My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Collector Three Musketeers Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Three Musketeers Graveyard
Giant Snowball
Goblin Gang Three Musketeers Witch Graveyard
Zap
Goblin Gang Three Musketeers Witch Graveyard
Barbarian Barrel
Knight Goblin Gang Three Musketeers Witch Graveyard
The Log
Goblin Gang Three Musketeers Witch Graveyard
Earthquake
Goblin Gang Elixir Collector Witch Graveyard
Arrows
Goblin Gang Witch Graveyard
Royal Delivery
Knight Goblin Gang Three Musketeers Witch Graveyard
Fireball
Goblin Gang Elixir Collector Three Musketeers Witch
Poison
Goblin Gang Elixir Collector Three Musketeers Witch Graveyard
Lightning
Knight Elixir Collector Three Musketeers Witch
Rocket
Elixir Collector Three Musketeers Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Collector Tornado Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Tornado Freeze Witch Graveyard Elixir Collector Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Gang Tornado Freeze

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Three Musketeers Graveyard Witch
Goblin Gang
Knight Three Musketeers
Elixir Collector
Three Musketeers
Knight Goblin Gang Tornado Graveyard
Tornado
Three Musketeers Freeze Witch Graveyard
Freeze
Graveyard Tornado
Witch
Knight Tornado Graveyard
Graveyard
Knight Freeze Three Musketeers Tornado Witch

Defense Synergies 1 5

Knight
Goblin Gang Three Musketeers Tornado Witch
Goblin Gang
Knight
Elixir Collector
Three Musketeers
Knight Tornado
Tornado
Knight Three Musketeers Witch
Freeze
Witch
Knight Tornado
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Knight Goblin Gang Three Musketeers Witch
Goblin Gang Three Musketeers Tornado Witch Knight Freeze
Three Musketeers Witch Knight Goblin Gang
Tornado
Goblin Gang Tornado Freeze
Three Musketeers Tornado Goblin Gang Freeze Witch
Three Musketeers Witch Goblin Gang Tornado
Knight Goblin Gang Tornado
Goblin Gang Witch Knight Tornado Freeze
Three Musketeers Goblin Gang Tornado Witch
Knight Goblin Gang Three Musketeers Freeze Witch
Three Musketeers Goblin Gang Tornado Freeze Witch
Knight Goblin Gang Three Musketeers
Tornado Goblin Gang Three Musketeers Freeze
Three Musketeers Knight Goblin Gang Tornado Witch
Knight Goblin Gang Three Musketeers Tornado Witch
Tornado Freeze Witch Knight
Three Musketeers Tornado
Goblin Gang Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Witch
Knight Goblin Gang
Goblin Gang Knight Witch
Goblin Gang Knight Tornado
Knight Goblin Gang Three Musketeers Witch
Goblin Gang Three Musketeers Tornado Freeze Witch
Goblin Gang Knight Witch
Knight
Freeze Knight Tornado Witch
Witch Goblin Gang Three Musketeers
Knight Witch
Tornado
Knight Goblin Gang Three Musketeers Witch
Three Musketeers Witch
Goblin Gang Witch Knight Three Musketeers Tornado Freeze
Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Tornado
Knight Freeze
Tornado Freeze Witch
Tornado Witch
Tornado Freeze
Tornado
Goblin Gang Three Musketeers Tornado
Knight Tornado
Tornado
Knight Three Musketeers
Freeze
Three Musketeers Witch
Three Musketeers
Three Musketeers Tornado Freeze
Three Musketeers
Tornado Witch
Tornado
Tornado
Tornado Freeze Witch
Witch
Tornado Witch
Tornado Witch
Tornado
Tornado Witch
Freeze Witch
Freeze
Goblin Gang Freeze Witch
Three Musketeers Tornado Witch
Freeze
Knight Goblin Gang Three Musketeers
Tornado
Three Musketeers
Goblin Gang Tornado Freeze Witch
Tornado Witch
Tornado Freeze Witch

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