My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Elixir Collector Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Giant
Giant Snowball
Bomber Barbarians Hog Rider Witch
Zap
Bomber Witch
Barbarian Barrel
Bomber Barbarians Witch
The Log
Bomber Barbarians Hog Rider Witch
Earthquake
Bomber Barbarians Hog Rider Elixir Collector Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Barbarians Hog Rider Witch
Fireball
Bomber Barbarians Hog Rider Elixir Collector Witch
Poison
Bomber Barbarians Elixir Collector Witch
Lightning
Elixir Collector Witch
Rocket
Barbarians Hog Rider Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Collector Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Hog Rider Poison Barbarians Giant Witch Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Arrows Hog Rider Poison

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Hog Rider
Arrows
Hog Rider Giant
Barbarians
Hog Rider
Hog Rider
Arrows Bomber Barbarians Giant Poison Witch
Giant
Bomber Arrows Poison Hog Rider Witch
Elixir Collector
Poison
Giant Hog Rider
Witch
Hog Rider Giant

Defense Synergies 0 1

Bomber
Arrows
Barbarians
Barbarians
Arrows
Hog Rider
Giant
Elixir Collector
Poison
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber
Barbarians Bomber Witch
Barbarians Witch Bomber
Barbarians Witch Bomber
Bomber Arrows Barbarians Poison
Arrows Bomber
Arrows Poison Witch
Arrows Barbarians Poison
Barbarians Witch
Bomber Barbarians
Barbarians Poison Witch Bomber Arrows
Arrows Poison Witch
Barbarians Bomber Witch
Bomber Arrows Barbarians Poison Witch
Barbarians
Barbarians
Barbarians Bomber Arrows Poison Witch
Arrows Bomber Barbarians Witch
Arrows Poison Witch Bomber Barbarians
Barbarians
Bomber Arrows Barbarians Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Witch
Poison Bomber Arrows
Barbarians Witch
Barbarians
Barbarians Witch
Arrows Poison Witch
Barbarians Witch
Barbarians
Barbarians Poison Witch
Witch Barbarians
Barbarians Witch
Arrows Barbarians Poison
Barbarians Witch
Bomber Barbarians Witch
Barbarians Witch Bomber Poison
Arrows Poison Bomber Barbarians Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows
Arrows Poison
Arrows Poison
Arrows Barbarians Poison
Bomber Poison Arrows
Arrows Poison Witch
Bomber Arrows Poison Witch
Arrows Poison
Arrows Poison
Poison
Poison Arrows
Poison Arrows
Poison
Arrows Poison
Arrows Poison
Bomber Arrows Poison Witch
Arrows Poison
Arrows Poison
Bomber
Bomber Arrows Poison
Bomber Arrows Poison Witch
Poison
Arrows Poison
Arrows Barbarians Poison
Arrows Poison Bomber Witch
Witch
Arrows Poison Witch
Arrows Poison Witch
Poison Arrows
Poison Arrows Witch
Poison Witch
Poison Bomber Arrows
Arrows Poison
Arrows Poison
Barbarians Witch
Poison Arrows Witch
Arrows
Poison
Arrows Bomber Poison
Arrows Poison
Poison Witch
Poison Witch
Poison Witch

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