My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Inferno Tower Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Witch Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Balloon Inferno Dragon
Giant Snowball
Spear Goblins Archers Barbarians Witch Balloon Inferno Dragon
Zap
Spear Goblins Archers Inferno Tower Witch Balloon Inferno Dragon
Barbarian Barrel
Spear Goblins Archers Barbarians Inferno Tower Witch
The Log
Spear Goblins Archers Barbarians Witch
Earthquake
Spear Goblins Archers Barbarians Inferno Tower Witch
Arrows
Spear Goblins Archers Witch
Royal Delivery
Spear Goblins Archers Barbarians Witch Balloon Inferno Dragon
Fireball
Archers Barbarians Inferno Tower Witch Balloon Inferno Dragon
Poison
Spear Goblins Archers Barbarians Inferno Tower Witch Balloon
Lightning
Inferno Tower Witch Balloon Inferno Dragon
Rocket
Barbarians Inferno Tower Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Inferno Tower Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Inferno Dragon Barbarians Inferno Tower Witch Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Archers Inferno Dragon Barbarians

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Balloon Inferno Dragon
Archers
Balloon Inferno Dragon
Barbarians
Balloon
Inferno Tower
Witch
Balloon
Spear Goblins Archers Barbarians
Lightning
Inferno Dragon
Spear Goblins Archers

Defense Synergies 0 6

Spear Goblins
Archers Barbarians Inferno Tower Inferno Dragon
Archers
Spear Goblins Inferno Tower Witch
Barbarians
Spear Goblins
Inferno Tower
Spear Goblins Archers
Witch
Archers
Balloon
Lightning
Inferno Dragon
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Inferno Tower
Barbarians Inferno Tower Inferno Dragon Witch
Barbarians Inferno Tower Witch Archers Lightning Inferno Dragon
Barbarians Inferno Tower Witch Inferno Dragon
Lightning Barbarians
Spear Goblins Archers
Inferno Tower Lightning Inferno Dragon Spear Goblins Archers Witch
Lightning Barbarians Inferno Tower
Barbarians Inferno Tower Witch Inferno Dragon
Spear Goblins Archers Barbarians Inferno Tower
Archers Barbarians Witch Spear Goblins
Inferno Tower Inferno Dragon Spear Goblins Archers Witch
Barbarians Inferno Tower Witch Lightning
Barbarians Witch
Barbarians Inferno Tower Inferno Dragon
Barbarians Inferno Tower Lightning Inferno Dragon
Barbarians Inferno Tower Witch
Spear Goblins Archers Barbarians Witch
Witch Spear Goblins Archers Barbarians Inferno Dragon
Barbarians Inferno Tower Inferno Dragon
Spear Goblins Archers Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Archers Inferno Tower Witch
Archers Lightning Inferno Dragon
Barbarians Spear Goblins Inferno Tower Witch Lightning
Lightning Barbarians Inferno Tower
Barbarians Inferno Tower Witch Inferno Dragon
Archers Witch
Spear Goblins Archers Barbarians Inferno Tower Witch Lightning
Inferno Tower Barbarians Inferno Dragon
Lightning Spear Goblins Barbarians Inferno Tower Witch Inferno Dragon
Inferno Tower Witch Barbarians Inferno Dragon
Inferno Dragon Barbarians Inferno Tower Witch
Lightning Barbarians
Barbarians Lightning Inferno Tower Witch
Archers Barbarians Witch
Barbarians Inferno Tower Witch Spear Goblins Archers Lightning Inferno Dragon
Archers Barbarians Inferno Tower Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Lightning
Lightning Barbarians
Spear Goblins Witch
Archers Witch
Lightning
Lightning
Lightning
Lightning
Lightning Archers
Lightning
Lightning
Lightning
Lightning Spear Goblins Witch
Lightning
Lightning
Lightning
Lightning Archers
Lightning Witch
Lightning
Lightning
Lightning
Lightning Barbarians
Witch
Witch Inferno Dragon
Witch Lightning
Lightning Witch
Lightning
Lightning Archers Witch
Lightning Witch
Lightning
Lightning
Lightning
Lightning
Lightning Spear Goblins Archers Barbarians Witch
Lightning Archers Witch
Lightning
Lightning
Lightning
Witch Lightning
Witch Lightning
Lightning Witch

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