My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Wizard Dark Prince Witch Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Dark Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Dark Prince
Giant Snowball
Battle Ram Witch Lumberjack
Zap
Battle Ram Dark Prince Witch
Barbarian Barrel
Valkyrie Battle Ram Wizard Dark Prince Witch Electro Wizard Lumberjack
The Log
Battle Ram Dark Prince Witch Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Battle Ram Wizard Dark Prince Witch Electro Wizard Lumberjack
Fireball
Battle Ram Wizard Witch Electro Wizard Lumberjack
Poison
Wizard Witch Electro Wizard
Lightning
Valkyrie Battle Ram Wizard Dark Prince Witch Electro Wizard Lumberjack
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Battle Ram Dark Prince Electro Wizard Lumberjack Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Valkyrie Battle Ram Dark Prince

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Battle Ram Dark Prince Electro Wizard
Valkyrie
Lumberjack Battle Ram Wizard Dark Prince Witch Electro Wizard
Battle Ram
Fireball Valkyrie Witch Electro Wizard Lumberjack
Wizard
Valkyrie Dark Prince Lumberjack
Dark Prince
Fireball Valkyrie Wizard Witch Electro Wizard Lumberjack
Witch
Valkyrie Battle Ram Dark Prince Lumberjack
Electro Wizard
Fireball Valkyrie Battle Ram Dark Prince Lumberjack
Lumberjack
Valkyrie Battle Ram Wizard Dark Prince Witch Electro Wizard

Defense Synergies 0 16

Fireball
Valkyrie Dark Prince Electro Wizard Lumberjack
Valkyrie
Fireball Wizard Witch Electro Wizard Lumberjack
Battle Ram
Wizard
Valkyrie Dark Prince Electro Wizard Lumberjack
Dark Prince
Fireball Wizard Witch Electro Wizard
Witch
Valkyrie Dark Prince Electro Wizard Lumberjack
Electro Wizard
Fireball Valkyrie Wizard Dark Prince Witch Lumberjack
Lumberjack
Fireball Valkyrie Wizard Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Electro Wizard
Lumberjack Valkyrie Dark Prince Witch Electro Wizard
Witch Lumberjack Valkyrie Dark Prince Electro Wizard
Witch Lumberjack Valkyrie Dark Prince Electro Wizard
Fireball Valkyrie Dark Prince Lumberjack
Fireball Valkyrie Dark Prince Electro Wizard Lumberjack
Electro Wizard Fireball Wizard Witch
Fireball Valkyrie Electro Wizard
Witch Lumberjack
Valkyrie Dark Prince Electro Wizard Lumberjack
Valkyrie Witch Electro Wizard Fireball Wizard Dark Prince Lumberjack
Fireball Wizard Witch Electro Wizard
Lumberjack Fireball Valkyrie Wizard Dark Prince Witch Electro Wizard
Fireball Valkyrie Wizard Dark Prince Witch Electro Wizard Lumberjack
Electro Wizard Lumberjack
Fireball Electro Wizard Lumberjack
Wizard Fireball Valkyrie Dark Prince Witch Electro Wizard Lumberjack
Fireball Valkyrie Wizard Dark Prince Witch Electro Wizard Lumberjack
Valkyrie Wizard Witch Fireball Dark Prince Electro Wizard Lumberjack
Electro Wizard Lumberjack
Valkyrie Wizard Dark Prince Fireball Witch Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Fireball Dark Prince Witch Electro Wizard
Fireball Electro Wizard Valkyrie Wizard Lumberjack
Lumberjack Valkyrie Dark Prince Witch Electro Wizard
Valkyrie Dark Prince Lumberjack Fireball Electro Wizard
Valkyrie Dark Prince Witch Lumberjack
Fireball Wizard Witch Electro Wizard
Dark Prince Fireball Valkyrie Witch Electro Wizard Lumberjack
Valkyrie Dark Prince Lumberjack
Electro Wizard Fireball Valkyrie Dark Prince Witch
Witch
Valkyrie Dark Prince Witch Lumberjack
Fireball Valkyrie Dark Prince Electro Wizard
Dark Prince Fireball Valkyrie Wizard Witch Lumberjack
Wizard Fireball Valkyrie Witch
Witch Electro Wizard Fireball Valkyrie Dark Prince Lumberjack
Valkyrie Fireball Wizard Dark Prince Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Electro Wizard
Fireball
Fireball Valkyrie Dark Prince
Fireball Wizard Valkyrie Dark Prince
Fireball Wizard Witch
Wizard Witch
Fireball Wizard
Fireball Wizard
Fireball Electro Wizard Lumberjack
Fireball Valkyrie Wizard Dark Prince Electro Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Wizard Witch
Fireball Wizard
Fireball
Fireball Wizard Dark Prince Electro Wizard
Fireball Valkyrie Wizard Witch
Fireball
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Dark Prince Witch
Witch
Fireball Wizard Witch Electro Wizard
Fireball Wizard Witch
Fireball
Fireball Wizard Witch Electro Wizard
Electro Wizard Fireball Wizard Witch
Fireball
Fireball Wizard
Fireball Electro Wizard
Fireball Wizard
Electro Wizard Fireball Dark Prince Witch
Fireball Wizard Witch Electro Wizard
Fireball
Fireball Valkyrie Wizard Dark Prince Electro Wizard Lumberjack
Fireball Wizard
Fireball
Dark Prince
Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball Dark Prince Witch Electro Wizard

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