My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Minion Horde Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Elixir Collector Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Minion Horde Three Musketeers
Giant Snowball
Bats Goblin Gang Minion Horde Three Musketeers
Zap
Bats Goblin Gang Minion Horde Three Musketeers
Barbarian Barrel
Goblin Gang Wizard Three Musketeers
The Log
Goblin Gang Three Musketeers
Earthquake
Goblin Gang Elixir Collector
Arrows
Bats Goblin Gang Minion Horde
Royal Delivery
Bats Goblin Gang Minion Horde Wizard Three Musketeers
Fireball
Goblin Gang Minion Horde Wizard Elixir Collector Three Musketeers
Poison
Bats Goblin Gang Minion Horde Wizard Elixir Collector Three Musketeers
Lightning
Wizard Elixir Collector Three Musketeers
Rocket
Minion Horde Wizard Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Collector Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Rage Goblin Gang Minion Horde Wizard Elixir Collector Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Rage Goblin Gang

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Rage
Zap
Bats Minion Horde Three Musketeers
Goblin Gang
Three Musketeers
Minion Horde
Rage Zap
Wizard
Rage
Elixir Collector
Three Musketeers
Zap Goblin Gang Rage
Rage
Minion Horde Bats Wizard Three Musketeers

Defense Synergies 0 4

Bats
Zap
Zap
Bats Goblin Gang Minion Horde Three Musketeers
Goblin Gang
Zap
Minion Horde
Zap
Wizard
Elixir Collector
Three Musketeers
Zap
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Minion Horde Bats Zap Goblin Gang Three Musketeers
Goblin Gang Minion Horde Three Musketeers Bats
Minion Horde Three Musketeers Bats Goblin Gang
Goblin Gang Bats Zap
Bats Minion Horde Three Musketeers Zap Goblin Gang Wizard
Zap
Minion Horde Three Musketeers Goblin Gang
Goblin Gang Minion Horde
Bats Goblin Gang Minion Horde Zap Wizard
Minion Horde Three Musketeers Bats Zap Goblin Gang Wizard
Minion Horde Bats Zap Goblin Gang Wizard Three Musketeers
Wizard Three Musketeers Bats Zap Goblin Gang Minion Horde
Goblin Gang Minion Horde Three Musketeers
Minion Horde Zap Goblin Gang Three Musketeers
Minion Horde Wizard Three Musketeers Bats Goblin Gang
Bats Zap Goblin Gang Minion Horde Wizard Three Musketeers
Zap Wizard Bats
Three Musketeers
Goblin Gang Wizard Bats Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap
Zap Goblin Gang Wizard
Goblin Gang Bats Zap Minion Horde
Goblin Gang Bats Zap Minion Horde
Goblin Gang Minion Horde Three Musketeers
Wizard Bats Zap Goblin Gang Minion Horde Three Musketeers
Goblin Gang Bats Minion Horde
Minion Horde
Zap Minion Horde Bats
Goblin Gang Minion Horde Three Musketeers
Bats Minion Horde
Zap
Goblin Gang Minion Horde Wizard Three Musketeers
Wizard Minion Horde Three Musketeers
Goblin Gang Bats Zap Minion Horde Three Musketeers
Bats Zap Minion Horde Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap
Minion Horde
Wizard Zap Minion Horde
Wizard Bats Zap Minion Horde
Minion Horde Wizard
Zap Wizard
Zap Wizard
Bats Goblin Gang Minion Horde Three Musketeers
Zap Minion Horde Wizard
Zap Wizard
Three Musketeers
Minion Horde
Zap
Zap Minion Horde Wizard Three Musketeers
Minion Horde Wizard Three Musketeers
Three Musketeers
Bats Minion Horde
Zap Wizard Three Musketeers
Zap Wizard
Minion Horde
Wizard
Zap Minion Horde
Zap Wizard
Minion Horde
Zap Wizard
Zap Wizard
Zap
Bats Zap Minion Horde Wizard
Zap Bats Minion Horde Wizard
Minion Horde
Zap Minion Horde Wizard
Zap Minion Horde
Minion Horde
Wizard
Zap Minion Horde Bats Goblin Gang
Zap Wizard Three Musketeers
Goblin Gang Minion Horde Wizard Three Musketeers
Zap Wizard
Zap
Minion Horde Three Musketeers
Zap Bats Goblin Gang Minion Horde
Bats Zap
Zap

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