My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Musketeer Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Witch Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Giant Night Witch
Giant Snowball
Goblin Gang Minion Horde Musketeer Witch Night Witch
Zap
Goblin Gang Minion Horde Witch Night Witch
Barbarian Barrel
Goblin Gang Musketeer Witch Night Witch
The Log
Goblin Gang Musketeer Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Minion Horde Witch Night Witch
Royal Delivery
Goblin Gang Minion Horde Musketeer Witch Night Witch
Fireball
Goblin Gang Minion Horde Musketeer Witch Night Witch
Poison
Goblin Gang Minion Horde Musketeer Witch Night Witch
Lightning
Musketeer Witch Night Witch
Rocket
Minion Horde Musketeer Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Musketeer Night Witch Minion Horde Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Musketeer

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Minion Horde Musketeer Witch Night Witch
Goblin Gang
Giant
Minion Horde
Zap Giant
Fireball
Zap Giant
Musketeer
Giant Zap
Giant
Zap Musketeer Night Witch Goblin Gang Minion Horde Fireball Witch
Witch
Zap Giant
Night Witch
Giant Zap

Defense Synergies 2 6

Zap
Fireball Goblin Gang Minion Horde Musketeer Witch Night Witch
Goblin Gang
Musketeer Zap
Minion Horde
Zap
Fireball
Zap Musketeer
Musketeer
Goblin Gang Zap Fireball
Giant
Witch
Zap
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Musketeer
Minion Horde Zap Goblin Gang Musketeer Witch Night Witch
Goblin Gang Minion Horde Witch Musketeer Night Witch
Minion Horde Witch Night Witch Goblin Gang Musketeer
Fireball
Goblin Gang Fireball Zap Musketeer Night Witch
Minion Horde Musketeer Zap Goblin Gang Fireball Witch Night Witch
Zap Fireball Musketeer
Minion Horde Witch Goblin Gang Musketeer Night Witch
Goblin Gang Minion Horde Musketeer Night Witch
Goblin Gang Minion Horde Witch Zap Fireball Musketeer Night Witch
Minion Horde Musketeer Zap Goblin Gang Fireball Witch Night Witch
Minion Horde Night Witch Zap Goblin Gang Fireball Musketeer Witch
Fireball Zap Goblin Gang Minion Horde Witch Night Witch
Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang Fireball
Minion Horde Goblin Gang Fireball Musketeer Witch Night Witch
Fireball Zap Goblin Gang Minion Horde Musketeer Witch Night Witch
Zap Witch Fireball Musketeer
Musketeer
Goblin Gang Minion Horde Fireball Musketeer Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Witch
Fireball Zap Goblin Gang Musketeer
Goblin Gang Zap Minion Horde Musketeer Witch
Goblin Gang Zap Minion Horde Fireball Musketeer Night Witch
Goblin Gang Minion Horde Musketeer Witch Night Witch
Fireball Zap Goblin Gang Minion Horde Musketeer Witch
Goblin Gang Minion Horde Fireball Musketeer Witch Night Witch
Minion Horde
Zap Minion Horde Fireball Witch
Witch Goblin Gang Minion Horde Musketeer
Minion Horde Musketeer Witch
Zap Fireball
Goblin Gang Minion Horde Fireball Witch Night Witch
Minion Horde Fireball Musketeer Witch
Goblin Gang Witch Zap Minion Horde Fireball Musketeer Night Witch
Zap Minion Horde Fireball Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Musketeer
Fireball Zap Musketeer
Minion Horde Fireball
Fireball Musketeer
Fireball Zap Minion Horde
Fireball Zap Minion Horde Musketeer Witch
Minion Horde Musketeer Witch
Fireball Zap
Fireball Zap
Goblin Gang Minion Horde Fireball Musketeer Night Witch
Zap Minion Horde Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer
Minion Horde Fireball Musketeer
Zap Fireball Musketeer
Zap Minion Horde Fireball Musketeer Witch
Minion Horde Fireball Musketeer
Fireball
Minion Horde Night Witch
Zap Fireball Musketeer
Zap Fireball Witch
Minion Horde Fireball Musketeer Night Witch
Fireball
Musketeer
Zap Minion Horde Fireball Musketeer
Zap Fireball Witch
Minion Horde Witch
Fireball Zap Musketeer Witch
Fireball Zap Musketeer Witch
Fireball Zap Musketeer
Zap Minion Horde Fireball Musketeer Witch Night Witch
Zap Minion Horde Fireball Musketeer Witch
Minion Horde Fireball Night Witch
Zap Minion Horde Fireball Musketeer Night Witch
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Goblin Gang Fireball Musketeer Witch Night Witch
Fireball Zap Musketeer Witch
Fireball
Fireball Goblin Gang Minion Horde Musketeer
Zap Fireball Musketeer
Zap Fireball
Minion Horde Musketeer
Zap Goblin Gang Minion Horde Fireball Musketeer Witch
Zap Fireball Musketeer Witch
Zap Fireball Musketeer Witch

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