My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Executioner Royal Ghost Bandit Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Royal Ghost Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Royal Ghost Bandit Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit
Giant Snowball
Zap
Dark Prince Bandit
Barbarian Barrel
Wizard Dark Prince Executioner Royal Ghost Bandit Electro Wizard Magic Archer
The Log
Dark Prince Bandit
Earthquake
Arrows
Royal Delivery
Wizard Dark Prince Executioner Royal Ghost Bandit Electro Wizard Magic Archer
Fireball
Wizard Executioner Bandit Electro Wizard Magic Archer
Poison
Wizard Executioner Electro Wizard Magic Archer
Lightning
Wizard Dark Prince Executioner Bandit Electro Wizard Magic Archer
Rocket
Wizard Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince Executioner The Log Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Executioner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Royal Ghost Bandit Dark Prince Electro Wizard Magic Archer Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Royal Ghost Bandit Dark Prince

Attack Synergies 0 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Dark Prince Royal Ghost Bandit
Dark Prince
Wizard Executioner Royal Ghost Bandit Electro Wizard Magic Archer
Executioner
Dark Prince The Log Bandit
The Log
Executioner Bandit Magic Archer
Royal Ghost
Wizard Dark Prince Bandit Electro Wizard Magic Archer
Bandit
Wizard Dark Prince Executioner The Log Royal Ghost Electro Wizard Magic Archer
Electro Wizard
Dark Prince Royal Ghost Bandit Magic Archer
Magic Archer
Dark Prince The Log Royal Ghost Bandit Electro Wizard

Defense Synergies 0 21

Wizard
Dark Prince The Log Royal Ghost Bandit Electro Wizard
Dark Prince
Wizard Executioner The Log Royal Ghost Bandit Electro Wizard Magic Archer
Executioner
Dark Prince The Log Bandit
The Log
Wizard Dark Prince Executioner Royal Ghost Bandit Electro Wizard Magic Archer
Royal Ghost
Wizard Dark Prince The Log Electro Wizard
Bandit
Wizard Dark Prince Executioner The Log Electro Wizard Magic Archer
Electro Wizard
Wizard Dark Prince The Log Royal Ghost Bandit Magic Archer
Magic Archer
Dark Prince The Log Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner The Log Electro Wizard Magic Archer
Dark Prince Executioner The Log Bandit Electro Wizard
Dark Prince Executioner Bandit Electro Wizard
Dark Prince Bandit Electro Wizard
Dark Prince The Log
The Log Dark Prince Executioner Royal Ghost Bandit Electro Wizard Magic Archer
Electro Wizard Wizard Executioner Magic Archer
The Log Bandit Electro Wizard Magic Archer
Dark Prince Royal Ghost Bandit Electro Wizard
Executioner Electro Wizard Wizard Dark Prince The Log Royal Ghost Bandit Magic Archer
Executioner Wizard Electro Wizard Magic Archer
Wizard Dark Prince The Log Bandit Electro Wizard
Wizard Executioner Dark Prince The Log Royal Ghost Electro Wizard Magic Archer
Bandit Electro Wizard
The Log Bandit Electro Wizard
Wizard Dark Prince Executioner Electro Wizard
Wizard Dark Prince Executioner The Log Royal Ghost Bandit Electro Wizard Magic Archer
Wizard Executioner The Log Dark Prince Royal Ghost Bandit Electro Wizard Magic Archer
Electro Wizard
Wizard Dark Prince Royal Ghost Executioner The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Royal Ghost Bandit Electro Wizard
Bandit Electro Wizard Wizard Executioner The Log Royal Ghost Magic Archer
Bandit Dark Prince The Log Electro Wizard
Dark Prince The Log Bandit Electro Wizard
Dark Prince Executioner Bandit
Wizard Executioner Electro Wizard Magic Archer
Dark Prince Bandit Electro Wizard
Dark Prince
Electro Wizard Dark Prince The Log Bandit Magic Archer
Dark Prince
Dark Prince The Log Electro Wizard
Dark Prince Wizard Executioner Bandit
Wizard Executioner Magic Archer
Electro Wizard Dark Prince Executioner The Log Magic Archer
Executioner Wizard Dark Prince The Log Royal Ghost Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log Royal Ghost Bandit
Executioner The Log Royal Ghost Bandit Electro Wizard Magic Archer
The Log Bandit Magic Archer
Dark Prince The Log
Wizard Executioner Dark Prince The Log Magic Archer
Wizard Executioner Magic Archer
Wizard Executioner The Log Magic Archer
The Log Wizard Executioner Magic Archer
The Log Wizard Bandit
Electro Wizard
Wizard Dark Prince The Log Bandit Electro Wizard Magic Archer
Wizard Executioner Magic Archer
Executioner The Log Bandit Magic Archer
Bandit Magic Archer
The Log Magic Archer
Wizard Executioner The Log Bandit Magic Archer
Magic Archer Wizard Executioner The Log Bandit
Wizard Dark Prince Executioner The Log Bandit Electro Wizard Magic Archer
Wizard The Log Magic Archer
The Log Magic Archer
Wizard
The Log
The Log
The Log Wizard Dark Prince Executioner Magic Archer
The Log Wizard Executioner Royal Ghost Bandit Electro Wizard Magic Archer
Wizard The Log Bandit Magic Archer
The Log Bandit Magic Archer
Wizard Executioner Electro Wizard Magic Archer
Electro Wizard Wizard
Wizard The Log Bandit Magic Archer
Electro Wizard Magic Archer
Wizard The Log Magic Archer
Electro Wizard Dark Prince Bandit Magic Archer
Wizard Executioner Electro Wizard Magic Archer
The Log
Wizard Dark Prince Executioner Electro Wizard Magic Archer
The Log Wizard Executioner Magic Archer
Dark Prince Executioner
The Log Electro Wizard Magic Archer
Executioner Electro Wizard Magic Archer
Dark Prince Executioner The Log Royal Ghost Bandit Electro Wizard Magic Archer

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