My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Battle Ram Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Battle Ram
Giant Snowball
Dart Goblin Musketeer Battle Ram Witch
Zap
Royal Giant Dart Goblin Battle Ram Witch
Barbarian Barrel
Dart Goblin Musketeer Battle Ram Witch
The Log
Royal Giant Dart Goblin Mini P.E.K.K.A Musketeer Battle Ram Witch
Earthquake
Witch
Arrows
Dart Goblin Witch
Royal Delivery
Dart Goblin Mini P.E.K.K.A Musketeer Battle Ram Witch
Fireball
Dart Goblin Musketeer Battle Ram Witch
Poison
Dart Goblin Musketeer Witch
Lightning
Mini P.E.K.K.A Musketeer Battle Ram Witch
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Dart Goblin Mini P.E.K.K.A Musketeer Battle Ram Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Dart Goblin Mini P.E.K.K.A

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Battle Ram Royal Giant Dart Goblin Mini P.E.K.K.A Musketeer Witch
Arrows
Zap Royal Giant Mini P.E.K.K.A Battle Ram
Royal Giant
Arrows Dart Goblin Zap Musketeer Witch
Dart Goblin
Royal Giant Zap Battle Ram
Mini P.E.K.K.A
Zap Arrows Musketeer
Musketeer
Zap Royal Giant Mini P.E.K.K.A Battle Ram
Battle Ram
Zap Arrows Dart Goblin Musketeer Witch
Witch
Zap Royal Giant Battle Ram

Defense Synergies 1 9

Zap
Mini P.E.K.K.A Arrows Dart Goblin Musketeer Witch
Arrows
Zap Mini P.E.K.K.A
Royal Giant
Dart Goblin
Zap Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Zap Arrows Dart Goblin Musketeer Witch
Musketeer
Zap Dart Goblin Mini P.E.K.K.A
Battle Ram
Witch
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Musketeer
Mini P.E.K.K.A Zap Dart Goblin Musketeer Witch
Mini P.E.K.K.A Witch Dart Goblin Musketeer
Mini P.E.K.K.A Witch Dart Goblin Musketeer
Arrows Mini P.E.K.K.A
Arrows Zap Dart Goblin Musketeer
Dart Goblin Musketeer Zap Arrows Witch
Zap Arrows Dart Goblin Musketeer
Mini P.E.K.K.A Witch Musketeer
Dart Goblin Mini P.E.K.K.A Musketeer
Dart Goblin Witch Zap Arrows Musketeer
Arrows Musketeer Zap Dart Goblin Witch
Mini P.E.K.K.A Zap Musketeer Witch
Zap Arrows Dart Goblin Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer Witch
Arrows Zap Dart Goblin Musketeer Witch
Zap Arrows Witch Dart Goblin Musketeer
Mini P.E.K.K.A Dart Goblin Musketeer
Arrows Dart Goblin Mini P.E.K.K.A Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Witch
Zap Arrows Mini P.E.K.K.A Musketeer
Zap Mini P.E.K.K.A Musketeer Witch
Mini P.E.K.K.A Zap Musketeer
Mini P.E.K.K.A Musketeer Witch
Arrows Zap Dart Goblin Musketeer Witch
Mini P.E.K.K.A Dart Goblin Musketeer Witch
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Witch
Witch Dart Goblin Musketeer
Dart Goblin Mini P.E.K.K.A Musketeer Witch
Zap Arrows
Mini P.E.K.K.A Witch
Dart Goblin Musketeer Witch
Witch Zap Dart Goblin Mini P.E.K.K.A Musketeer
Arrows Zap Dart Goblin Mini P.E.K.K.A Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Musketeer
Arrows Zap Dart Goblin Musketeer
Arrows Dart Goblin
Arrows Dart Goblin Musketeer
Zap Arrows
Arrows Zap Dart Goblin Musketeer Witch
Arrows Dart Goblin Musketeer Witch
Arrows Zap Dart Goblin
Arrows Zap Dart Goblin
Mini P.E.K.K.A Musketeer
Zap Arrows Dart Goblin Musketeer
Zap Arrows Dart Goblin Musketeer
Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Zap Arrows Dart Goblin Musketeer
Zap Arrows Dart Goblin Musketeer Witch
Arrows Dart Goblin Musketeer
Arrows
Mini P.E.K.K.A
Zap Arrows Dart Goblin Mini P.E.K.K.A Musketeer
Zap Arrows Dart Goblin Witch
Musketeer
Arrows
Musketeer
Zap Arrows Musketeer
Zap Arrows Witch
Witch
Arrows Zap Dart Goblin Musketeer Witch
Zap Arrows Musketeer Witch
Zap Arrows Dart Goblin Musketeer
Zap Arrows Dart Goblin Musketeer Witch
Zap Dart Goblin Musketeer Witch
Mini P.E.K.K.A
Zap Arrows Dart Goblin Musketeer
Zap Arrows
Arrows
Zap Dart Goblin Musketeer Witch
Zap Arrows Dart Goblin Musketeer Witch
Arrows
Dart Goblin Mini P.E.K.K.A Musketeer
Arrows Zap Dart Goblin Musketeer
Zap Arrows
Dart Goblin Musketeer
Zap Dart Goblin Musketeer Witch
Zap Dart Goblin Musketeer Witch
Zap Dart Goblin Musketeer Witch

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