My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Prince Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince Inferno Dragon
Giant Snowball
Goblin Barrel Baby Dragon Witch Inferno Dragon Lumberjack
Zap
Goblin Barrel Witch Prince Inferno Dragon
Barbarian Barrel
Goblin Barrel Witch Lumberjack
The Log
Goblin Barrel Witch Prince Lumberjack
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Goblin Barrel Baby Dragon Witch Prince Inferno Dragon Lumberjack
Fireball
Goblin Barrel Baby Dragon Witch Inferno Dragon Lumberjack
Poison
Witch
Lightning
Baby Dragon Witch Prince Inferno Dragon Lumberjack
Rocket
Witch Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Barrel Baby Dragon Inferno Dragon Lumberjack Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Goblin Barrel Baby Dragon

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Prince Baby Dragon Witch Lumberjack
Arrows
Zap Goblin Barrel Prince Lumberjack
Goblin Barrel
Prince Arrows Baby Dragon Lumberjack
Baby Dragon
Zap Goblin Barrel Witch Prince Inferno Dragon Lumberjack
Witch
Zap Baby Dragon Prince Lumberjack
Prince
Zap Goblin Barrel Arrows Baby Dragon Witch Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Zap Arrows Goblin Barrel Baby Dragon Witch Prince

Defense Synergies 0 14

Zap
Arrows Baby Dragon Witch Prince Inferno Dragon Lumberjack
Arrows
Zap Prince Lumberjack
Goblin Barrel
Baby Dragon
Zap Witch Prince Inferno Dragon Lumberjack
Witch
Zap Baby Dragon Prince Lumberjack
Prince
Zap Arrows Baby Dragon Witch
Inferno Dragon
Zap Baby Dragon
Lumberjack
Zap Arrows Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon
Inferno Dragon Lumberjack Zap Witch Prince
Witch Prince Lumberjack Inferno Dragon
Witch Prince Inferno Dragon Lumberjack
Arrows Prince Lumberjack
Arrows Zap Baby Dragon Lumberjack
Inferno Dragon Zap Arrows Baby Dragon Witch
Zap Arrows Baby Dragon
Witch Inferno Dragon Prince Lumberjack
Prince Lumberjack
Witch Zap Arrows Baby Dragon Lumberjack
Arrows Inferno Dragon Zap Baby Dragon Witch
Prince Lumberjack Zap Witch
Zap Arrows Baby Dragon Witch Prince Lumberjack
Inferno Dragon Prince Lumberjack
Zap Prince Inferno Dragon Lumberjack
Arrows Witch Prince Lumberjack
Arrows Zap Baby Dragon Witch Prince Lumberjack
Zap Arrows Baby Dragon Witch Inferno Dragon Lumberjack
Prince Inferno Dragon Lumberjack
Arrows Baby Dragon Witch Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Witch Prince
Zap Arrows Baby Dragon Prince Inferno Dragon Lumberjack
Lumberjack Zap Witch Prince
Prince Lumberjack Zap
Witch Prince Inferno Dragon Lumberjack
Arrows Zap Baby Dragon Witch
Prince Witch Lumberjack
Prince Inferno Dragon Lumberjack
Zap Baby Dragon Witch Prince Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Witch Prince Lumberjack
Zap Arrows Prince
Prince Witch Lumberjack
Baby Dragon Witch
Witch Zap Baby Dragon Prince Inferno Dragon Lumberjack
Arrows Zap Baby Dragon Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Zap Baby Dragon
Arrows Baby Dragon
Arrows Prince
Zap Arrows Baby Dragon
Arrows Zap Baby Dragon Witch
Arrows Baby Dragon Witch
Arrows Zap Baby Dragon
Arrows Zap
Prince Lumberjack
Zap Arrows Prince
Zap Arrows Baby Dragon
Baby Dragon
Arrows Baby Dragon
Zap Arrows Baby Dragon Prince
Zap Arrows Baby Dragon Witch
Arrows Baby Dragon
Arrows
Zap Arrows Baby Dragon Prince
Zap Arrows Baby Dragon Witch
Baby Dragon Prince
Arrows
Prince
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Witch
Witch Inferno Dragon
Arrows Zap Baby Dragon Witch
Zap Arrows Baby Dragon Witch Prince
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Witch
Zap Witch
Zap Arrows
Zap Arrows
Prince
Arrows
Zap Witch Prince
Zap Arrows Baby Dragon Witch
Arrows
Baby Dragon Prince Lumberjack
Arrows Zap Baby Dragon
Zap Arrows
Prince
Zap Baby Dragon Witch
Zap Witch
Zap Baby Dragon Witch Prince

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