Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Great!
Synergy Deck synergy Mediocre

2 warnings Why?

Missing cards in your collection

Fisherman

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Witch Lumberjack Electro Wizard

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Valkyrie Lumberjack

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Hog Rider Valkyrie Lumberjack Electro Wizard

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bomber Hog Rider
Giant Snowball Bomber Hog Rider Witch Lumberjack
Zap Bomber Witch
Barbarian Barrel Bomber Valkyrie Wizard Witch Lumberjack Electro Wizard
The Log Bomber Hog Rider Witch Lumberjack
Earthquake Bomber Hog Rider Witch
Arrows Bomber Witch
Royal Delivery Bomber Hog Rider Valkyrie Wizard Witch Lumberjack Electro Wizard
Fireball Bomber Hog Rider Wizard Witch Lumberjack Electro Wizard
Poison Bomber Wizard Witch Electro Wizard
Lightning Valkyrie Wizard Witch Lumberjack Electro Wizard
Rocket Hog Rider Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard The Log

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Bomber Hog Rider Valkyrie Lumberjack Electro Wizard Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Bomber Hog Rider Valkyrie

Synergies   2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber + Valkyrie Electro Wizard Hog Rider
Hog Rider + The Log Valkyrie Bomber Witch Lumberjack Electro Wizard
Valkyrie + Bomber Hog Rider Wizard Witch Electro Wizard
Wizard + Valkyrie
+ Hog Rider Valkyrie
+ Hog Rider
+ Hog Rider
+ Bomber Hog Rider Valkyrie

Counters   39 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Valkyrie The Log Electro Wizard Bomber
Electro Wizard Valkyrie The Log Wizard Witch
Electro Wizard The Log Wizard Valkyrie Lumberjack Witch
The Log Electro Wizard
Wizard Witch Bomber Hog Rider Electro Wizard Valkyrie Lumberjack
Wizard Electro Wizard
Bomber Wizard The Log Electro Wizard Valkyrie
Wizard Electro Wizard Witch
Valkyrie Bomber Electro Wizard The Log Lumberjack Witch Wizard
The Log Electro Wizard Witch Lumberjack Wizard
Valkyrie Bomber Wizard Electro Wizard Witch The Log
Valkyrie Witch Wizard The Log
Wizard Witch Electro Wizard
The Log Electro Wizard Valkyrie Witch Wizard
Valkyrie Wizard Witch Lumberjack Bomber
Valkyrie Bomber Electro Wizard Witch Lumberjack
Electro Wizard Valkyrie Lumberjack The Log
The Log Lumberjack Electro Wizard Bomber Witch
Bomber Wizard Valkyrie Electro Wizard
Electro Wizard Lumberjack Valkyrie The Log Witch Bomber Wizard
Electro Wizard Bomber The Log Wizard Hog Rider Witch
Wizard Witch Electro Wizard
Wizard Electro Wizard Valkyrie The Log Witch
Lumberjack
Witch
Electro Wizard Valkyrie Lumberjack Witch
The Log Witch Hog Rider Electro Wizard
Electro Wizard Witch
Lumberjack Valkyrie Electro Wizard Wizard The Log
Wizard Valkyrie Bomber Electro Wizard The Log
Valkyrie Electro Wizard Bomber Witch The Log
Valkyrie Wizard
Wizard Bomber Electro Wizard The Log Lumberjack Witch Valkyrie
Bomber Wizard The Log Electro Wizard Witch Valkyrie
Electro Wizard The Log Valkyrie Bomber Lumberjack Wizard
Valkyrie Wizard Bomber Witch The Log Electro Wizard Lumberjack
Wizard Electro Wizard The Log
Wizard Witch Electro Wizard
Valkyrie Wizard Witch
Valkyrie Lumberjack Electro Wizard Witch The Log
Valkyrie Electro Wizard The Log Witch
Valkyrie Electro Wizard Bomber Witch Lumberjack Wizard The Log
Electro Wizard Wizard Witch
Electro Wizard
Valkyrie The Log Electro Wizard
Electro Wizard Wizard
Electro Wizard Lumberjack Valkyrie
Witch Electro Wizard Valkyrie
Hog Rider Electro Wizard Valkyrie Wizard
Valkyrie Witch Lumberjack
Witch The Log Electro Wizard
Electro Wizard Lumberjack Witch
Electro Wizard Lumberjack Valkyrie The Log Bomber Witch
The Log Electro Wizard Wizard Bomber Lumberjack Valkyrie
Electro Wizard Valkyrie Lumberjack Witch
Lumberjack Valkyrie Wizard Electro Wizard Witch
Witch Electro Wizard Wizard Lumberjack Valkyrie
Valkyrie Lumberjack The Log Electro Wizard
Electro Wizard Valkyrie Lumberjack Bomber Wizard Witch
Electro Wizard Witch Wizard
Valkyrie Wizard Witch Lumberjack Bomber Electro Wizard
Valkyrie Lumberjack The Log Electro Wizard
Electro Wizard The Log Wizard Lumberjack
Electro Wizard Lumberjack Valkyrie Wizard Witch The Log
Electro Wizard Witch Lumberjack Valkyrie
Wizard Electro Wizard Witch
Wizard Witch Valkyrie Lumberjack

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

The Log Electro Wizard Valkyrie Bomber Wizard Witch
Bomber Wizard The Log Electro Wizard Witch
The Log Wizard Witch Valkyrie Electro Wizard Bomber Lumberjack
The Log Wizard Electro Wizard Bomber Valkyrie Lumberjack Witch
Electro Wizard Wizard Witch
The Log Witch Valkyrie Electro Wizard Bomber Wizard
Bomber Electro Wizard The Log Valkyrie Lumberjack Wizard Witch
Valkyrie Lumberjack Electro Wizard Wizard Bomber Witch
Wizard Electro Wizard Witch
Valkyrie Electro Wizard
The Log Wizard
Witch Bomber Electro Wizard Lumberjack
The Log Bomber Electro Wizard Witch
Electro Wizard Bomber Witch Valkyrie