My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Wizard Elixir Collector Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Skeleton Army Graveyard
Giant Snowball
Bomber Skeleton Army Witch Graveyard
Zap
Bomber Skeleton Army Witch Graveyard
Barbarian Barrel
Bomber Wizard Skeleton Army Witch Graveyard
The Log
Bomber Skeleton Army Witch Graveyard
Earthquake
Bomber Elixir Collector Skeleton Army Witch Graveyard
Arrows
Bomber Skeleton Army Witch Graveyard
Royal Delivery
Bomber Wizard Skeleton Army Witch Graveyard
Fireball
Bomber Wizard Elixir Collector Skeleton Army Witch
Poison
Bomber Wizard Elixir Collector Skeleton Army Witch Graveyard
Lightning
Wizard Elixir Collector Witch
Rocket
Wizard Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Skeleton Army Freeze Giant Wizard Witch Graveyard Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bomber Skeleton Army Freeze Giant

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Graveyard
Giant
Bomber Graveyard Wizard Witch
Wizard
Giant
Elixir Collector
Skeleton Army
Freeze
Graveyard
Witch
Giant Graveyard
Graveyard
Giant Freeze Bomber Witch

Defense Synergies 0 3

Bomber
Giant
Wizard
Skeleton Army Freeze
Elixir Collector
Skeleton Army
Wizard Freeze
Freeze
Wizard Skeleton Army
Witch
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Wizard
Skeleton Army Bomber Witch
Skeleton Army Witch Bomber Freeze
Skeleton Army Witch Bomber
Bomber Skeleton Army
Skeleton Army Freeze Bomber
Wizard Freeze Witch
Witch Skeleton Army
Skeleton Army Bomber
Skeleton Army Witch Bomber Wizard Freeze
Wizard Witch
Skeleton Army Bomber Wizard Freeze Witch
Bomber Wizard Skeleton Army Freeze Witch
Skeleton Army
Skeleton Army Freeze
Wizard Bomber Skeleton Army Witch
Bomber Wizard Skeleton Army Witch
Wizard Freeze Witch Bomber
Bomber Wizard Skeleton Army Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch
Bomber Wizard
Skeleton Army Witch
Skeleton Army
Skeleton Army Witch
Wizard Freeze Witch
Skeleton Army Witch
Skeleton Army
Freeze Skeleton Army Witch
Witch Skeleton Army
Witch
Skeleton Army
Skeleton Army Wizard Witch
Wizard Bomber Skeleton Army Witch
Skeleton Army Witch Bomber Freeze
Bomber Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Freeze
Bomber Wizard
Wizard Freeze Witch
Bomber Wizard Witch
Wizard Freeze
Wizard
Wizard
Wizard
Freeze
Bomber Wizard Witch
Wizard
Freeze
Bomber
Bomber Wizard
Bomber Wizard Witch
Wizard
Freeze Bomber Wizard Witch
Witch
Wizard Witch
Wizard Witch
Wizard Witch
Wizard Freeze Witch
Bomber Wizard
Freeze
Wizard
Skeleton Army Freeze Witch
Wizard Witch
Freeze
Wizard
Bomber Wizard
Freeze Witch
Witch
Freeze Witch

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