My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Fire Spirit Bomber Witch
Zap
Fire Spirit Bomber Witch
Barbarian Barrel
Fire Spirit Bomber Valkyrie Wizard Witch
The Log
Fire Spirit Bomber Mini P.E.K.K.A Witch
Earthquake
Bomber Witch
Arrows
Fire Spirit Bomber Witch
Royal Delivery
Fire Spirit Bomber Mini P.E.K.K.A Valkyrie Wizard Witch
Fireball
Bomber Wizard Witch
Poison
Bomber Wizard Witch
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Valkyrie Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Mini P.E.K.K.A Valkyrie Wizard Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Zap Mini P.E.K.K.A

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Mini P.E.K.K.A Golem
Bomber
Golem Zap Mini P.E.K.K.A Valkyrie
Zap
Fire Spirit Bomber Mini P.E.K.K.A Valkyrie Witch Golem
Mini P.E.K.K.A
Fire Spirit Bomber Zap Valkyrie Wizard Golem
Valkyrie
Fire Spirit Bomber Zap Mini P.E.K.K.A Wizard Witch
Wizard
Mini P.E.K.K.A Valkyrie Golem
Witch
Zap Valkyrie Golem
Golem
Bomber Fire Spirit Zap Mini P.E.K.K.A Wizard Witch

Defense Synergies 1 13

Fire Spirit
Zap Mini P.E.K.K.A Valkyrie
Bomber
Zap Mini P.E.K.K.A Valkyrie
Zap
Mini P.E.K.K.A Fire Spirit Bomber Valkyrie Witch
Mini P.E.K.K.A
Zap Fire Spirit Bomber Valkyrie Wizard Witch
Valkyrie
Fire Spirit Bomber Zap Mini P.E.K.K.A Wizard Witch
Wizard
Mini P.E.K.K.A Valkyrie
Witch
Zap Mini P.E.K.K.A Valkyrie
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Valkyrie Wizard
Mini P.E.K.K.A Bomber Zap Valkyrie Witch
Mini P.E.K.K.A Witch Fire Spirit Bomber Valkyrie
Mini P.E.K.K.A Witch Bomber Valkyrie
Bomber Mini P.E.K.K.A Valkyrie
Fire Spirit Bomber Zap Valkyrie
Fire Spirit Zap Wizard Witch
Zap Valkyrie
Mini P.E.K.K.A Witch
Fire Spirit Bomber Mini P.E.K.K.A Valkyrie
Valkyrie Witch Bomber Zap Wizard
Zap Wizard Witch
Mini P.E.K.K.A Fire Spirit Bomber Zap Valkyrie Wizard Witch
Fire Spirit Bomber Valkyrie Wizard Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Wizard Bomber Mini P.E.K.K.A Valkyrie Witch
Fire Spirit Bomber Zap Valkyrie Wizard Witch
Zap Valkyrie Wizard Witch Fire Spirit Bomber
Mini P.E.K.K.A
Bomber Valkyrie Wizard Fire Spirit Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Witch
Bomber Zap Mini P.E.K.K.A Valkyrie Wizard
Zap Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Zap
Mini P.E.K.K.A Valkyrie Witch
Fire Spirit Wizard Zap Witch
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Zap Mini P.E.K.K.A Valkyrie Witch
Witch
Mini P.E.K.K.A Valkyrie Witch
Zap Valkyrie
Mini P.E.K.K.A Valkyrie Wizard Witch
Wizard Bomber Valkyrie Witch
Witch Bomber Zap Mini P.E.K.K.A Valkyrie
Valkyrie Bomber Zap Mini P.E.K.K.A Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie
Bomber Wizard Fire Spirit Zap Valkyrie
Wizard Fire Spirit Zap Witch
Fire Spirit Bomber Wizard Witch
Fire Spirit Zap Wizard
Zap Wizard
Fire Spirit Mini P.E.K.K.A
Zap Valkyrie Wizard
Fire Spirit Zap Wizard
Fire Spirit
Zap
Bomber Zap Wizard Witch
Wizard
Bomber Mini P.E.K.K.A
Fire Spirit Bomber Zap Mini P.E.K.K.A Wizard
Fire Spirit Bomber Zap Valkyrie Wizard Witch
Wizard
Zap
Zap Fire Spirit Bomber Valkyrie Wizard Witch
Witch
Zap Wizard Witch
Zap Wizard Witch
Zap
Fire Spirit Zap Wizard Witch
Zap Wizard Witch
Mini P.E.K.K.A
Bomber Zap Wizard
Zap
Wizard
Zap Fire Spirit Witch
Fire Spirit Zap Wizard Witch
Mini P.E.K.K.A Valkyrie Wizard
Bomber Zap Wizard
Zap
Zap Witch
Zap Witch
Zap Witch

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