My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Balloon Prince Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Balloon Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army Balloon Prince Inferno Dragon
Giant Snowball
Skeleton Army Balloon Inferno Dragon Lumberjack
Zap
Skeleton Army Balloon Prince Inferno Dragon
Barbarian Barrel
Wizard Skeleton Army Lumberjack
The Log
Skeleton Army Prince Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Wizard Skeleton Army Balloon Prince Inferno Dragon Lumberjack
Fireball
Wizard Skeleton Army Balloon Inferno Dragon Lumberjack
Poison
Wizard Skeleton Army Balloon
Lightning
Wizard Balloon Prince Inferno Dragon Lumberjack
Rocket
Wizard Balloon Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Inferno Dragon Lumberjack Giant Wizard Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Inferno Dragon Lumberjack

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Balloon Prince Lumberjack
Giant
Arrows Prince Wizard Balloon Lumberjack
Wizard
Giant Balloon Prince Lumberjack
Skeleton Army
Balloon
Arrows Lumberjack Giant Wizard
Prince
Giant Arrows Wizard Lumberjack
Inferno Dragon
Lumberjack
Balloon Arrows Giant Wizard Prince

Defense Synergies 0 8

Arrows
Prince Lumberjack
Giant
Wizard
Skeleton Army Prince Lumberjack
Skeleton Army
Wizard Prince Inferno Dragon Lumberjack
Balloon
Prince
Arrows Wizard Skeleton Army
Inferno Dragon
Skeleton Army
Lumberjack
Arrows Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Skeleton Army Inferno Dragon Lumberjack Prince
Skeleton Army Prince Lumberjack Inferno Dragon
Skeleton Army Prince Inferno Dragon Lumberjack
Arrows Skeleton Army Prince Lumberjack
Arrows Skeleton Army Lumberjack
Inferno Dragon Arrows Wizard
Arrows
Inferno Dragon Skeleton Army Prince Lumberjack
Skeleton Army Prince Lumberjack
Skeleton Army Arrows Wizard Lumberjack
Arrows Inferno Dragon Wizard
Skeleton Army Prince Lumberjack Wizard
Wizard Skeleton Army Arrows Prince Lumberjack
Skeleton Army Inferno Dragon Prince Lumberjack
Skeleton Army Prince Inferno Dragon Lumberjack
Wizard Arrows Skeleton Army Prince Lumberjack
Arrows Wizard Skeleton Army Prince Lumberjack
Arrows Wizard Inferno Dragon Lumberjack
Prince Inferno Dragon Lumberjack
Wizard Skeleton Army Arrows Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Prince
Arrows Wizard Prince Inferno Dragon Lumberjack
Skeleton Army Lumberjack Prince
Skeleton Army Prince Lumberjack
Skeleton Army Prince Inferno Dragon Lumberjack
Arrows Wizard
Skeleton Army Prince Lumberjack
Skeleton Army Prince Inferno Dragon Lumberjack
Skeleton Army Prince Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Prince Lumberjack
Skeleton Army Arrows Prince
Skeleton Army Prince Wizard Lumberjack
Wizard Skeleton Army
Skeleton Army Prince Inferno Dragon Lumberjack
Arrows Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows Prince
Wizard Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Wizard
Prince Lumberjack
Arrows Wizard Prince
Arrows Wizard
Arrows
Arrows Prince
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard Prince
Arrows Wizard
Prince
Arrows Wizard
Prince
Arrows
Arrows Wizard
Inferno Dragon
Arrows Wizard
Arrows Wizard Prince
Arrows
Arrows Wizard
Wizard
Arrows Wizard
Arrows
Prince
Arrows Wizard
Skeleton Army Prince
Arrows Wizard
Arrows
Wizard Prince Lumberjack
Arrows Wizard
Arrows
Prince
Prince

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