My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Giant Wizard Balloon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Balloon Miner Night Witch
Giant Snowball
Balloon Miner Night Witch
Zap
Balloon Night Witch
Barbarian Barrel
Tesla Valkyrie Wizard Night Witch
The Log
Earthquake
Tesla
Arrows
Night Witch
Royal Delivery
Valkyrie Wizard Balloon Miner Night Witch
Fireball
Tesla Wizard Balloon Night Witch
Poison
Wizard Balloon Night Witch
Lightning
Tesla Valkyrie Wizard Balloon Night Witch
Rocket
Valkyrie Wizard Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Miner Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Tesla Valkyrie Night Witch Giant Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Miner Tesla Valkyrie

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Balloon Miner Valkyrie Night Witch
Tesla
Valkyrie
Balloon Zap Giant Wizard
Giant
Zap Miner Night Witch Valkyrie Wizard Balloon
Wizard
Valkyrie Giant Balloon Miner
Balloon
Zap Valkyrie Miner Giant Wizard
Miner
Zap Giant Balloon Wizard
Night Witch
Giant Zap

Defense Synergies 0 9

Zap
Tesla Valkyrie Miner Night Witch
Tesla
Zap Valkyrie Wizard Night Witch
Valkyrie
Zap Tesla Wizard Night Witch
Giant
Wizard
Tesla Valkyrie
Balloon
Miner
Zap
Night Witch
Zap Tesla Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Valkyrie Wizard
Zap Tesla Valkyrie Night Witch
Tesla Valkyrie Night Witch
Tesla Night Witch Valkyrie
Valkyrie
Zap Tesla Valkyrie Night Witch
Tesla Zap Wizard Night Witch
Zap Tesla Valkyrie
Tesla Night Witch
Tesla Valkyrie Miner Night Witch
Valkyrie Zap Tesla Wizard Night Witch
Tesla Zap Wizard Night Witch
Tesla Night Witch Zap Valkyrie Wizard
Valkyrie Wizard Zap Tesla Night Witch
Tesla
Zap Tesla
Tesla Wizard Valkyrie Night Witch
Tesla Zap Valkyrie Wizard Night Witch
Zap Valkyrie Wizard Tesla
Tesla
Valkyrie Wizard Tesla Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla
Zap Tesla Valkyrie Wizard Miner
Zap Valkyrie
Valkyrie Zap Tesla Night Witch
Tesla Valkyrie Night Witch
Wizard Zap Tesla
Tesla Valkyrie Night Witch
Tesla Valkyrie
Zap Valkyrie
Tesla
Tesla Valkyrie
Zap Valkyrie
Tesla Valkyrie Wizard Night Witch
Wizard Tesla Valkyrie
Tesla Zap Valkyrie Night Witch
Valkyrie Zap Tesla Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Miner
Miner
Valkyrie
Wizard Zap Valkyrie
Wizard Zap
Wizard
Zap Wizard
Miner Zap Wizard
Night Witch
Miner Zap Valkyrie Wizard
Zap Wizard
Miner
Zap
Zap Wizard
Wizard
Night Witch
Zap Wizard
Zap Valkyrie Wizard Miner
Night Witch
Wizard
Zap
Zap Valkyrie Wizard
Miner Zap Wizard
Zap Wizard Miner
Miner Zap
Zap Wizard Night Witch
Zap Wizard
Night Witch
Zap Wizard Miner Night Witch
Zap
Wizard
Zap Night Witch
Zap Wizard
Miner Valkyrie Wizard
Zap Wizard
Zap
Zap
Zap
Zap Miner

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