My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Valkyrie Wizard Hunter Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Balloon
Giant Snowball
Bats Skeleton Army Balloon
Zap
Bats Skeleton Army Balloon
Barbarian Barrel
Knight Valkyrie Wizard Skeleton Army Hunter
The Log
Skeleton Army Hunter
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Knight Valkyrie Wizard Skeleton Army Hunter Balloon
Fireball
Wizard Skeleton Army Hunter Balloon
Poison
Bats Wizard Skeleton Army Hunter Balloon
Lightning
Knight Valkyrie Wizard Hunter Balloon
Rocket
Valkyrie Wizard Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Hunter Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Skeleton Army Valkyrie Hunter Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Knight Skeleton Army Valkyrie

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Balloon Mega Knight
Knight
Bats Balloon Wizard Hunter
Valkyrie
Bats Balloon Wizard Hunter
Wizard
Knight Valkyrie Balloon Mega Knight
Skeleton Army
Hunter
Knight Valkyrie Balloon Mega Knight
Balloon
Bats Knight Valkyrie Wizard Hunter Mega Knight
Mega Knight
Bats Wizard Hunter Balloon

Defense Synergies 2 10

Bats
Knight Valkyrie Hunter Mega Knight
Knight
Bats Hunter Wizard Skeleton Army
Valkyrie
Bats Wizard Hunter
Wizard
Knight Valkyrie Skeleton Army Mega Knight
Skeleton Army
Knight Wizard
Hunter
Knight Bats Valkyrie Mega Knight
Balloon
Mega Knight
Bats Wizard Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Wizard
Skeleton Army Hunter Bats Knight Valkyrie Mega Knight
Skeleton Army Hunter Mega Knight Bats Knight Valkyrie
Skeleton Army Hunter Bats Knight Valkyrie Mega Knight
Valkyrie Skeleton Army Mega Knight
Skeleton Army Bats Valkyrie Hunter Mega Knight
Bats Hunter Wizard
Valkyrie Mega Knight
Hunter Skeleton Army
Knight Skeleton Army Valkyrie Hunter Mega Knight
Bats Valkyrie Skeleton Army Knight Wizard Hunter Mega Knight
Hunter Bats Wizard
Skeleton Army Hunter Mega Knight Bats Knight Valkyrie Wizard
Valkyrie Wizard Skeleton Army Mega Knight Bats Hunter
Skeleton Army Knight Hunter Mega Knight
Skeleton Army Hunter Mega Knight
Wizard Mega Knight Bats Knight Valkyrie Skeleton Army Hunter
Mega Knight Bats Knight Valkyrie Wizard Skeleton Army Hunter
Valkyrie Wizard Hunter Bats Knight Mega Knight
Hunter
Valkyrie Wizard Skeleton Army Mega Knight Bats Knight Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Mega Knight
Knight Valkyrie Wizard Hunter Mega Knight
Skeleton Army Mega Knight Bats Knight Valkyrie Hunter
Valkyrie Skeleton Army Hunter Mega Knight Bats Knight
Knight Valkyrie Skeleton Army Hunter Mega Knight
Wizard Bats Hunter
Skeleton Army Bats Knight Valkyrie Hunter
Mega Knight Knight Valkyrie Skeleton Army Hunter
Mega Knight Bats Knight Valkyrie Skeleton Army
Skeleton Army
Mega Knight Bats Knight Valkyrie Hunter
Skeleton Army Mega Knight Valkyrie
Skeleton Army Mega Knight Knight Valkyrie Wizard Hunter
Wizard Valkyrie Skeleton Army Mega Knight
Skeleton Army Bats Knight Valkyrie Hunter
Bats Valkyrie Mega Knight Wizard Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Knight Valkyrie
Wizard Valkyrie Mega Knight
Wizard Bats Hunter
Wizard
Wizard Hunter
Wizard
Bats
Knight Valkyrie Wizard
Wizard
Knight Hunter
Wizard Hunter
Wizard Mega Knight
Bats
Wizard Hunter Mega Knight
Valkyrie Wizard Mega Knight
Mega Knight
Wizard
Valkyrie Wizard Hunter Mega Knight
Wizard Hunter
Wizard Mega Knight
Bats Wizard Hunter
Bats Wizard
Wizard Hunter Mega Knight
Mega Knight
Wizard
Bats Skeleton Army
Wizard Hunter
Knight Valkyrie Wizard Hunter Mega Knight
Wizard
Mega Knight
Bats
Bats
Mega Knight

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