My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Skeleton Army Baby Dragon Witch Balloon Lumberjack
Zap
Skeleton Army Witch Balloon
Barbarian Barrel
Valkyrie Skeleton Army Witch Lumberjack
The Log
Skeleton Army Witch Lumberjack
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Valkyrie Skeleton Army Baby Dragon Witch Balloon Lumberjack
Fireball
Skeleton Army Baby Dragon Witch Balloon Lumberjack
Poison
Skeleton Army Witch Balloon
Lightning
Valkyrie Baby Dragon Witch Balloon Lumberjack
Rocket
Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Freeze Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon Freeze Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Valkyrie Baby Dragon Freeze Poison Lumberjack Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Valkyrie Baby Dragon Freeze

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Balloon Lumberjack Baby Dragon Witch
Skeleton Army
Baby Dragon
Valkyrie Poison Witch Balloon Lumberjack
Freeze
Balloon Poison
Poison
Baby Dragon Freeze Balloon
Witch
Valkyrie Baby Dragon Lumberjack
Balloon
Valkyrie Freeze Lumberjack Baby Dragon Poison
Lumberjack
Valkyrie Balloon Baby Dragon Witch

Defense Synergies 0 10

Valkyrie
Baby Dragon Freeze Witch Lumberjack
Skeleton Army
Freeze Lumberjack
Baby Dragon
Valkyrie Witch Lumberjack
Freeze
Valkyrie Skeleton Army Lumberjack
Poison
Witch
Valkyrie Baby Dragon Lumberjack
Balloon
Lumberjack
Valkyrie Skeleton Army Baby Dragon Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon
Skeleton Army Lumberjack Valkyrie Witch
Skeleton Army Witch Lumberjack Valkyrie Freeze
Skeleton Army Witch Lumberjack Valkyrie
Valkyrie Skeleton Army Poison Lumberjack
Skeleton Army Freeze Valkyrie Baby Dragon Lumberjack
Baby Dragon Freeze Poison Witch
Valkyrie Baby Dragon Poison
Witch Skeleton Army Lumberjack
Skeleton Army Valkyrie Lumberjack
Valkyrie Skeleton Army Poison Witch Baby Dragon Freeze Lumberjack
Baby Dragon Poison Witch
Skeleton Army Lumberjack Valkyrie Freeze Witch
Valkyrie Skeleton Army Baby Dragon Freeze Poison Witch Lumberjack
Skeleton Army Lumberjack
Skeleton Army Freeze Lumberjack
Valkyrie Skeleton Army Poison Witch Lumberjack
Valkyrie Skeleton Army Baby Dragon Witch Lumberjack
Valkyrie Baby Dragon Freeze Poison Witch Lumberjack
Lumberjack
Valkyrie Skeleton Army Baby Dragon Poison Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Witch
Poison Valkyrie Baby Dragon Lumberjack
Skeleton Army Lumberjack Valkyrie Witch
Valkyrie Skeleton Army Lumberjack
Valkyrie Skeleton Army Witch Lumberjack
Poison Baby Dragon Freeze Witch
Skeleton Army Valkyrie Witch Lumberjack
Valkyrie Skeleton Army Lumberjack
Freeze Valkyrie Skeleton Army Baby Dragon Poison Witch
Witch Skeleton Army
Valkyrie Witch Lumberjack
Skeleton Army Valkyrie Poison
Skeleton Army Valkyrie Witch Lumberjack
Valkyrie Skeleton Army Baby Dragon Witch
Skeleton Army Witch Valkyrie Baby Dragon Freeze Poison Lumberjack
Valkyrie Poison Baby Dragon Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Baby Dragon Freeze
Poison Baby Dragon
Baby Dragon Poison
Valkyrie Freeze Poison
Poison Valkyrie Baby Dragon
Poison Baby Dragon Freeze Witch
Baby Dragon Poison Witch
Poison Baby Dragon Freeze
Poison
Poison Lumberjack
Poison Valkyrie
Poison Baby Dragon
Poison Baby Dragon
Baby Dragon Freeze Poison
Baby Dragon Poison
Baby Dragon Poison Witch
Baby Dragon Poison
Freeze Poison
Baby Dragon Poison
Valkyrie Baby Dragon Poison Witch
Baby Dragon Poison
Poison
Baby Dragon Poison
Freeze Poison Valkyrie Baby Dragon Witch
Witch
Poison Baby Dragon Witch
Baby Dragon Poison Witch
Poison Baby Dragon
Poison Baby Dragon Witch
Freeze Poison Witch
Poison
Freeze Poison
Poison
Skeleton Army Freeze Witch
Poison Baby Dragon Witch
Freeze
Poison Valkyrie Baby Dragon Lumberjack
Baby Dragon Poison
Poison
Baby Dragon Freeze Poison Witch
Poison Witch
Poison Baby Dragon Freeze Witch

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