My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Wizard Witch Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Goblin Barrel Prince
Giant Snowball
Bomber Dart Goblin Goblin Barrel Witch Lumberjack
Zap
Bomber Dart Goblin Goblin Barrel Witch Prince
Barbarian Barrel
Bomber Dart Goblin Wizard Goblin Barrel Witch Lumberjack
The Log
Bomber Dart Goblin Goblin Barrel Witch Prince Lumberjack
Earthquake
Bomber Goblin Barrel Witch
Arrows
Bomber Dart Goblin Goblin Barrel Witch
Royal Delivery
Bomber Dart Goblin Wizard Goblin Barrel Witch Prince Lumberjack
Fireball
Bomber Dart Goblin Wizard Goblin Barrel Witch Lumberjack
Poison
Bomber Dart Goblin Wizard Witch
Lightning
Wizard Witch Prince Lumberjack
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Dart Goblin Goblin Barrel Lumberjack Giant Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Dart Goblin Goblin Barrel Lumberjack

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Prince Lumberjack
Dart Goblin
Goblin Barrel Giant Prince
Giant
Bomber Goblin Barrel Prince Dart Goblin Wizard Witch Lumberjack
Wizard
Giant Prince Lumberjack
Goblin Barrel
Dart Goblin Giant Prince Lumberjack
Witch
Giant Prince Lumberjack
Prince
Giant Goblin Barrel Bomber Dart Goblin Wizard Witch Lumberjack
Lumberjack
Bomber Giant Wizard Goblin Barrel Witch Prince

Defense Synergies 0 6

Bomber
Dart Goblin
Prince Lumberjack
Giant
Wizard
Prince Lumberjack
Goblin Barrel
Witch
Prince Lumberjack
Prince
Dart Goblin Wizard Witch
Lumberjack
Dart Goblin Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Wizard
Lumberjack Bomber Dart Goblin Witch Prince
Witch Prince Lumberjack Bomber Dart Goblin
Witch Prince Lumberjack Bomber Dart Goblin
Bomber Prince Lumberjack
Bomber Dart Goblin Lumberjack
Dart Goblin Wizard Witch
Dart Goblin
Witch Prince Lumberjack
Bomber Dart Goblin Prince Lumberjack
Dart Goblin Witch Bomber Wizard Lumberjack
Dart Goblin Wizard Witch
Prince Lumberjack Bomber Wizard Witch
Bomber Wizard Dart Goblin Witch Prince Lumberjack
Prince Lumberjack
Prince Lumberjack
Wizard Bomber Witch Prince Lumberjack
Bomber Dart Goblin Wizard Witch Prince Lumberjack
Wizard Witch Bomber Dart Goblin Lumberjack
Dart Goblin Prince Lumberjack
Bomber Wizard Dart Goblin Witch Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch Prince
Bomber Wizard Prince Lumberjack
Lumberjack Witch Prince
Prince Lumberjack
Witch Prince Lumberjack
Wizard Dart Goblin Witch
Prince Dart Goblin Witch Lumberjack
Prince Lumberjack
Witch Prince
Witch Dart Goblin
Dart Goblin Witch Prince Lumberjack
Prince
Prince Wizard Witch Lumberjack
Wizard Bomber Dart Goblin Witch
Witch Bomber Dart Goblin Prince Lumberjack
Bomber Dart Goblin Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Prince
Bomber Wizard
Wizard Dart Goblin Witch
Bomber Dart Goblin Wizard Witch
Dart Goblin Wizard
Dart Goblin Wizard
Prince Lumberjack
Dart Goblin Wizard Prince
Dart Goblin Wizard
Dart Goblin
Dart Goblin
Dart Goblin Prince
Bomber Dart Goblin Wizard Witch
Dart Goblin Wizard
Bomber
Bomber Dart Goblin Wizard Prince
Bomber Dart Goblin Wizard Witch
Prince
Wizard
Prince
Bomber Wizard Witch
Witch
Dart Goblin Wizard Witch
Wizard Witch Prince
Dart Goblin
Dart Goblin Wizard Witch
Dart Goblin Wizard Witch
Bomber Dart Goblin Wizard
Prince
Wizard
Dart Goblin Witch Prince
Dart Goblin Wizard Witch
Dart Goblin Wizard Prince Lumberjack
Bomber Dart Goblin Wizard
Dart Goblin Prince
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch Prince

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