My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Graveyard
Giant Snowball
Minions Furnace Graveyard
Zap
Minions Furnace Graveyard
Barbarian Barrel
Furnace Wizard Graveyard
The Log
Furnace Graveyard
Earthquake
Furnace Graveyard
Arrows
Minions Furnace Graveyard
Royal Delivery
Minions Wizard P.E.K.K.A Graveyard
Fireball
Minions Furnace Wizard
Poison
Minions Furnace Wizard Graveyard
Lightning
Furnace Wizard
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Minions Tornado Furnace Wizard Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Minions Tornado

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror P.E.K.K.A Graveyard
Minions
P.E.K.K.A Graveyard
Furnace
Mirror P.E.K.K.A Graveyard
Wizard
Tornado P.E.K.K.A
Mirror
Arrows Furnace Tornado Graveyard
Tornado
Wizard P.E.K.K.A Mirror Graveyard
P.E.K.K.A
Arrows Tornado Minions Furnace Wizard Graveyard
Graveyard
Arrows Minions Furnace Mirror Tornado P.E.K.K.A

Defense Synergies 5 6

Arrows
Mirror Furnace Tornado P.E.K.K.A
Minions
P.E.K.K.A
Furnace
Mirror Arrows Tornado
Wizard
Tornado P.E.K.K.A
Mirror
Arrows Furnace Tornado
Tornado
Wizard Mirror P.E.K.K.A Arrows Furnace
P.E.K.K.A
Tornado Arrows Minions Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard
P.E.K.K.A Minions Furnace
Furnace Tornado P.E.K.K.A Minions
P.E.K.K.A Minions Furnace
Arrows Tornado P.E.K.K.A
Arrows Tornado Minions Furnace
Minions Furnace Tornado Arrows Wizard
Arrows P.E.K.K.A
P.E.K.K.A Minions Furnace Tornado
Tornado
Minions Arrows Furnace Wizard Tornado
Arrows Minions Furnace Wizard Tornado
Furnace P.E.K.K.A Minions Wizard
Wizard Arrows Minions Furnace Tornado P.E.K.K.A
P.E.K.K.A Furnace
Tornado Furnace P.E.K.K.A
Wizard Arrows Minions Furnace Tornado P.E.K.K.A
Arrows Minions Furnace Wizard Tornado
Arrows Furnace Wizard Tornado Minions
P.E.K.K.A Tornado
Wizard Arrows Minions Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace P.E.K.K.A
Arrows Wizard
P.E.K.K.A Minions Furnace
P.E.K.K.A Tornado
P.E.K.K.A
Arrows Furnace Wizard Minions Tornado
P.E.K.K.A Minions Furnace
P.E.K.K.A
P.E.K.K.A Minions Tornado
P.E.K.K.A
P.E.K.K.A Minions
P.E.K.K.A Arrows Tornado
P.E.K.K.A Wizard
Wizard Furnace
Minions Furnace Tornado P.E.K.K.A
Arrows Minions Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Tornado
Arrows
Arrows
Wizard Arrows Furnace
Arrows Wizard Minions Furnace Tornado
Arrows Furnace Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Minions Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Minions
Arrows Furnace
Arrows Furnace Wizard
Arrows Furnace Wizard
Arrows Tornado
Minions
Arrows Wizard
Arrows Wizard Tornado
Minions
Arrows Wizard Tornado
Tornado
Arrows
Arrows Tornado Furnace Wizard
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Tornado
Arrows Furnace Wizard Tornado
Minions Wizard
Arrows Wizard
Arrows
P.E.K.K.A
Arrows Wizard
Minions
Arrows Wizard Tornado
Arrows
Wizard
Arrows Wizard
Arrows Tornado
P.E.K.K.A
Minions Tornado
Tornado
Tornado

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