My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Witch Giant Skeleton Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Giant Skeleton Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Giant Skeleton Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Giant Skeleton
Giant Snowball
Hog Rider Furnace Witch
Zap
Furnace Witch
Barbarian Barrel
Elite Barbarians Furnace Witch Giant Skeleton Royal Ghost Magic Archer
The Log
Elite Barbarians Hog Rider Furnace Witch Giant Skeleton
Earthquake
Hog Rider Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Elite Barbarians Hog Rider Witch Giant Skeleton Royal Ghost Magic Archer
Fireball
Elite Barbarians Hog Rider Furnace Witch Magic Archer
Poison
Furnace Witch Magic Archer
Lightning
Elite Barbarians Furnace Witch Magic Archer
Rocket
Elite Barbarians Hog Rider Furnace Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Ghost Fireball Hog Rider Furnace Magic Archer Witch Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Royal Ghost Fireball Hog Rider Furnace

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Hog Rider Furnace Royal Ghost
Fireball
Hog Rider Elite Barbarians Magic Archer
Hog Rider
Fireball Elite Barbarians Furnace Witch Giant Skeleton Magic Archer
Furnace
Elite Barbarians Hog Rider Giant Skeleton Royal Ghost
Witch
Hog Rider Giant Skeleton Royal Ghost
Giant Skeleton
Hog Rider Furnace Witch Magic Archer
Royal Ghost
Elite Barbarians Furnace Witch Magic Archer
Magic Archer
Fireball Hog Rider Giant Skeleton Royal Ghost

Defense Synergies 0 5

Elite Barbarians
Fireball
Hog Rider
Furnace
Royal Ghost Magic Archer
Witch
Giant Skeleton Royal Ghost
Giant Skeleton
Witch Magic Archer
Royal Ghost
Furnace Witch
Magic Archer
Furnace Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Magic Archer
Elite Barbarians Furnace Witch
Furnace Witch Elite Barbarians Giant Skeleton
Elite Barbarians Witch Furnace
Elite Barbarians Fireball Giant Skeleton
Fireball Furnace Royal Ghost Magic Archer
Furnace Fireball Witch Magic Archer
Fireball Giant Skeleton Magic Archer
Witch Elite Barbarians Furnace
Elite Barbarians Giant Skeleton Royal Ghost
Witch Fireball Furnace Giant Skeleton Royal Ghost Magic Archer
Fireball Furnace Witch Magic Archer
Furnace Elite Barbarians Fireball Witch Giant Skeleton
Fireball Furnace Witch Royal Ghost Magic Archer
Elite Barbarians Furnace
Elite Barbarians Fireball Furnace
Elite Barbarians Fireball Furnace Witch
Fireball Elite Barbarians Furnace Witch Royal Ghost Magic Archer
Furnace Witch Fireball Giant Skeleton Royal Ghost Magic Archer
Elite Barbarians
Royal Ghost Elite Barbarians Fireball Furnace Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Furnace Witch Giant Skeleton Royal Ghost
Fireball Elite Barbarians Royal Ghost Magic Archer
Giant Skeleton Elite Barbarians Furnace Witch
Giant Skeleton Elite Barbarians Fireball
Giant Skeleton Elite Barbarians Witch
Fireball Furnace Witch Magic Archer
Elite Barbarians Fireball Furnace Witch Giant Skeleton
Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Fireball Witch Magic Archer
Witch
Elite Barbarians Witch Giant Skeleton
Elite Barbarians Fireball Giant Skeleton
Elite Barbarians Giant Skeleton Fireball Witch
Fireball Furnace Witch Magic Archer
Elite Barbarians Witch Fireball Furnace Giant Skeleton Magic Archer
Elite Barbarians Fireball Witch Giant Skeleton Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Giant Skeleton Royal Ghost
Fireball Royal Ghost Magic Archer
Fireball Giant Skeleton Magic Archer
Fireball Giant Skeleton
Fireball Furnace Magic Archer
Fireball Furnace Witch Magic Archer
Furnace Witch Magic Archer
Fireball Magic Archer
Fireball
Elite Barbarians Fireball
Fireball Magic Archer
Fireball Magic Archer
Elite Barbarians Fireball Magic Archer
Fireball Magic Archer
Elite Barbarians Fireball Furnace Magic Archer
Fireball Furnace Witch Magic Archer
Magic Archer Fireball Furnace
Fireball
Fireball Magic Archer
Fireball Witch Magic Archer
Fireball Giant Skeleton Magic Archer
Fireball
Fireball
Fireball Furnace Witch Magic Archer
Witch
Fireball Witch Royal Ghost Magic Archer
Fireball Witch Magic Archer
Fireball Magic Archer
Elite Barbarians Fireball Furnace Witch Magic Archer
Fireball Witch
Elite Barbarians Fireball
Fireball Magic Archer
Fireball Magic Archer
Giant Skeleton
Fireball Magic Archer
Fireball Witch Magic Archer
Fireball Witch Magic Archer
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Giant Skeleton
Elite Barbarians
Elite Barbarians Fireball Witch Giant Skeleton Magic Archer
Fireball Witch Magic Archer
Fireball Witch Giant Skeleton Royal Ghost Magic Archer

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