My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Baby Dragon Witch Balloon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Recruits Baby Dragon Balloon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Guards Balloon
Giant Snowball
Fire Spirit Royal Recruits Guards Baby Dragon Witch Balloon
Zap
Fire Spirit Guards Witch Balloon
Barbarian Barrel
Fire Spirit Royal Recruits Guards Witch Magic Archer
The Log
Fire Spirit Royal Recruits Guards Witch
Earthquake
Guards Witch
Arrows
Fire Spirit Royal Recruits Guards Witch
Royal Delivery
Fire Spirit Royal Recruits Guards Baby Dragon Witch Balloon Magic Archer
Fireball
Baby Dragon Witch Balloon Magic Archer
Poison
Royal Recruits Guards Witch Balloon Magic Archer
Lightning
Baby Dragon Witch Balloon Magic Archer
Rocket
Witch Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Earthquake Baby Dragon Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Guards Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Earthquake Guards Baby Dragon Magic Archer Witch Balloon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Earthquake Guards Baby Dragon

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Recruits Baby Dragon Balloon
Royal Recruits
Fire Spirit Magic Archer
Earthquake
Balloon
Guards
Baby Dragon
Fire Spirit Witch Balloon
Witch
Baby Dragon
Balloon
Fire Spirit Earthquake Baby Dragon Magic Archer
Magic Archer
Royal Recruits Balloon

Defense Synergies 0 5

Fire Spirit
Royal Recruits
Royal Recruits
Fire Spirit
Earthquake
Guards
Baby Dragon Witch Magic Archer
Baby Dragon
Guards Witch
Witch
Guards Baby Dragon
Balloon
Magic Archer
Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Royal Recruits Baby Dragon Magic Archer
Royal Recruits Witch
Witch Fire Spirit Royal Recruits
Royal Recruits Witch Guards
Royal Recruits Earthquake
Fire Spirit Earthquake Guards Baby Dragon Magic Archer
Fire Spirit Baby Dragon Witch Magic Archer
Earthquake Royal Recruits Baby Dragon Magic Archer
Witch Royal Recruits
Guards Fire Spirit Royal Recruits
Guards Witch Royal Recruits Earthquake Baby Dragon Magic Archer
Baby Dragon Witch Magic Archer
Royal Recruits Fire Spirit Earthquake Guards Witch
Fire Spirit Royal Recruits Earthquake Guards Baby Dragon Witch Magic Archer
Royal Recruits
Royal Recruits
Royal Recruits Witch
Fire Spirit Royal Recruits Guards Baby Dragon Witch Magic Archer
Earthquake Baby Dragon Witch Fire Spirit Royal Recruits Guards Magic Archer
Royal Recruits
Royal Recruits Fire Spirit Earthquake Guards Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Witch
Baby Dragon Magic Archer
Royal Recruits Guards Witch
Royal Recruits Guards
Royal Recruits Guards Witch
Fire Spirit Baby Dragon Witch Magic Archer
Royal Recruits Guards Witch
Royal Recruits
Royal Recruits Baby Dragon Witch Magic Archer
Royal Recruits Witch Guards
Royal Recruits Guards Witch
Royal Recruits Guards
Royal Recruits Guards Witch
Royal Recruits Baby Dragon Witch Magic Archer
Royal Recruits Guards Witch Baby Dragon Magic Archer
Royal Recruits Earthquake Baby Dragon Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Royal Recruits Guards Baby Dragon
Baby Dragon Magic Archer
Earthquake Baby Dragon Magic Archer
Earthquake Royal Recruits Guards
Fire Spirit Earthquake Baby Dragon Magic Archer
Fire Spirit Baby Dragon Witch Magic Archer
Fire Spirit Earthquake Baby Dragon Witch Magic Archer
Earthquake Fire Spirit Baby Dragon Magic Archer
Fire Spirit Guards
Royal Recruits Earthquake Magic Archer
Fire Spirit Baby Dragon Magic Archer
Earthquake Fire Spirit Baby Dragon Magic Archer
Earthquake Baby Dragon Magic Archer
Earthquake Baby Dragon Magic Archer
Earthquake Baby Dragon Witch Magic Archer
Earthquake Magic Archer Royal Recruits Baby Dragon
Earthquake
Fire Spirit Earthquake Baby Dragon Magic Archer
Fire Spirit Earthquake Baby Dragon Witch Magic Archer
Earthquake Baby Dragon Magic Archer
Earthquake Royal Recruits Baby Dragon
Earthquake Fire Spirit Baby Dragon Witch Magic Archer
Witch
Earthquake Baby Dragon Witch Magic Archer
Baby Dragon Witch Magic Archer
Baby Dragon Magic Archer
Fire Spirit Baby Dragon Witch Magic Archer
Guards Witch
Earthquake Magic Archer
Magic Archer
Earthquake Magic Archer
Earthquake Fire Spirit Royal Recruits Guards Witch Magic Archer
Fire Spirit Baby Dragon Witch Magic Archer
Baby Dragon Magic Archer
Earthquake Baby Dragon Magic Archer
Royal Recruits
Royal Recruits Guards Baby Dragon Witch Magic Archer
Witch Magic Archer
Royal Recruits Baby Dragon Witch Magic Archer

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