Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

3 warnings Why?

Missing cards in your collection

Ice Wizard

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Baby Dragon Witch Lumberjack Lava Hound

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Baby Dragon Lumberjack Lava Hound

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Lumberjack

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Archers Goblin Gang Lava Hound
Giant Snowball Archers Goblin Gang Baby Dragon Witch Lumberjack Lava Hound
Zap Archers Goblin Gang Witch Lava Hound
Barbarian Barrel Archers Knight Goblin Gang Witch Lumberjack
The Log Archers Goblin Gang Witch Lumberjack
Earthquake Archers Goblin Gang Witch
Arrows Archers Goblin Gang Witch Lava Hound
Royal Delivery Archers Knight Goblin Gang Baby Dragon Witch Lumberjack Lava Hound
Fireball Archers Goblin Gang Baby Dragon Witch Lumberjack Lava Hound
Poison Archers Goblin Gang Witch Lava Hound
Lightning Knight Baby Dragon Witch Lumberjack
Rocket Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Freeze

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Goblin Gang Baby Dragon Freeze Lumberjack Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Knight Goblin Gang Baby Dragon

Synergies   5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers + Knight Freeze
Knight + Archers Goblin Gang Baby Dragon
Goblin Gang + Knight
Baby Dragon + Lava Hound Knight Lumberjack Witch
+ Archers
+ Baby Dragon
+ Baby Dragon
+ Baby Dragon

Counters   29 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Baby Dragon Knight
Archers Witch Knight Goblin Gang Baby Dragon
Goblin Gang Lumberjack Archers Baby Dragon Knight Witch
Baby Dragon Knight
Knight Lumberjack Archers Goblin Gang Baby Dragon Witch
Baby Dragon
Baby Dragon Archers
Baby Dragon Archers Goblin Gang Witch
Goblin Gang Knight Witch Lumberjack Baby Dragon
Knight Witch Lumberjack Archers Goblin Gang
Goblin Gang Knight Freeze Witch
Witch Baby Dragon
Archers Goblin Gang Baby Dragon Witch
Knight Goblin Gang Witch Archers Baby Dragon
Lumberjack Goblin Gang Knight Witch
Goblin Gang Witch Lumberjack Archers Knight
Baby Dragon Knight Goblin Gang Lumberjack
Knight Goblin Gang Lumberjack Witch Freeze
Baby Dragon Knight Goblin Gang
Goblin Gang Lumberjack Knight Witch
Witch Baby Dragon Knight Archers
Goblin Gang Baby Dragon Archers Witch
Baby Dragon
Witch Goblin Gang Baby Dragon
Lumberjack Knight
Witch Knight
Archers Knight Witch Lumberjack
Knight Witch
Witch Goblin Gang Freeze
Baby Dragon Lumberjack Goblin Gang Knight
Goblin Gang Baby Dragon
Baby Dragon Witch
Lumberjack Baby Dragon Witch Goblin Gang Archers
Archers Witch Baby Dragon
Goblin Gang Archers Lumberjack Baby Dragon Freeze
Baby Dragon Archers Goblin Gang Witch Lumberjack Knight
Archers Freeze Baby Dragon
Baby Dragon Goblin Gang Knight Witch Archers
Knight Witch
Knight Witch Lumberjack
Goblin Gang Knight Witch
Witch Baby Dragon Knight Lumberjack
Archers Witch Freeze
Goblin Gang Knight Baby Dragon
Knight Goblin Gang
Archers Baby Dragon
Knight Lumberjack
Archers Knight Witch Goblin Gang
Knight
Knight Witch Lumberjack
Knight Witch Goblin Gang
Witch Knight Lumberjack
Lumberjack Knight Witch Archers Goblin Gang
Archers Goblin Gang Lumberjack Knight Baby Dragon
Knight Goblin Gang Witch Lumberjack
Goblin Gang Lumberjack Witch Knight Baby Dragon
Knight Archers Witch Lumberjack Goblin Gang
Baby Dragon Lumberjack Knight Goblin Gang
Archers Lumberjack Witch Baby Dragon Knight Goblin Gang
Goblin Gang Witch Archers Baby Dragon
Knight Goblin Gang Witch Lumberjack Archers
Knight Goblin Gang Baby Dragon Lumberjack Archers
Lumberjack Goblin Gang
Archers Lumberjack Knight Witch Baby Dragon Goblin Gang
Baby Dragon Lumberjack Knight Freeze Witch Goblin Gang
Archers Lava Hound Witch Baby Dragon
Witch Lumberjack Knight Goblin Gang

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Baby Dragon Witch Freeze Archers Goblin Gang Knight
Knight Witch Goblin Gang Archers Baby Dragon
Knight Baby Dragon Archers Lumberjack Goblin Gang Witch
Baby Dragon Goblin Gang Knight Lumberjack Archers Witch
Baby Dragon Archers Goblin Gang Freeze Witch
Knight Baby Dragon Witch Archers
Goblin Gang Knight Baby Dragon Lumberjack Witch Archers
Knight Goblin Gang Lumberjack Baby Dragon Archers Witch
Goblin Gang Archers Baby Dragon Witch
Baby Dragon
Witch Goblin Gang Lumberjack Archers Knight
Baby Dragon Witch Archers
Witch Knight Goblin Gang Archers