My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard P.E.K.K.A Princess Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer Princess
Zap
Princess
Barbarian Barrel
Musketeer Wizard Princess Electro Wizard
The Log
Musketeer Princess
Earthquake
Arrows
Princess
Royal Delivery
Musketeer Wizard P.E.K.K.A Princess Electro Wizard
Fireball
Musketeer Wizard Princess Electro Wizard
Poison
Musketeer Wizard Princess Electro Wizard
Lightning
Musketeer Wizard Electro Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Fireball Musketeer Electro Wizard Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Princess Fireball Musketeer

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log Princess Electro Wizard Mega Knight
Musketeer
P.E.K.K.A The Log Mega Knight
Wizard
P.E.K.K.A Mega Knight
P.E.K.K.A
Electro Wizard Musketeer Wizard The Log Princess
The Log
Fireball Musketeer P.E.K.K.A Princess Mega Knight
Princess
Fireball P.E.K.K.A The Log Mega Knight
Electro Wizard
P.E.K.K.A Fireball Mega Knight
Mega Knight
Fireball Musketeer Wizard The Log Princess Electro Wizard

Defense Synergies 3 18

Fireball
The Log Musketeer Princess Electro Wizard Mega Knight
Musketeer
The Log Fireball P.E.K.K.A Electro Wizard Mega Knight
Wizard
P.E.K.K.A The Log Electro Wizard Mega Knight
P.E.K.K.A
The Log Musketeer Wizard Princess Electro Wizard
The Log
Fireball Musketeer P.E.K.K.A Wizard Princess Electro Wizard Mega Knight
Princess
Fireball P.E.K.K.A The Log Mega Knight
Electro Wizard
Fireball Musketeer Wizard P.E.K.K.A The Log Mega Knight
Mega Knight
Fireball Musketeer Wizard The Log Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Wizard The Log Electro Wizard
P.E.K.K.A Musketeer The Log Electro Wizard Mega Knight
P.E.K.K.A Mega Knight Musketeer Electro Wizard
P.E.K.K.A Musketeer Electro Wizard Mega Knight
Fireball P.E.K.K.A The Log Princess Mega Knight
Fireball The Log Musketeer Electro Wizard Mega Knight
Musketeer Electro Wizard Fireball Wizard Princess
Fireball Musketeer P.E.K.K.A The Log Electro Wizard Mega Knight
P.E.K.K.A Musketeer Princess
Musketeer Electro Wizard Mega Knight
Electro Wizard Fireball Musketeer Wizard The Log Princess Mega Knight
Musketeer Fireball Wizard Princess Electro Wizard
P.E.K.K.A Mega Knight Fireball Musketeer Wizard The Log Electro Wizard
Fireball Wizard Mega Knight P.E.K.K.A The Log Princess Electro Wizard
P.E.K.K.A Electro Wizard Mega Knight
Fireball P.E.K.K.A The Log Electro Wizard Mega Knight
Wizard Mega Knight Fireball Musketeer P.E.K.K.A Electro Wizard
Fireball Mega Knight Musketeer Wizard The Log Electro Wizard
Wizard The Log Fireball Musketeer Princess Electro Wizard Mega Knight
P.E.K.K.A Musketeer Electro Wizard
Wizard Mega Knight Fireball Musketeer P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Musketeer Wizard The Log Mega Knight
P.E.K.K.A Mega Knight Musketeer The Log Electro Wizard
P.E.K.K.A Mega Knight Fireball Musketeer The Log Electro Wizard
P.E.K.K.A Musketeer Mega Knight
Fireball Wizard Musketeer Princess Electro Wizard
P.E.K.K.A Fireball Musketeer Electro Wizard
P.E.K.K.A Mega Knight
P.E.K.K.A Electro Wizard Mega Knight Fireball The Log
P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Musketeer
P.E.K.K.A Mega Knight Fireball The Log Electro Wizard
P.E.K.K.A Mega Knight Fireball Wizard
Wizard Fireball Musketeer Princess Mega Knight
Electro Wizard Fireball Musketeer P.E.K.K.A The Log
Mega Knight Fireball Musketeer Wizard P.E.K.K.A The Log Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Musketeer The Log
Fireball Musketeer The Log Princess Electro Wizard
Fireball The Log
Fireball Musketeer The Log
Fireball Wizard The Log Mega Knight
Fireball Wizard Musketeer Princess
Musketeer Wizard The Log Princess
Fireball The Log Wizard Princess
Fireball The Log Wizard
Fireball Musketeer Electro Wizard
Fireball Musketeer Wizard The Log Princess Electro Wizard
Fireball Musketeer Wizard Princess
Fireball Musketeer The Log Princess
Fireball Musketeer Princess
Princess Fireball Musketeer The Log
Fireball Musketeer Wizard The Log Princess
Fireball Musketeer Wizard The Log Princess Mega Knight
Fireball
Fireball Musketeer Wizard The Log Princess Electro Wizard Mega Knight
Fireball Wizard The Log Princess Mega Knight
Fireball Musketeer The Log Mega Knight
Fireball Wizard Princess
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball Wizard Princess Mega Knight
Fireball The Log Musketeer Wizard Princess Electro Wizard
Fireball Musketeer Wizard The Log Princess Mega Knight
Fireball Musketeer The Log
Fireball Musketeer Wizard Princess Electro Wizard
Electro Wizard Fireball Musketeer Wizard
Fireball
Fireball Musketeer Wizard The Log Mega Knight
Fireball Princess Electro Wizard
P.E.K.K.A Mega Knight
Fireball Wizard The Log Princess
Electro Wizard Fireball Musketeer Princess
Fireball Musketeer Wizard Princess Electro Wizard
The Log Fireball
Fireball Musketeer Wizard Princess Electro Wizard Mega Knight
The Log Fireball Musketeer Wizard Princess
Fireball
Musketeer P.E.K.K.A Mega Knight
Fireball Musketeer The Log Princess Electro Wizard
Fireball Musketeer Princess Electro Wizard
Fireball Musketeer The Log Princess Electro Wizard Mega Knight

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