My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Fire Spirit Witch Balloon Lumberjack
Zap
Fire Spirit Witch Balloon
Barbarian Barrel
Fire Spirit Tesla Witch Lumberjack
The Log
Fire Spirit Mini P.E.K.K.A Witch Lumberjack
Earthquake
Tesla Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Mini P.E.K.K.A Witch Balloon Lumberjack
Fireball
Tesla Witch Balloon Lumberjack
Poison
Witch Balloon
Lightning
Tesla Mini P.E.K.K.A Witch Balloon Lumberjack
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Tesla Mini P.E.K.K.A Lumberjack Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap The Log Tesla

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mini P.E.K.K.A Balloon Lumberjack
Zap
Balloon Fire Spirit Mini P.E.K.K.A Witch The Log Lumberjack
Tesla
Mini P.E.K.K.A
Fire Spirit Zap The Log Lumberjack
Witch
Zap Lumberjack
Balloon
Zap Lumberjack Fire Spirit The Log
The Log
Zap Mini P.E.K.K.A Balloon Lumberjack
Lumberjack
Balloon Fire Spirit Zap Mini P.E.K.K.A Witch The Log

Defense Synergies 3 12

Fire Spirit
Zap Mini P.E.K.K.A The Log
Zap
Mini P.E.K.K.A Fire Spirit Tesla Witch The Log Lumberjack
Tesla
The Log Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap The Log Fire Spirit Tesla Witch
Witch
Zap Mini P.E.K.K.A The Log Lumberjack
Balloon
The Log
Tesla Mini P.E.K.K.A Fire Spirit Zap Witch Lumberjack
Lumberjack
Zap Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla The Log
Mini P.E.K.K.A Lumberjack Zap Tesla Witch The Log
Tesla Mini P.E.K.K.A Witch Lumberjack Fire Spirit
Tesla Mini P.E.K.K.A Witch Lumberjack
Mini P.E.K.K.A The Log Lumberjack
The Log Fire Spirit Zap Tesla Lumberjack
Tesla Fire Spirit Zap Witch
Zap Tesla The Log
Tesla Mini P.E.K.K.A Witch Lumberjack
Fire Spirit Tesla Mini P.E.K.K.A Lumberjack
Witch Zap Tesla The Log Lumberjack
Tesla Zap Witch
Tesla Mini P.E.K.K.A Lumberjack Fire Spirit Zap Witch The Log
Fire Spirit Zap Tesla Mini P.E.K.K.A Witch The Log Lumberjack
Mini P.E.K.K.A Tesla Lumberjack
Zap Tesla Mini P.E.K.K.A The Log Lumberjack
Tesla Mini P.E.K.K.A Witch Lumberjack
Fire Spirit Tesla Zap Witch The Log Lumberjack
Zap Witch The Log Fire Spirit Tesla Lumberjack
Mini P.E.K.K.A Tesla Lumberjack
Fire Spirit Tesla Mini P.E.K.K.A Witch The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap Tesla Witch
Zap Tesla Mini P.E.K.K.A The Log Lumberjack
Lumberjack Zap Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Lumberjack Zap Tesla The Log
Tesla Mini P.E.K.K.A Witch Lumberjack
Fire Spirit Zap Tesla Witch
Mini P.E.K.K.A Tesla Witch Lumberjack
Mini P.E.K.K.A Tesla Lumberjack
Zap Mini P.E.K.K.A Witch The Log
Witch Tesla
Tesla Mini P.E.K.K.A Witch Lumberjack
Zap The Log
Mini P.E.K.K.A Tesla Witch Lumberjack
Tesla Witch
Tesla Witch Zap Mini P.E.K.K.A The Log Lumberjack
Zap Tesla Mini P.E.K.K.A Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
The Log
The Log
Fire Spirit Zap The Log
Fire Spirit Zap Witch
Fire Spirit Witch The Log
The Log Fire Spirit Zap
The Log Zap
Fire Spirit Mini P.E.K.K.A Lumberjack
Zap The Log
Fire Spirit Zap
Fire Spirit The Log
Zap The Log
Zap Witch The Log
The Log
Mini P.E.K.K.A
Fire Spirit Zap Mini P.E.K.K.A The Log
Fire Spirit Zap Witch The Log
The Log
The Log
Zap The Log
Zap The Log Fire Spirit Witch
Witch
The Log Zap Witch
Zap Witch The Log
Zap The Log
Fire Spirit Zap Witch
Zap Witch
Mini P.E.K.K.A
Zap The Log
Zap
The Log
Zap Fire Spirit Witch
Fire Spirit Zap Witch
The Log
Mini P.E.K.K.A Lumberjack
The Log Zap
Zap
Zap Witch The Log
Zap Witch
Zap Witch The Log

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