My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Night Witch
Giant Snowball
Minion Horde Balloon Lumberjack Night Witch
Zap
Minion Horde Balloon Night Witch
Barbarian Barrel
Wizard Lumberjack Night Witch
The Log
Lumberjack
Earthquake
Arrows
Minion Horde Night Witch
Royal Delivery
Minion Horde Wizard Balloon Lumberjack Night Witch
Fireball
Minion Horde Wizard Balloon Lumberjack Night Witch
Poison
Minion Horde Wizard Balloon Night Witch
Lightning
Wizard Balloon Lumberjack Night Witch
Rocket
Minion Horde Wizard Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Lumberjack Night Witch Minion Horde Wizard Balloon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Lumberjack Night Witch

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Golem Lumberjack
Wizard
Tornado Balloon Golem Lumberjack
Tornado
Wizard Balloon Golem The Log Night Witch
Balloon
Lumberjack Wizard Tornado Golem The Log
Golem
Night Witch Minion Horde Wizard Tornado Balloon The Log Lumberjack
The Log
Tornado Balloon Golem Lumberjack
Lumberjack
Balloon Minion Horde Wizard Golem The Log Night Witch
Night Witch
Golem Tornado Lumberjack

Defense Synergies 1 7

Minion Horde
Tornado The Log
Wizard
Tornado The Log Lumberjack
Tornado
Wizard Minion Horde The Log
Balloon
Golem
The Log
Minion Horde Wizard Tornado Lumberjack Night Witch
Lumberjack
Wizard The Log
Night Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard The Log
Minion Horde Lumberjack The Log Night Witch
Minion Horde Tornado Lumberjack Night Witch
Minion Horde Lumberjack Night Witch
Tornado The Log Lumberjack
Tornado The Log Lumberjack Night Witch
Minion Horde Tornado Wizard Night Witch
The Log
Minion Horde Tornado Lumberjack Night Witch
Tornado Minion Horde Lumberjack Night Witch
Minion Horde Wizard Tornado The Log Lumberjack Night Witch
Minion Horde Wizard Tornado Night Witch
Minion Horde Lumberjack Night Witch Wizard The Log
Wizard Minion Horde Tornado The Log Lumberjack Night Witch
Minion Horde Lumberjack
Minion Horde Tornado The Log Lumberjack
Minion Horde Wizard Tornado Lumberjack Night Witch
Minion Horde Wizard Tornado The Log Lumberjack Night Witch
Wizard Tornado The Log Lumberjack
Tornado Lumberjack
Wizard Minion Horde The Log Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Wizard The Log Lumberjack
Lumberjack Minion Horde The Log
Lumberjack Minion Horde Tornado The Log Night Witch
Minion Horde Lumberjack Night Witch
Wizard Minion Horde Tornado
Minion Horde Lumberjack Night Witch
Minion Horde Lumberjack
Minion Horde Tornado The Log
Minion Horde
Minion Horde Lumberjack
Tornado The Log
Minion Horde Wizard Lumberjack Night Witch
Wizard Minion Horde
Minion Horde Tornado The Log Lumberjack Night Witch
Minion Horde Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
Tornado The Log
Minion Horde The Log
The Log
Wizard Minion Horde The Log
Wizard Minion Horde Tornado
Minion Horde Wizard Tornado The Log
The Log Wizard Tornado
The Log Wizard Tornado
Minion Horde Tornado Lumberjack Night Witch
Minion Horde Wizard Tornado The Log
Wizard Tornado
The Log
Minion Horde
The Log
Minion Horde Wizard The Log
Minion Horde Wizard The Log
Tornado
Minion Horde Night Witch
Wizard The Log
Wizard Tornado The Log
Minion Horde The Log Night Witch
Wizard Tornado
Tornado The Log
Minion Horde The Log
Tornado The Log Wizard
Minion Horde
The Log Wizard Tornado
Wizard Tornado The Log
Tornado The Log
Minion Horde Wizard Tornado Night Witch
Minion Horde Wizard
Minion Horde Night Witch
Minion Horde Wizard The Log Night Witch
Minion Horde
Minion Horde
Wizard The Log
Minion Horde Night Witch
Wizard Tornado
The Log
Minion Horde Wizard Lumberjack
The Log Wizard
Tornado
Minion Horde
Minion Horde Tornado The Log
Tornado
Tornado The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: