My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Witch Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Night Witch
Giant Snowball
Witch Night Witch
Zap
Witch Night Witch
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Witch Night Witch
The Log
Elite Barbarians Witch
Earthquake
Witch
Arrows
Witch Night Witch
Royal Delivery
Elite Barbarians Valkyrie Wizard Witch Night Witch
Fireball
Elite Barbarians Wizard Witch Night Witch
Poison
Wizard Witch Night Witch
Lightning
Elite Barbarians Valkyrie Wizard Witch Night Witch
Rocket
Elite Barbarians Valkyrie Wizard Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Valkyrie Night Witch Giant Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Valkyrie Night Witch

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Giant Valkyrie Witch Night Witch
Arrows
Zap Elite Barbarians Giant Night Witch
Elite Barbarians
Zap Arrows Valkyrie Wizard
Valkyrie
Elite Barbarians Zap Giant Wizard Witch
Giant
Zap Arrows Night Witch Valkyrie Wizard Witch
Wizard
Elite Barbarians Valkyrie Giant
Witch
Zap Valkyrie Giant
Night Witch
Giant Zap Arrows

Defense Synergies 1 10

Zap
Arrows Elite Barbarians Valkyrie Witch Night Witch
Arrows
Zap Valkyrie
Elite Barbarians
Valkyrie Zap Wizard
Valkyrie
Elite Barbarians Zap Arrows Wizard Witch Night Witch
Giant
Wizard
Elite Barbarians Valkyrie
Witch
Zap Valkyrie
Night Witch
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
Elite Barbarians Zap Valkyrie Witch Night Witch
Witch Elite Barbarians Valkyrie Night Witch
Elite Barbarians Witch Night Witch Valkyrie
Arrows Elite Barbarians Valkyrie
Arrows Zap Valkyrie Night Witch
Zap Arrows Wizard Witch Night Witch
Zap Arrows Valkyrie
Witch Elite Barbarians Night Witch
Elite Barbarians Valkyrie Night Witch
Valkyrie Witch Zap Arrows Wizard Night Witch
Arrows Zap Wizard Witch Night Witch
Night Witch Zap Elite Barbarians Valkyrie Wizard Witch
Valkyrie Wizard Zap Arrows Witch Night Witch
Elite Barbarians
Zap Elite Barbarians
Wizard Arrows Elite Barbarians Valkyrie Witch Night Witch
Arrows Zap Elite Barbarians Valkyrie Wizard Witch Night Witch
Zap Arrows Valkyrie Wizard Witch
Elite Barbarians
Valkyrie Wizard Arrows Elite Barbarians Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Witch
Zap Arrows Elite Barbarians Valkyrie Wizard
Zap Elite Barbarians Valkyrie Witch
Valkyrie Zap Elite Barbarians Night Witch
Elite Barbarians Valkyrie Witch Night Witch
Arrows Wizard Zap Witch
Elite Barbarians Valkyrie Witch Night Witch
Elite Barbarians Valkyrie
Zap Elite Barbarians Valkyrie Witch
Witch
Elite Barbarians Valkyrie Witch
Zap Arrows Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Wizard Witch Night Witch
Wizard Valkyrie Witch
Elite Barbarians Witch Zap Valkyrie Night Witch
Arrows Valkyrie Zap Elite Barbarians Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap
Arrows
Arrows Valkyrie
Wizard Zap Arrows Valkyrie
Arrows Wizard Zap Witch
Arrows Wizard Witch
Arrows Zap Wizard
Arrows Zap Wizard
Elite Barbarians Night Witch
Zap Arrows Valkyrie Wizard
Zap Arrows Wizard
Elite Barbarians
Arrows
Zap Arrows Elite Barbarians
Zap Arrows Wizard Witch
Arrows Wizard
Arrows
Night Witch
Zap Arrows Wizard
Zap Arrows Valkyrie Wizard Witch
Night Witch
Arrows Wizard
Zap Arrows
Zap Arrows Valkyrie Wizard Witch
Witch
Arrows Zap Wizard Witch
Zap Arrows Wizard Witch
Zap Arrows
Elite Barbarians Zap Arrows Wizard Witch Night Witch
Zap Wizard Witch
Elite Barbarians Night Witch
Zap Arrows Wizard Night Witch
Zap Arrows
Arrows Wizard
Zap Witch Night Witch
Zap Arrows Wizard Witch
Arrows
Valkyrie Wizard
Arrows Zap Wizard
Zap Arrows
Elite Barbarians
Zap Elite Barbarians Witch
Zap Witch
Zap Witch

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