My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Minion Horde Hog Rider Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Hog Rider Giant
Giant Snowball
Spear Goblins Barbarians Minion Horde Hog Rider Baby Dragon Witch
Zap
Spear Goblins Minion Horde Witch
Barbarian Barrel
Spear Goblins Barbarians Witch
The Log
Spear Goblins Barbarians Hog Rider Witch
Earthquake
Spear Goblins Barbarians Hog Rider Witch
Arrows
Spear Goblins Minion Horde Witch
Royal Delivery
Spear Goblins Barbarians Minion Horde Hog Rider Baby Dragon Witch
Fireball
Barbarians Minion Horde Hog Rider Baby Dragon Witch
Poison
Spear Goblins Barbarians Minion Horde Witch
Lightning
Baby Dragon Witch
Rocket
Barbarians Minion Horde Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rocket Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Hog Rider Baby Dragon Barbarians Minion Horde Giant Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Spear Goblins Hog Rider Baby Dragon Barbarians

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Giant Baby Dragon
Barbarians
Hog Rider
Minion Horde
Hog Rider Giant
Hog Rider
Spear Goblins Barbarians Minion Horde Giant Rocket Baby Dragon Witch
Giant
Spear Goblins Minion Horde Hog Rider Rocket Baby Dragon Witch
Rocket
Hog Rider Giant
Baby Dragon
Spear Goblins Hog Rider Giant Witch
Witch
Hog Rider Giant Baby Dragon

Defense Synergies 0 4

Spear Goblins
Barbarians Baby Dragon
Barbarians
Spear Goblins Minion Horde
Minion Horde
Barbarians
Hog Rider
Giant
Rocket
Baby Dragon
Spear Goblins Witch
Witch
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Minion Horde Baby Dragon
Barbarians Minion Horde Witch
Barbarians Minion Horde Rocket Witch
Barbarians Minion Horde Witch
Barbarians Rocket
Spear Goblins Baby Dragon
Minion Horde Rocket Spear Goblins Baby Dragon Witch
Rocket Barbarians Baby Dragon
Barbarians Minion Horde Witch
Spear Goblins Barbarians Minion Horde
Barbarians Minion Horde Witch Spear Goblins Baby Dragon
Minion Horde Spear Goblins Baby Dragon Witch
Barbarians Minion Horde Rocket Witch
Rocket Barbarians Minion Horde Baby Dragon Witch
Barbarians Minion Horde
Barbarians Minion Horde Rocket
Barbarians Minion Horde Witch
Spear Goblins Barbarians Minion Horde Baby Dragon Witch
Baby Dragon Witch Spear Goblins Barbarians
Barbarians
Spear Goblins Barbarians Minion Horde Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Witch
Rocket Baby Dragon
Barbarians Spear Goblins Minion Horde Rocket Witch
Rocket Barbarians Minion Horde
Barbarians Minion Horde Witch
Rocket Minion Horde Baby Dragon Witch
Rocket Spear Goblins Barbarians Minion Horde Witch
Barbarians Minion Horde
Minion Horde Rocket Spear Goblins Barbarians Baby Dragon Witch
Witch Barbarians Minion Horde
Barbarians Minion Horde Witch
Rocket Barbarians
Barbarians Rocket Minion Horde Witch
Barbarians Minion Horde Baby Dragon Witch
Barbarians Witch Spear Goblins Minion Horde Rocket Baby Dragon
Barbarians Minion Horde Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Baby Dragon
Baby Dragon
Rocket Minion Horde Baby Dragon
Barbarians Rocket
Rocket Minion Horde Baby Dragon
Spear Goblins Minion Horde Rocket Baby Dragon Witch
Minion Horde Baby Dragon Witch
Baby Dragon
Rocket Minion Horde
Rocket Minion Horde
Rocket Baby Dragon
Rocket Baby Dragon
Minion Horde Rocket Baby Dragon
Baby Dragon
Rocket Spear Goblins Minion Horde Baby Dragon Witch
Minion Horde Rocket Baby Dragon
Rocket
Minion Horde Rocket
Rocket Baby Dragon
Rocket Baby Dragon Witch
Rocket Minion Horde Baby Dragon
Rocket
Rocket
Rocket Barbarians Minion Horde Baby Dragon
Baby Dragon Witch
Minion Horde Witch
Baby Dragon Witch
Baby Dragon Witch
Rocket Baby Dragon
Minion Horde Baby Dragon Witch
Rocket Minion Horde Witch
Minion Horde
Minion Horde Rocket
Rocket Minion Horde
Minion Horde
Rocket
Minion Horde Spear Goblins Barbarians Rocket Witch
Rocket Baby Dragon Witch
Minion Horde Rocket Baby Dragon
Baby Dragon
Rocket
Minion Horde
Minion Horde Rocket Baby Dragon Witch
Rocket Witch
Rocket Baby Dragon Witch

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