My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Battle Ram Witch Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Battle Ram Guards
Giant Snowball
Goblin Gang Royal Recruits Battle Ram Guards Witch
Zap
Goblin Gang Battle Ram Guards Witch
Barbarian Barrel
Goblin Gang Royal Recruits Battle Ram Guards Witch Electro Wizard
The Log
Goblin Gang Royal Recruits Battle Ram Guards Witch
Earthquake
Goblin Gang Guards Witch
Arrows
Goblin Gang Royal Recruits Guards Witch
Royal Delivery
Goblin Gang Royal Recruits Battle Ram Guards Witch Bowler Electro Wizard
Fireball
Goblin Gang Battle Ram Witch Bowler Electro Wizard
Poison
Goblin Gang Royal Recruits Guards Witch Electro Wizard
Lightning
Battle Ram Witch Bowler Electro Wizard
Rocket
Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Battle Ram Guards Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Guards Battle Ram Electro Wizard Witch Bowler Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Guards Battle Ram Electro Wizard

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Recruits Battle Ram Bowler
Royal Recruits
Goblin Gang Battle Ram Electro Wizard
Battle Ram
Goblin Gang Royal Recruits Witch Lightning Electro Wizard
Guards
Witch
Battle Ram Bowler
Bowler
Goblin Gang Witch Lightning Electro Wizard
Lightning
Battle Ram Bowler
Electro Wizard
Royal Recruits Battle Ram Bowler

Defense Synergies 0 8

Goblin Gang
Royal Recruits Guards Electro Wizard
Royal Recruits
Goblin Gang
Battle Ram
Guards
Goblin Gang Witch Electro Wizard
Witch
Guards Bowler Electro Wizard
Bowler
Witch Electro Wizard
Lightning
Electro Wizard
Goblin Gang Guards Witch Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Royal Recruits Electro Wizard
Goblin Gang Royal Recruits Witch Electro Wizard
Goblin Gang Witch Bowler Royal Recruits Lightning Electro Wizard
Royal Recruits Witch Goblin Gang Guards Bowler Electro Wizard
Lightning Royal Recruits Bowler
Goblin Gang Bowler Guards Electro Wizard
Lightning Electro Wizard Goblin Gang Witch
Bowler Lightning Royal Recruits Electro Wizard
Witch Goblin Gang Royal Recruits
Goblin Gang Guards Royal Recruits Bowler Electro Wizard
Goblin Gang Guards Witch Electro Wizard Royal Recruits Bowler
Goblin Gang Witch Electro Wizard
Royal Recruits Bowler Goblin Gang Guards Witch Lightning Electro Wizard
Bowler Goblin Gang Royal Recruits Guards Witch Electro Wizard
Royal Recruits Goblin Gang Electro Wizard
Goblin Gang Royal Recruits Bowler Lightning Electro Wizard
Goblin Gang Royal Recruits Witch Bowler Electro Wizard
Goblin Gang Royal Recruits Guards Witch Bowler Electro Wizard
Witch Royal Recruits Guards Bowler Electro Wizard
Royal Recruits Electro Wizard
Goblin Gang Royal Recruits Bowler Guards Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Guards Witch Bowler Electro Wizard
Electro Wizard Goblin Gang Bowler Lightning
Goblin Gang Royal Recruits Guards Witch Bowler Lightning Electro Wizard
Goblin Gang Royal Recruits Guards Bowler Lightning Electro Wizard
Royal Recruits Goblin Gang Guards Witch Bowler
Goblin Gang Witch Electro Wizard
Goblin Gang Royal Recruits Guards Witch Bowler Lightning Electro Wizard
Royal Recruits
Royal Recruits Lightning Electro Wizard Witch
Royal Recruits Witch Goblin Gang Guards
Royal Recruits Guards Witch Bowler
Royal Recruits Lightning Guards Bowler Electro Wizard
Royal Recruits Bowler Lightning Goblin Gang Guards Witch
Royal Recruits Witch Bowler
Goblin Gang Royal Recruits Guards Witch Electro Wizard Bowler Lightning
Bowler Royal Recruits Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits Guards
Bowler Electro Wizard
Lightning
Lightning Royal Recruits Guards
Bowler
Witch
Witch Bowler
Bowler Lightning
Lightning
Lightning Goblin Gang Guards Bowler Electro Wizard
Lightning Royal Recruits Bowler Electro Wizard
Lightning
Lightning Bowler
Lightning
Lightning
Lightning Witch Bowler
Lightning Royal Recruits Bowler
Lightning
Lightning
Lightning Bowler Electro Wizard
Lightning Witch Bowler
Lightning Bowler
Lightning
Bowler Lightning
Lightning Royal Recruits
Witch Bowler
Witch
Witch Bowler Lightning Electro Wizard
Lightning Witch Bowler
Lightning
Lightning Witch Electro Wizard
Lightning Electro Wizard Guards Witch
Lightning Bowler
Lightning
Lightning Electro Wizard
Bowler Lightning
Lightning Electro Wizard Goblin Gang Royal Recruits Guards Witch
Lightning Witch Electro Wizard
Lightning Goblin Gang Bowler Electro Wizard
Bowler Lightning
Lightning
Royal Recruits
Goblin Gang Royal Recruits Guards Witch Bowler Lightning Electro Wizard
Witch Lightning Electro Wizard
Lightning Royal Recruits Witch Bowler Electro Wizard

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