My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Witch
Zap
Goblin Gang Inferno Tower Witch
Barbarian Barrel
Goblin Gang Inferno Tower Witch Electro Wizard
The Log
Goblin Gang Hog Rider Witch
Earthquake
Goblin Gang Hog Rider Inferno Tower Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Hog Rider Witch Electro Wizard
Fireball
Goblin Gang Hog Rider Inferno Tower Witch Electro Wizard
Poison
Goblin Gang Inferno Tower Witch Electro Wizard
Lightning
Inferno Tower Witch Electro Wizard
Rocket
Hog Rider Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Hog Rider Poison Electro Wizard Inferno Tower Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Gang Hog Rider Poison

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider
Hog Rider
Goblin Gang The Log Rocket Poison Witch Electro Wizard
Inferno Tower
Rocket
Hog Rider
Poison
Hog Rider The Log
Witch
Hog Rider
The Log
Hog Rider Poison
Electro Wizard
Hog Rider

Defense Synergies 3 9

Goblin Gang
Inferno Tower The Log Electro Wizard
Hog Rider
Inferno Tower
Goblin Gang The Log Electro Wizard Poison
Rocket
The Log
Poison
Inferno Tower The Log Electro Wizard
Witch
The Log Electro Wizard
The Log
Inferno Tower Goblin Gang Rocket Poison Witch Electro Wizard
Electro Wizard
Inferno Tower Goblin Gang Poison Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower The Log Electro Wizard
Inferno Tower Goblin Gang Witch The Log Electro Wizard
Goblin Gang Inferno Tower Rocket Witch Electro Wizard
Inferno Tower Witch Goblin Gang Electro Wizard
Rocket Poison The Log
Goblin Gang The Log Electro Wizard
Inferno Tower Rocket Electro Wizard Goblin Gang Poison Witch
Rocket Inferno Tower Poison The Log Electro Wizard
Inferno Tower Witch Goblin Gang
Goblin Gang Inferno Tower Electro Wizard
Goblin Gang Poison Witch Electro Wizard The Log
Inferno Tower Goblin Gang Poison Witch Electro Wizard
Inferno Tower Goblin Gang Rocket Witch The Log Electro Wizard
Rocket Goblin Gang Poison Witch The Log Electro Wizard
Inferno Tower Goblin Gang Electro Wizard
Inferno Tower Rocket Goblin Gang The Log Electro Wizard
Goblin Gang Inferno Tower Poison Witch Electro Wizard
Goblin Gang Witch The Log Electro Wizard
Poison Witch The Log Electro Wizard
Inferno Tower Electro Wizard
Goblin Gang Poison Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Inferno Tower Witch Electro Wizard
Poison Electro Wizard Goblin Gang Rocket The Log
Goblin Gang Inferno Tower Rocket Witch The Log Electro Wizard
Goblin Gang Rocket Inferno Tower The Log Electro Wizard
Inferno Tower Goblin Gang Witch
Rocket Poison Goblin Gang Witch Electro Wizard
Goblin Gang Rocket Inferno Tower Witch Electro Wizard
Inferno Tower
Rocket Electro Wizard Inferno Tower Poison Witch The Log
Inferno Tower Witch Goblin Gang
Inferno Tower Witch
Rocket Poison The Log Electro Wizard
Rocket Goblin Gang Inferno Tower Witch
Witch
Goblin Gang Inferno Tower Witch Electro Wizard Rocket Poison The Log
Poison Inferno Tower Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rocket The Log
Poison The Log Electro Wizard
Rocket Poison The Log
Rocket Poison The Log
Rocket Poison The Log
Poison Rocket Witch
Poison Witch The Log
Poison The Log
Poison The Log
Rocket Goblin Gang Poison Electro Wizard
Rocket Poison The Log Electro Wizard
Poison Rocket
Rocket Poison The Log
Rocket Poison
Poison The Log
Rocket Poison Witch The Log
Rocket Poison The Log
Rocket Poison
Rocket
Rocket Poison The Log Electro Wizard
Rocket Poison Witch The Log
Rocket Poison The Log
Rocket Poison
Rocket The Log
Rocket Poison The Log
Poison The Log Witch
Witch
Poison The Log Witch Electro Wizard
Poison Witch The Log
Rocket Poison The Log
Poison Witch Electro Wizard
Rocket Electro Wizard Poison Witch
Poison Rocket The Log
Rocket Poison Electro Wizard
Rocket Poison The Log
Electro Wizard Goblin Gang Rocket Witch
Rocket Poison Witch Electro Wizard
The Log
Poison Goblin Gang Rocket Electro Wizard
The Log Poison
Rocket Poison
Goblin Gang Rocket Poison Witch The Log Electro Wizard
Rocket Poison Witch Electro Wizard
Poison Rocket Witch The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: