My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard Witch Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarian Barrel Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Inferno Dragon
Giant Snowball
Fire Spirit Archers Witch Inferno Dragon
Zap
Fire Spirit Archers Witch Inferno Dragon
Barbarian Barrel
Fire Spirit Archers Wizard Witch
The Log
Fire Spirit Archers Witch
Earthquake
Archers Witch
Arrows
Fire Spirit Archers Witch
Royal Delivery
Fire Spirit Archers Wizard Witch Inferno Dragon
Fireball
Archers Wizard Witch Inferno Dragon
Poison
Archers Wizard Witch
Lightning
Wizard Witch Inferno Dragon
Rocket
Wizard Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Wizard Barbarian Barrel Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Archers Arrows Inferno Dragon Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Barbarian Barrel Archers Arrows

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Inferno Dragon
Archers
Arrows Barbarian Barrel Inferno Dragon Mega Knight
Arrows
Archers Mega Knight
Wizard
Mega Knight
Barbarian Barrel
Archers Mega Knight
Witch
Mega Knight
Inferno Dragon
Mega Knight Fire Spirit Archers
Mega Knight
Inferno Dragon Archers Arrows Wizard Barbarian Barrel Witch

Defense Synergies 2 9

Fire Spirit
Archers
Barbarian Barrel Witch Mega Knight
Arrows
Mega Knight Barbarian Barrel
Wizard
Barbarian Barrel Mega Knight
Barbarian Barrel
Archers Arrows Wizard Witch Mega Knight
Witch
Archers Barbarian Barrel Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Arrows Archers Wizard Barbarian Barrel Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Barbarian Barrel
Inferno Dragon Witch Mega Knight
Witch Mega Knight Fire Spirit Archers Inferno Dragon
Witch Inferno Dragon Mega Knight
Arrows Barbarian Barrel Mega Knight
Arrows Barbarian Barrel Fire Spirit Archers Mega Knight
Inferno Dragon Fire Spirit Archers Arrows Wizard Witch
Arrows Barbarian Barrel Mega Knight
Witch Inferno Dragon
Fire Spirit Archers Barbarian Barrel Mega Knight
Archers Witch Arrows Wizard Barbarian Barrel Mega Knight
Arrows Inferno Dragon Archers Wizard Witch
Mega Knight Fire Spirit Wizard Witch
Fire Spirit Wizard Mega Knight Arrows Barbarian Barrel Witch
Inferno Dragon Mega Knight
Inferno Dragon Mega Knight
Wizard Mega Knight Arrows Witch
Fire Spirit Arrows Mega Knight Archers Wizard Barbarian Barrel Witch
Arrows Wizard Barbarian Barrel Witch Fire Spirit Archers Inferno Dragon Mega Knight
Inferno Dragon
Wizard Mega Knight Fire Spirit Archers Arrows Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers Barbarian Barrel Witch
Archers Arrows Wizard Barbarian Barrel Inferno Dragon Mega Knight
Mega Knight Witch
Mega Knight Barbarian Barrel
Witch Inferno Dragon Mega Knight
Fire Spirit Arrows Wizard Archers Witch
Archers Witch
Mega Knight Inferno Dragon
Mega Knight Barbarian Barrel Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Witch
Mega Knight Arrows
Mega Knight Wizard Witch
Wizard Archers Witch Mega Knight
Witch Archers Barbarian Barrel Inferno Dragon
Arrows Mega Knight Archers Wizard Barbarian Barrel Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Wizard Fire Spirit Arrows Barbarian Barrel Mega Knight
Arrows Wizard Fire Spirit Witch
Fire Spirit Archers Arrows Wizard Witch
Arrows Fire Spirit Wizard Barbarian Barrel
Arrows Wizard
Fire Spirit
Arrows Wizard Barbarian Barrel
Fire Spirit Archers Arrows Wizard
Fire Spirit Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel Witch
Arrows Wizard Barbarian Barrel Mega Knight
Arrows Barbarian Barrel
Fire Spirit Archers Arrows Wizard Barbarian Barrel Mega Knight
Fire Spirit Arrows Wizard Barbarian Barrel Witch Mega Knight
Mega Knight
Arrows Wizard
Arrows Barbarian Barrel
Arrows Fire Spirit Wizard Barbarian Barrel Witch Mega Knight
Witch Inferno Dragon
Arrows Wizard Barbarian Barrel Witch
Arrows Wizard Witch Mega Knight
Arrows Barbarian Barrel
Fire Spirit Archers Arrows Wizard Witch
Wizard Witch
Arrows Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Fire Spirit Archers Barbarian Barrel Witch
Fire Spirit Archers Arrows Wizard Witch
Arrows Barbarian Barrel
Wizard Mega Knight
Arrows Wizard
Arrows
Mega Knight
Witch
Witch
Barbarian Barrel Witch Mega Knight

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