My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Skeleton Army Baby Dragon Witch
Zap
Skeleton Army Witch Prince
Barbarian Barrel
Valkyrie Skeleton Army Witch
The Log
Skeleton Army Witch Prince
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Valkyrie Skeleton Army Baby Dragon Witch Prince
Fireball
Skeleton Army Baby Dragon Witch
Poison
Skeleton Army Witch
Lightning
Valkyrie Baby Dragon Witch Prince
Rocket
Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Tornado Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Tornado Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Skeleton Army Tornado Valkyrie Baby Dragon Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Skeleton Army Tornado

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Prince
Valkyrie
Prince Tornado Baby Dragon Witch
Skeleton Army
Tornado
Baby Dragon Valkyrie Witch The Log
Baby Dragon
Tornado Valkyrie Witch Prince
Witch
Valkyrie Tornado Baby Dragon Prince
Prince
Valkyrie Arrows Baby Dragon Witch The Log
The Log
Tornado Prince

Defense Synergies 1 19

Arrows
Valkyrie Tornado Prince
Valkyrie
Arrows Tornado Baby Dragon Witch Prince The Log
Skeleton Army
Prince The Log
Tornado
Arrows Valkyrie Baby Dragon Witch Prince The Log
Baby Dragon
Valkyrie Tornado Witch Prince The Log
Witch
Valkyrie Tornado Baby Dragon Prince The Log
Prince
The Log Arrows Valkyrie Skeleton Army Tornado Baby Dragon Witch
The Log
Prince Valkyrie Skeleton Army Tornado Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon The Log
Skeleton Army Valkyrie Witch Prince The Log
Skeleton Army Tornado Witch Prince Valkyrie
Skeleton Army Witch Prince Valkyrie
Arrows Valkyrie Skeleton Army Tornado Prince The Log
Arrows Skeleton Army Tornado The Log Valkyrie Baby Dragon
Tornado Arrows Baby Dragon Witch
Arrows Valkyrie Baby Dragon The Log
Witch Skeleton Army Tornado Prince
Skeleton Army Tornado Valkyrie Prince
Valkyrie Skeleton Army Witch Arrows Tornado Baby Dragon The Log
Arrows Tornado Baby Dragon Witch
Skeleton Army Prince Valkyrie Witch The Log
Valkyrie Skeleton Army Arrows Tornado Baby Dragon Witch Prince The Log
Skeleton Army Prince
Skeleton Army Tornado Prince The Log
Arrows Valkyrie Skeleton Army Tornado Witch Prince
Arrows Valkyrie Skeleton Army Tornado Baby Dragon Witch Prince The Log
Arrows Valkyrie Tornado Baby Dragon Witch The Log
Tornado Prince
Valkyrie Skeleton Army Arrows Baby Dragon Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch Prince
Arrows Valkyrie Baby Dragon Prince The Log
Skeleton Army Valkyrie Witch Prince The Log
Valkyrie Skeleton Army Prince Tornado The Log
Valkyrie Skeleton Army Witch Prince
Arrows Tornado Baby Dragon Witch
Skeleton Army Prince Valkyrie Witch
Valkyrie Skeleton Army Prince
Valkyrie Skeleton Army Tornado Baby Dragon Witch Prince The Log
Witch Skeleton Army
Valkyrie Witch Prince
Skeleton Army Arrows Valkyrie Tornado Prince The Log
Skeleton Army Prince Valkyrie Witch
Valkyrie Skeleton Army Baby Dragon Witch
Skeleton Army Witch Valkyrie Tornado Baby Dragon Prince The Log
Arrows Valkyrie Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon The Log
Arrows Tornado Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Valkyrie Prince The Log
Arrows Valkyrie Baby Dragon The Log
Arrows Tornado Baby Dragon Witch
Arrows Tornado Baby Dragon Witch The Log
Arrows The Log Tornado Baby Dragon
Arrows The Log Tornado
Tornado Prince
Arrows Valkyrie Tornado Prince The Log
Arrows Tornado Baby Dragon
Baby Dragon The Log
Arrows Baby Dragon
Arrows Baby Dragon Prince The Log
Arrows Baby Dragon Witch The Log
Arrows Baby Dragon The Log
Arrows Tornado
Arrows Baby Dragon Prince The Log
Arrows Valkyrie Tornado Baby Dragon Witch The Log
Baby Dragon Prince The Log
Arrows Tornado
Tornado Prince The Log
Arrows Baby Dragon The Log
Arrows Tornado The Log Valkyrie Baby Dragon Witch
Witch
Arrows The Log Tornado Baby Dragon Witch
Arrows Tornado Baby Dragon Witch Prince The Log
Arrows Tornado Baby Dragon The Log
Arrows Tornado Baby Dragon Witch
Witch
Arrows The Log
Arrows
Prince
Arrows The Log
Skeleton Army Witch Prince
Arrows Tornado Baby Dragon Witch
Arrows The Log
Valkyrie Baby Dragon Prince
Arrows The Log Baby Dragon
Arrows Tornado
Prince
Tornado Baby Dragon Witch The Log
Tornado Witch
Tornado Baby Dragon Witch Prince The Log

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