My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Furnace Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang Musketeer Furnace Witch
Zap
Goblin Gang Furnace Witch
Barbarian Barrel
Goblin Gang Elite Barbarians Musketeer Valkyrie Furnace Witch
The Log
Goblin Gang Elite Barbarians Musketeer Furnace Witch
Earthquake
Goblin Gang Furnace Witch
Arrows
Goblin Gang Furnace Witch
Royal Delivery
Goblin Gang Elite Barbarians Musketeer Valkyrie Witch
Fireball
Goblin Gang Elite Barbarians Musketeer Furnace Witch
Poison
Goblin Gang Musketeer Furnace Witch
Lightning
Elite Barbarians Musketeer Valkyrie Furnace Witch
Rocket
Elite Barbarians Musketeer Valkyrie Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Tornado Musketeer Valkyrie Furnace Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Tornado Musketeer

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians
Goblin Gang
Valkyrie
Elite Barbarians
Arrows Valkyrie Furnace
Musketeer
Valkyrie
Valkyrie
Elite Barbarians Musketeer Goblin Gang Furnace Tornado Witch
Furnace
Elite Barbarians Valkyrie
Tornado
Valkyrie Witch
Witch
Valkyrie Tornado

Defense Synergies 3 12

Arrows
Valkyrie Furnace Tornado
Goblin Gang
Musketeer Valkyrie Furnace
Elite Barbarians
Valkyrie
Musketeer
Goblin Gang Valkyrie Furnace Tornado
Valkyrie
Elite Barbarians Musketeer Arrows Goblin Gang Furnace Tornado Witch
Furnace
Arrows Goblin Gang Musketeer Valkyrie Tornado
Tornado
Arrows Musketeer Valkyrie Furnace Witch
Witch
Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie
Elite Barbarians Goblin Gang Musketeer Valkyrie Furnace Witch
Goblin Gang Furnace Tornado Witch Elite Barbarians Musketeer Valkyrie
Elite Barbarians Witch Goblin Gang Musketeer Valkyrie Furnace
Arrows Elite Barbarians Valkyrie Tornado
Arrows Goblin Gang Tornado Musketeer Valkyrie Furnace
Musketeer Furnace Tornado Arrows Goblin Gang Witch
Arrows Musketeer Valkyrie
Witch Goblin Gang Elite Barbarians Musketeer Furnace Tornado
Goblin Gang Elite Barbarians Tornado Musketeer Valkyrie
Goblin Gang Valkyrie Witch Arrows Musketeer Furnace Tornado
Arrows Musketeer Goblin Gang Furnace Tornado Witch
Furnace Goblin Gang Elite Barbarians Musketeer Valkyrie Witch
Valkyrie Arrows Goblin Gang Furnace Tornado Witch
Elite Barbarians Goblin Gang Furnace
Tornado Goblin Gang Elite Barbarians Furnace
Arrows Goblin Gang Elite Barbarians Musketeer Valkyrie Furnace Tornado Witch
Arrows Goblin Gang Elite Barbarians Musketeer Valkyrie Furnace Tornado Witch
Arrows Valkyrie Furnace Tornado Witch Musketeer
Elite Barbarians Musketeer Tornado
Goblin Gang Valkyrie Arrows Elite Barbarians Musketeer Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Elite Barbarians Furnace Witch
Arrows Goblin Gang Elite Barbarians Musketeer Valkyrie
Goblin Gang Elite Barbarians Musketeer Valkyrie Furnace Witch
Goblin Gang Valkyrie Elite Barbarians Musketeer Tornado
Goblin Gang Elite Barbarians Musketeer Valkyrie Witch
Arrows Furnace Goblin Gang Musketeer Tornado Witch
Goblin Gang Elite Barbarians Musketeer Valkyrie Furnace Witch
Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Tornado Witch
Witch Goblin Gang Musketeer
Elite Barbarians Musketeer Valkyrie Witch
Arrows Elite Barbarians Valkyrie Tornado
Elite Barbarians Goblin Gang Valkyrie Witch
Musketeer Valkyrie Furnace Witch
Goblin Gang Elite Barbarians Witch Musketeer Valkyrie Furnace Tornado
Arrows Valkyrie Elite Barbarians Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie
Arrows Musketeer Tornado
Arrows
Arrows Musketeer Valkyrie
Arrows Valkyrie Furnace
Arrows Musketeer Furnace Tornado Witch
Arrows Musketeer Furnace Tornado Witch
Arrows Tornado
Arrows Tornado
Goblin Gang Elite Barbarians Musketeer Tornado
Arrows Musketeer Valkyrie Tornado
Arrows Musketeer Tornado
Elite Barbarians Musketeer
Arrows Musketeer
Arrows Elite Barbarians Musketeer Furnace
Arrows Musketeer Furnace Witch
Arrows Musketeer Furnace
Arrows Tornado
Arrows Musketeer
Arrows Valkyrie Tornado Witch
Musketeer
Arrows Tornado
Musketeer Tornado
Arrows Musketeer
Arrows Tornado Valkyrie Furnace Witch
Witch
Arrows Musketeer Tornado Witch
Arrows Musketeer Tornado Witch
Arrows Musketeer Tornado
Elite Barbarians Arrows Musketeer Furnace Tornado Witch
Musketeer Witch
Elite Barbarians
Arrows Musketeer
Arrows
Arrows
Goblin Gang Musketeer Witch
Arrows Musketeer Tornado Witch
Arrows
Goblin Gang Musketeer Valkyrie
Arrows Musketeer
Arrows Tornado
Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer Tornado Witch
Musketeer Tornado Witch
Musketeer Tornado Witch

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