My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Elixir Golem Electro Dragon Executioner Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Wall Breakers Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Wall Breakers Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem Wall Breakers Cannon Cart
Giant Snowball
Skeletons Wall Breakers Electro Dragon
Zap
Skeletons Wall Breakers Cannon Cart
Barbarian Barrel
Skeletons Elixir Golem Wall Breakers Executioner Cannon Cart
The Log
Skeletons Elixir Golem Mini P.E.K.K.A Wall Breakers Cannon Cart
Earthquake
Skeletons Elixir Golem
Arrows
Skeletons Wall Breakers
Royal Delivery
Skeletons Elixir Golem Mini P.E.K.K.A Wall Breakers Electro Dragon Executioner Cannon Cart
Fireball
Elixir Golem Wall Breakers Electro Dragon Executioner Cannon Cart
Poison
Elixir Golem Electro Dragon Executioner
Lightning
Mini P.E.K.K.A Electro Dragon Executioner Cannon Cart
Rocket
Electro Dragon Executioner Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Rocket Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Electro Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Rocket Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Elixir Golem Mini P.E.K.K.A Electro Dragon Executioner Cannon Cart Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Wall Breakers Elixir Golem Mini P.E.K.K.A

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Elixir Golem
Mini P.E.K.K.A Electro Dragon Executioner
Mini P.E.K.K.A
Elixir Golem
Rocket
Wall Breakers
Electro Dragon
Elixir Golem Executioner Cannon Cart
Executioner
Elixir Golem Electro Dragon
Cannon Cart
Electro Dragon

Defense Synergies 0 9

Skeletons
Mini P.E.K.K.A Electro Dragon Executioner Cannon Cart
Elixir Golem
Mini P.E.K.K.A
Skeletons Electro Dragon Executioner Cannon Cart
Rocket
Wall Breakers
Electro Dragon
Skeletons Mini P.E.K.K.A Cannon Cart
Executioner
Skeletons Mini P.E.K.K.A Cannon Cart
Cannon Cart
Skeletons Mini P.E.K.K.A Electro Dragon Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Electro Dragon Executioner
Mini P.E.K.K.A Skeletons Electro Dragon Executioner Cannon Cart
Mini P.E.K.K.A Rocket Skeletons Electro Dragon Executioner Cannon Cart
Mini P.E.K.K.A Skeletons Electro Dragon Cannon Cart
Mini P.E.K.K.A Rocket
Skeletons Electro Dragon Executioner Cannon Cart
Rocket Electro Dragon Executioner
Rocket Electro Dragon Cannon Cart
Mini P.E.K.K.A Skeletons
Skeletons Mini P.E.K.K.A Cannon Cart
Executioner Skeletons Electro Dragon Cannon Cart
Executioner Electro Dragon
Mini P.E.K.K.A Skeletons Rocket Electro Dragon Cannon Cart
Rocket Executioner Mini P.E.K.K.A Electro Dragon Cannon Cart
Mini P.E.K.K.A Cannon Cart
Rocket Mini P.E.K.K.A
Skeletons Mini P.E.K.K.A Electro Dragon Executioner Cannon Cart
Electro Dragon Executioner Cannon Cart
Executioner Electro Dragon Cannon Cart
Mini P.E.K.K.A Cannon Cart
Mini P.E.K.K.A Electro Dragon Executioner Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Cannon Cart
Mini P.E.K.K.A Rocket Electro Dragon Executioner Cannon Cart
Skeletons Mini P.E.K.K.A Rocket Electro Dragon Cannon Cart
Mini P.E.K.K.A Rocket Cannon Cart
Skeletons Mini P.E.K.K.A Executioner Cannon Cart
Rocket Executioner Skeletons Electro Dragon
Mini P.E.K.K.A Rocket Skeletons Cannon Cart
Mini P.E.K.K.A Cannon Cart
Rocket Electro Dragon Skeletons Mini P.E.K.K.A Cannon Cart
Skeletons
Mini P.E.K.K.A Electro Dragon Cannon Cart
Rocket
Mini P.E.K.K.A Rocket Cannon Cart Skeletons Executioner
Electro Dragon Executioner Cannon Cart
Electro Dragon Skeletons Mini P.E.K.K.A Rocket Executioner Cannon Cart
Executioner Mini P.E.K.K.A Electro Dragon Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Electro Dragon
Electro Dragon Executioner
Rocket Electro Dragon Cannon Cart
Cannon Cart Rocket
Rocket Executioner
Executioner Rocket Electro Dragon
Executioner
Electro Dragon Executioner
Electro Dragon
Rocket Mini P.E.K.K.A Electro Dragon
Rocket Electro Dragon Cannon Cart
Rocket Electro Dragon Executioner
Rocket Executioner Cannon Cart
Rocket Electro Dragon Cannon Cart
Cannon Cart
Rocket Electro Dragon Executioner Cannon Cart
Rocket Electro Dragon Executioner Cannon Cart
Rocket
Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Electro Dragon Executioner
Rocket Electro Dragon
Rocket
Rocket
Rocket
Rocket Electro Dragon Cannon Cart
Electro Dragon Executioner
Electro Dragon Executioner
Electro Dragon
Rocket
Electro Dragon Executioner
Rocket Electro Dragon
Mini P.E.K.K.A
Rocket Electro Dragon
Rocket Electro Dragon
Rocket
Rocket Electro Dragon Cannon Cart
Rocket Electro Dragon Executioner
Mini P.E.K.K.A Rocket Electro Dragon Executioner Cannon Cart
Electro Dragon Executioner
Rocket
Electro Dragon Executioner Cannon Cart
Electro Dragon Rocket
Rocket Electro Dragon Executioner
Electro Dragon Rocket Executioner Cannon Cart

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