My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army Miner
Giant Snowball
Barbarians Musketeer Skeleton Army Witch Miner Princess
Zap
Skeleton Army Witch Princess
Barbarian Barrel
Barbarians Musketeer Skeleton Army Witch Princess
The Log
Barbarians Musketeer Skeleton Army Witch Princess
Earthquake
Barbarians Skeleton Army Witch
Arrows
Skeleton Army Witch Princess
Royal Delivery
Barbarians Musketeer Skeleton Army Witch Miner Princess
Fireball
Barbarians Musketeer Skeleton Army Witch Princess
Poison
Barbarians Musketeer Skeleton Army Witch Princess
Lightning
Musketeer Witch
Rocket
Barbarians Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Miner Princess Musketeer Barbarians Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Skeleton Army Miner Princess

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Miner Musketeer Witch Princess
Barbarians
Musketeer
Giant Zap Miner
Giant
Zap Musketeer Miner Witch Princess
Skeleton Army
Witch
Zap Giant Miner
Miner
Zap Giant Musketeer Witch
Princess
Zap Giant

Defense Synergies 0 10

Zap
Barbarians Musketeer Skeleton Army Witch Miner Princess
Barbarians
Zap Skeleton Army
Musketeer
Zap Skeleton Army Miner
Giant
Skeleton Army
Zap Barbarians Musketeer Princess
Witch
Zap
Miner
Zap Musketeer
Princess
Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer
Barbarians Skeleton Army Zap Musketeer Witch
Barbarians Skeleton Army Witch Musketeer
Barbarians Skeleton Army Witch Musketeer
Barbarians Skeleton Army Princess
Skeleton Army Zap Musketeer
Musketeer Zap Witch Princess
Zap Barbarians Musketeer
Barbarians Witch Musketeer Skeleton Army Princess
Skeleton Army Barbarians Musketeer Miner
Barbarians Skeleton Army Witch Zap Musketeer Princess
Musketeer Zap Witch Princess
Barbarians Skeleton Army Zap Musketeer Witch
Skeleton Army Zap Barbarians Witch Princess
Barbarians Skeleton Army
Barbarians Skeleton Army Zap
Barbarians Musketeer Skeleton Army Witch
Zap Barbarians Musketeer Skeleton Army Witch
Zap Witch Barbarians Musketeer Princess
Barbarians Musketeer
Skeleton Army Barbarians Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Zap Witch
Zap Musketeer Miner
Barbarians Skeleton Army Zap Musketeer Witch
Skeleton Army Zap Barbarians Musketeer
Barbarians Musketeer Skeleton Army Witch
Zap Musketeer Witch Princess
Skeleton Army Barbarians Musketeer Witch
Barbarians Skeleton Army
Zap Barbarians Skeleton Army Witch
Witch Barbarians Musketeer Skeleton Army
Barbarians Musketeer Witch
Skeleton Army Zap Barbarians
Barbarians Skeleton Army Witch
Barbarians Musketeer Skeleton Army Witch Princess
Barbarians Skeleton Army Witch Zap Musketeer
Zap Barbarians Musketeer Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer
Zap Musketeer Miner Princess
Miner
Barbarians Musketeer
Zap
Zap Musketeer Witch Princess
Musketeer Witch Princess
Zap Princess
Miner Zap
Musketeer
Miner Zap Musketeer Princess
Zap Musketeer Princess
Musketeer Miner Princess
Musketeer Princess
Princess Zap Musketeer
Zap Musketeer Witch Princess
Musketeer Princess
Zap Musketeer Princess
Zap Witch Miner Princess
Musketeer
Princess
Musketeer
Zap Barbarians Musketeer
Zap Witch Princess
Witch
Miner Zap Musketeer Witch Princess
Zap Musketeer Witch Miner Princess
Miner Zap Musketeer
Zap Musketeer Witch Princess
Zap Musketeer Witch
Zap Musketeer Miner
Zap Princess
Princess
Zap Barbarians Musketeer Skeleton Army Witch Princess
Zap Musketeer Witch Princess
Miner Musketeer Princess
Zap Musketeer Princess
Zap
Musketeer
Zap Musketeer Witch Princess
Zap Musketeer Witch Princess
Zap Musketeer Witch Miner Princess

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