My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Giant Witch Balloon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Giant Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Balloon
Giant Snowball
Fire Spirit Bomber Witch Balloon Princess
Zap
Fire Spirit Bomber Witch Balloon Princess
Barbarian Barrel
Fire Spirit Bomber Valkyrie Witch Princess
The Log
Fire Spirit Bomber Witch Princess
Earthquake
Bomber Witch
Arrows
Fire Spirit Bomber Witch Princess
Royal Delivery
Fire Spirit Bomber Valkyrie Witch Balloon Princess
Fireball
Bomber Witch Balloon Princess
Poison
Bomber Witch Balloon Princess
Lightning
Valkyrie Witch Balloon
Rocket
Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Fireball Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Princess Fireball Valkyrie Giant Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bomber Princess Fireball

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Giant Balloon
Bomber
Giant Valkyrie
Fireball
Giant Princess
Valkyrie
Fire Spirit Balloon Bomber Giant Witch
Giant
Bomber Fire Spirit Fireball Valkyrie Witch Balloon Princess
Witch
Valkyrie Giant
Balloon
Valkyrie Fire Spirit Giant Princess
Princess
Fireball Giant Balloon

Defense Synergies 0 6

Fire Spirit
Valkyrie
Bomber
Valkyrie
Fireball
Valkyrie Princess
Valkyrie
Fire Spirit Bomber Fireball Witch Princess
Giant
Witch
Valkyrie
Balloon
Princess
Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Valkyrie
Bomber Valkyrie Witch
Witch Fire Spirit Bomber Valkyrie
Witch Bomber Valkyrie
Bomber Fireball Valkyrie Princess
Fireball Fire Spirit Bomber Valkyrie
Fire Spirit Fireball Witch Princess
Fireball Valkyrie
Witch Princess
Fire Spirit Bomber Valkyrie
Valkyrie Witch Bomber Fireball Princess
Fireball Witch Princess
Fire Spirit Bomber Fireball Valkyrie Witch
Fire Spirit Bomber Fireball Valkyrie Witch Princess
Fireball
Bomber Fireball Valkyrie Witch
Fire Spirit Fireball Bomber Valkyrie Witch
Valkyrie Witch Fire Spirit Bomber Fireball Princess
Bomber Valkyrie Fire Spirit Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch
Fireball Bomber Valkyrie
Valkyrie Witch
Valkyrie Fireball
Valkyrie Witch
Fire Spirit Fireball Witch Princess
Fireball Valkyrie Witch
Valkyrie
Fireball Valkyrie Witch
Witch
Valkyrie Witch
Fireball Valkyrie
Fireball Valkyrie Witch
Bomber Fireball Valkyrie Witch Princess
Witch Bomber Fireball Valkyrie
Valkyrie Bomber Fireball Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Valkyrie
Fireball Princess
Fireball
Fireball Valkyrie
Bomber Fireball Fire Spirit Valkyrie
Fireball Fire Spirit Witch Princess
Fire Spirit Bomber Witch Princess
Fireball Fire Spirit Princess
Fireball
Fire Spirit Fireball
Fireball Valkyrie Princess
Fireball Fire Spirit Princess
Fire Spirit Fireball Princess
Fireball Princess
Princess Fireball
Bomber Fireball Witch Princess
Fireball Princess
Fireball
Bomber
Fire Spirit Bomber Fireball Princess
Fire Spirit Bomber Fireball Valkyrie Witch Princess
Fireball
Fireball Princess
Fireball
Fire Spirit Bomber Fireball Valkyrie Witch Princess
Witch
Fireball Witch Princess
Fireball Witch Princess
Fireball
Fire Spirit Fireball Witch Princess
Fireball Witch
Fireball
Bomber Fireball
Fireball Princess
Fireball Princess
Fire Spirit Fireball Witch Princess
Fireball Fire Spirit Witch Princess
Fireball
Fireball Valkyrie Princess
Bomber Fireball Princess
Fireball
Fireball Witch Princess
Fireball Witch Princess
Fireball Witch Princess

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