My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Hog Rider
Giant Snowball
Minions Hog Rider
Zap
Minions Royal Giant
Barbarian Barrel
Wizard Executioner
The Log
Royal Giant Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Hog Rider Wizard Executioner
Fireball
Minions Hog Rider Wizard Executioner
Poison
Minions Wizard Executioner
Lightning
Mini P.E.K.K.A Wizard Executioner
Rocket
Hog Rider Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Mini P.E.K.K.A Hog Rider Wizard Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Minions Mini P.E.K.K.A

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Royal Giant Mini P.E.K.K.A Executioner The Log
Minions
Royal Giant Hog Rider Zap Mini P.E.K.K.A
Royal Giant
Minions Zap Hog Rider Wizard Executioner The Log
Mini P.E.K.K.A
Zap Minions Hog Rider Wizard The Log
Hog Rider
Zap Minions The Log Royal Giant Mini P.E.K.K.A Wizard Executioner
Wizard
Royal Giant Mini P.E.K.K.A Hog Rider
Executioner
Zap Royal Giant Hog Rider The Log
The Log
Hog Rider Zap Royal Giant Mini P.E.K.K.A Executioner

Defense Synergies 2 8

Zap
Mini P.E.K.K.A Minions Executioner The Log
Minions
Zap The Log
Royal Giant
Mini P.E.K.K.A
Zap The Log Wizard Executioner
Hog Rider
Wizard
Mini P.E.K.K.A The Log
Executioner
Zap Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Zap Minions Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard Executioner The Log
Mini P.E.K.K.A Zap Minions Executioner The Log
Mini P.E.K.K.A Minions Executioner
Mini P.E.K.K.A Minions
Mini P.E.K.K.A The Log
The Log Zap Minions Executioner
Minions Zap Wizard Executioner
Zap The Log
Mini P.E.K.K.A Minions
Mini P.E.K.K.A
Minions Executioner Zap Wizard The Log
Minions Executioner Zap Wizard
Mini P.E.K.K.A Zap Minions Wizard The Log
Wizard Executioner Zap Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log
Wizard Minions Mini P.E.K.K.A Executioner
Zap Minions Wizard Executioner The Log
Zap Wizard Executioner The Log Minions
Mini P.E.K.K.A
Wizard Minions Mini P.E.K.K.A Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap
Zap Mini P.E.K.K.A Wizard Executioner The Log
Zap Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Zap The Log
Mini P.E.K.K.A Executioner
Wizard Executioner Zap Minions
Mini P.E.K.K.A Minions
Mini P.E.K.K.A
Zap Minions Mini P.E.K.K.A The Log
Minions Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Wizard Executioner
Wizard Executioner
Zap Minions Mini P.E.K.K.A Executioner The Log
Minions Executioner Zap Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Executioner The Log
The Log
The Log
Wizard Executioner Zap The Log
Wizard Executioner Zap Minions
Wizard Executioner The Log
The Log Zap Wizard Executioner
The Log Zap Wizard
Minions Mini P.E.K.K.A
Zap Wizard The Log
Zap Wizard Executioner
Executioner The Log
Minions
Zap The Log
Zap Wizard Executioner The Log
Wizard Executioner The Log
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Executioner The Log
Zap Wizard The Log
Minions The Log
Wizard
The Log
Zap The Log
Zap The Log Wizard Executioner
The Log Zap Wizard Executioner
Zap Wizard The Log
Zap The Log
Zap Wizard Executioner
Zap Minions Wizard
Mini P.E.K.K.A
Zap Wizard The Log
Zap
Wizard The Log
Zap Minions
Zap Wizard Executioner
The Log
Mini P.E.K.K.A Wizard Executioner
The Log Zap Wizard Executioner
Zap
Executioner
Zap Minions The Log
Zap Executioner
Zap Executioner The Log

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