My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Electro Dragon Golem Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Witch Electro Dragon Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Wizard Witch
The Log
Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Battle Healer Wizard Witch Electro Dragon Inferno Dragon
Fireball
Battle Healer Wizard Witch Electro Dragon Inferno Dragon
Poison
Battle Healer Wizard Witch Electro Dragon
Lightning
Battle Healer Wizard Witch Electro Dragon Inferno Dragon
Rocket
Battle Healer Wizard Witch Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Golem Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Battle Healer Inferno Dragon Wizard Witch Electro Dragon Lightning Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Battle Healer Inferno Dragon Wizard Witch

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Healer
Electro Dragon Inferno Dragon Witch Golem
Wizard
Golem Mega Knight
Witch
Battle Healer Golem Mega Knight
Electro Dragon
Battle Healer Golem Inferno Dragon Mega Knight
Lightning
Golem
Golem
Electro Dragon Lightning Battle Healer Wizard Witch
Inferno Dragon
Battle Healer Mega Knight Electro Dragon
Mega Knight
Inferno Dragon Wizard Witch Electro Dragon

Defense Synergies 2 6

Battle Healer
Electro Dragon Inferno Dragon Witch
Wizard
Mega Knight
Witch
Battle Healer Electro Dragon Mega Knight
Electro Dragon
Battle Healer Witch Inferno Dragon
Lightning
Golem
Inferno Dragon
Battle Healer Electro Dragon Mega Knight
Mega Knight
Wizard Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard Electro Dragon
Inferno Dragon Battle Healer Witch Electro Dragon Mega Knight
Witch Mega Knight Electro Dragon Lightning Inferno Dragon
Witch Inferno Dragon Electro Dragon Mega Knight
Lightning Battle Healer Mega Knight
Electro Dragon Mega Knight
Lightning Inferno Dragon Wizard Witch Electro Dragon
Lightning Battle Healer Electro Dragon Mega Knight
Witch Inferno Dragon
Battle Healer Mega Knight
Witch Wizard Electro Dragon Mega Knight
Inferno Dragon Wizard Witch Electro Dragon
Mega Knight Battle Healer Wizard Witch Electro Dragon Lightning
Wizard Mega Knight Witch Electro Dragon
Inferno Dragon Mega Knight
Lightning Inferno Dragon Mega Knight
Wizard Mega Knight Witch Electro Dragon
Mega Knight Battle Healer Wizard Witch Electro Dragon
Wizard Witch Battle Healer Electro Dragon Inferno Dragon Mega Knight
Inferno Dragon
Wizard Mega Knight Battle Healer Witch Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Battle Healer Witch
Battle Healer Wizard Electro Dragon Lightning Inferno Dragon Mega Knight
Mega Knight Battle Healer Witch Electro Dragon Lightning
Lightning Mega Knight Battle Healer
Battle Healer Witch Inferno Dragon Mega Knight
Wizard Witch Electro Dragon
Battle Healer Witch Lightning
Mega Knight Battle Healer Inferno Dragon
Electro Dragon Lightning Mega Knight Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Witch Electro Dragon
Lightning Mega Knight
Lightning Mega Knight Wizard Witch
Wizard Witch Electro Dragon Mega Knight
Witch Electro Dragon Battle Healer Lightning Inferno Dragon
Mega Knight Battle Healer Wizard Witch Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Electro Dragon
Electro Dragon
Lightning Electro Dragon
Lightning
Wizard Mega Knight
Wizard Witch Electro Dragon
Wizard Witch
Wizard Electro Dragon Lightning
Wizard Electro Dragon Lightning
Lightning Electro Dragon
Lightning Wizard Electro Dragon
Lightning Wizard Electro Dragon
Lightning
Lightning Electro Dragon
Lightning
Lightning Wizard Witch Electro Dragon
Lightning Wizard Electro Dragon Mega Knight
Lightning
Lightning
Lightning Wizard Electro Dragon Mega Knight
Lightning Wizard Witch Electro Dragon Mega Knight
Lightning Mega Knight
Lightning Wizard
Lightning
Lightning Electro Dragon
Wizard Witch Electro Dragon Mega Knight
Witch Inferno Dragon
Wizard Witch Electro Dragon Lightning
Lightning Wizard Witch Electro Dragon Mega Knight
Lightning
Lightning Wizard Witch Electro Dragon
Electro Dragon Lightning Wizard Witch
Lightning
Lightning Wizard Electro Dragon Mega Knight
Lightning Electro Dragon
Mega Knight
Wizard Lightning
Lightning Witch Electro Dragon
Lightning Wizard Witch Electro Dragon
Lightning Wizard Electro Dragon Mega Knight
Wizard Electro Dragon Lightning
Lightning
Electro Dragon Mega Knight
Electro Dragon Witch Lightning
Witch Electro Dragon Lightning
Electro Dragon Lightning Witch Mega Knight

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