My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Clone Giant Skeleton
Giant Snowball
Minions Hog Rider Clone Witch
Zap
Minions Clone Witch
Barbarian Barrel
Clone Witch Giant Skeleton
The Log
Mini P.E.K.K.A Hog Rider Clone Witch Giant Skeleton
Earthquake
Hog Rider Clone Witch
Arrows
Minions Clone Witch
Royal Delivery
Minions Mini P.E.K.K.A Hog Rider Clone Witch Giant Skeleton
Fireball
Minions Hog Rider Clone Witch
Poison
Minions Clone Witch
Lightning
Mini P.E.K.K.A Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Clone Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Clone Mini P.E.K.K.A Hog Rider Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Clone

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Mini P.E.K.K.A Witch Giant Skeleton The Log
Minions
Hog Rider Zap Mini P.E.K.K.A Clone Giant Skeleton
Mini P.E.K.K.A
Zap Minions Hog Rider Giant Skeleton The Log
Hog Rider
Zap Minions The Log Mini P.E.K.K.A Witch Giant Skeleton
Clone
Giant Skeleton Minions Witch
Witch
Zap Hog Rider Clone Giant Skeleton
Giant Skeleton
Clone Zap Minions Mini P.E.K.K.A Hog Rider Witch The Log
The Log
Hog Rider Zap Mini P.E.K.K.A Giant Skeleton

Defense Synergies 2 10

Zap
Mini P.E.K.K.A Minions Witch Giant Skeleton The Log
Minions
Zap Giant Skeleton The Log
Mini P.E.K.K.A
Zap The Log Witch
Hog Rider
Clone
Witch
Zap Mini P.E.K.K.A Giant Skeleton The Log
Giant Skeleton
Zap Minions Witch The Log
The Log
Mini P.E.K.K.A Zap Minions Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions The Log
Mini P.E.K.K.A Zap Minions Witch The Log
Mini P.E.K.K.A Witch Minions Giant Skeleton
Mini P.E.K.K.A Witch Minions
Mini P.E.K.K.A Giant Skeleton The Log
The Log Zap Minions
Minions Zap Witch
Zap Giant Skeleton The Log
Mini P.E.K.K.A Witch Minions
Mini P.E.K.K.A Giant Skeleton
Minions Witch Zap Giant Skeleton The Log
Minions Zap Witch
Mini P.E.K.K.A Zap Minions Witch Giant Skeleton The Log
Zap Minions Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log
Minions Mini P.E.K.K.A Witch
Zap Minions Witch The Log
Zap Witch The Log Minions Giant Skeleton
Mini P.E.K.K.A
Minions Mini P.E.K.K.A Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Witch Giant Skeleton
Zap Mini P.E.K.K.A The Log
Giant Skeleton Zap Minions Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Giant Skeleton Zap The Log
Giant Skeleton Mini P.E.K.K.A Witch
Zap Minions Witch
Mini P.E.K.K.A Minions Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton
Zap Giant Skeleton Minions Mini P.E.K.K.A Witch The Log
Witch
Minions Mini P.E.K.K.A Witch Giant Skeleton
Zap Giant Skeleton The Log
Mini P.E.K.K.A Giant Skeleton Witch
Witch
Witch Zap Minions Mini P.E.K.K.A Giant Skeleton The Log
Minions Zap Mini P.E.K.K.A Witch Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log
Zap The Log
Giant Skeleton The Log
Giant Skeleton The Log
Zap The Log
Zap Minions Witch
Witch The Log
The Log Zap
The Log Zap
Minions Mini P.E.K.K.A
Zap The Log
Zap
The Log
Minions
Zap The Log
Zap Witch The Log
The Log
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log
Zap Witch The Log
Minions Giant Skeleton The Log
The Log
Zap The Log
Zap The Log Witch
Witch
The Log Zap Witch
Zap Witch The Log
Zap The Log
Zap Witch
Zap Minions Witch
Mini P.E.K.K.A
Zap The Log
Zap
Giant Skeleton
The Log
Zap Minions Witch
Zap Witch
The Log
Mini P.E.K.K.A
The Log Zap
Zap Giant Skeleton
Zap Minions Witch Giant Skeleton The Log
Zap Witch
Zap Witch Giant Skeleton The Log

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