My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon Witch
Zap
Witch
Barbarian Barrel
Valkyrie Bomb Tower Wizard Witch Executioner
The Log
Hog Rider Witch
Earthquake
Bomb Tower Hog Rider Witch
Arrows
Witch
Royal Delivery
Valkyrie Hog Rider Wizard Baby Dragon Witch Executioner
Fireball
Bomb Tower Hog Rider Wizard Baby Dragon Witch Executioner
Poison
Bomb Tower Wizard Witch Executioner
Lightning
Valkyrie Bomb Tower Wizard Baby Dragon Witch Executioner
Rocket
Valkyrie Bomb Tower Hog Rider Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Freeze Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower Wizard Baby Dragon Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Freeze Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Bomb Tower Hog Rider Baby Dragon Freeze Wizard Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Valkyrie Bomb Tower Hog Rider Baby Dragon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Wizard Baby Dragon Witch Executioner
Bomb Tower
Hog Rider
Valkyrie Freeze Wizard Baby Dragon Witch Executioner
Wizard
Valkyrie Hog Rider
Baby Dragon
Valkyrie Hog Rider Witch
Freeze
Hog Rider
Witch
Valkyrie Hog Rider Baby Dragon
Executioner
Valkyrie Hog Rider

Defense Synergies 0 9

Valkyrie
Bomb Tower Wizard Baby Dragon Freeze Witch Executioner
Bomb Tower
Valkyrie Baby Dragon
Hog Rider
Wizard
Valkyrie Freeze
Baby Dragon
Valkyrie Bomb Tower Witch
Freeze
Valkyrie Wizard
Witch
Valkyrie Baby Dragon
Executioner
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon Executioner
Bomb Tower Valkyrie Witch Executioner
Bomb Tower Witch Valkyrie Freeze Executioner
Bomb Tower Witch Valkyrie
Valkyrie Bomb Tower
Freeze Valkyrie Bomb Tower Baby Dragon Executioner
Bomb Tower Wizard Baby Dragon Freeze Witch Executioner
Valkyrie Bomb Tower Baby Dragon
Witch Bomb Tower
Valkyrie
Valkyrie Witch Executioner Bomb Tower Wizard Baby Dragon Freeze
Executioner Wizard Baby Dragon Witch
Bomb Tower Valkyrie Wizard Freeze Witch
Valkyrie Bomb Tower Wizard Executioner Baby Dragon Freeze Witch
Bomb Tower
Bomb Tower Freeze
Bomb Tower Wizard Valkyrie Witch Executioner
Bomb Tower Valkyrie Wizard Baby Dragon Witch Executioner
Valkyrie Bomb Tower Wizard Baby Dragon Freeze Witch Executioner
Bomb Tower
Valkyrie Wizard Bomb Tower Baby Dragon Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Valkyrie Bomb Tower Wizard Baby Dragon Executioner
Valkyrie Bomb Tower Witch
Valkyrie
Valkyrie Witch Executioner
Wizard Executioner Bomb Tower Baby Dragon Freeze Witch
Valkyrie Bomb Tower Witch
Valkyrie Bomb Tower
Freeze Valkyrie Bomb Tower Baby Dragon Witch
Witch
Valkyrie Bomb Tower Witch
Valkyrie
Valkyrie Bomb Tower Wizard Witch Executioner
Wizard Valkyrie Bomb Tower Baby Dragon Witch Executioner
Witch Valkyrie Bomb Tower Baby Dragon Freeze Executioner
Valkyrie Executioner Bomb Tower Wizard Baby Dragon Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Freeze
Baby Dragon Executioner
Baby Dragon
Valkyrie Freeze
Wizard Executioner Valkyrie Baby Dragon
Wizard Executioner Baby Dragon Freeze Witch
Wizard Baby Dragon Witch Executioner
Wizard Baby Dragon Freeze Executioner
Wizard
Valkyrie Wizard
Wizard Baby Dragon Executioner
Baby Dragon Executioner
Baby Dragon Freeze
Baby Dragon
Wizard Baby Dragon Witch Executioner
Wizard Baby Dragon Executioner
Freeze
Wizard Baby Dragon Executioner
Valkyrie Wizard Baby Dragon Witch
Baby Dragon
Wizard
Baby Dragon
Freeze Valkyrie Wizard Baby Dragon Witch Executioner
Witch
Wizard Baby Dragon Witch Executioner
Wizard Baby Dragon Witch
Baby Dragon
Wizard Baby Dragon Witch Executioner
Wizard Freeze Witch
Wizard
Freeze
Wizard
Freeze Witch
Wizard Baby Dragon Witch Executioner
Freeze
Valkyrie Wizard Baby Dragon Executioner
Wizard Baby Dragon Executioner
Executioner
Baby Dragon Freeze Witch
Witch Executioner
Baby Dragon Freeze Witch Executioner

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