My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Witch Prince Giant Skeleton Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Prince Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Giant Skeleton
Giant Snowball
Baby Dragon Witch
Zap
Witch Prince
Barbarian Barrel
Valkyrie Wizard Witch Giant Skeleton Royal Ghost
The Log
Witch Prince Giant Skeleton
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Baby Dragon Witch Prince Giant Skeleton Royal Ghost
Fireball
Wizard Baby Dragon Witch
Poison
Wizard Witch
Lightning
Valkyrie Wizard Baby Dragon Witch Prince
Rocket
Valkyrie Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Baby Dragon Prince Giant Skeleton Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Royal Ghost Valkyrie Baby Dragon Wizard Witch Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Royal Ghost Valkyrie Baby Dragon

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Prince Wizard Baby Dragon Witch Giant Skeleton Royal Ghost
Wizard
Valkyrie Rage Prince Giant Skeleton Royal Ghost
Rage
Witch Wizard Prince Giant Skeleton
Baby Dragon
Valkyrie Witch Prince Giant Skeleton
Witch
Rage Valkyrie Baby Dragon Prince Giant Skeleton Royal Ghost
Prince
Valkyrie Wizard Rage Baby Dragon Witch Royal Ghost
Giant Skeleton
Valkyrie Wizard Rage Baby Dragon Witch
Royal Ghost
Valkyrie Wizard Witch Prince

Defense Synergies 0 13

Valkyrie
Wizard Baby Dragon Witch Prince
Wizard
Valkyrie Prince Giant Skeleton Royal Ghost
Rage
Baby Dragon
Valkyrie Witch Prince Giant Skeleton
Witch
Valkyrie Baby Dragon Prince Giant Skeleton Royal Ghost
Prince
Valkyrie Wizard Baby Dragon Witch
Giant Skeleton
Wizard Baby Dragon Witch
Royal Ghost
Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon
Valkyrie Witch Prince
Witch Prince Valkyrie Giant Skeleton
Witch Prince Valkyrie
Valkyrie Prince Giant Skeleton
Valkyrie Baby Dragon Royal Ghost
Wizard Baby Dragon Witch
Valkyrie Baby Dragon Giant Skeleton
Witch Prince
Valkyrie Prince Giant Skeleton Royal Ghost
Valkyrie Witch Wizard Baby Dragon Giant Skeleton Royal Ghost
Wizard Baby Dragon Witch
Prince Valkyrie Wizard Witch Giant Skeleton
Valkyrie Wizard Baby Dragon Witch Prince Royal Ghost
Prince
Prince
Wizard Valkyrie Witch Prince
Valkyrie Wizard Baby Dragon Witch Prince Royal Ghost
Valkyrie Wizard Baby Dragon Witch Giant Skeleton Royal Ghost
Prince
Valkyrie Wizard Royal Ghost Baby Dragon Witch Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Prince Giant Skeleton Royal Ghost
Valkyrie Wizard Baby Dragon Prince Royal Ghost
Giant Skeleton Valkyrie Witch Prince
Valkyrie Prince Giant Skeleton
Giant Skeleton Valkyrie Witch Prince
Wizard Baby Dragon Witch
Prince Valkyrie Witch Giant Skeleton
Giant Skeleton Valkyrie Prince
Giant Skeleton Valkyrie Baby Dragon Witch Prince
Witch
Valkyrie Witch Prince Giant Skeleton
Valkyrie Prince Giant Skeleton
Prince Giant Skeleton Valkyrie Wizard Witch
Wizard Valkyrie Baby Dragon Witch
Witch Valkyrie Baby Dragon Prince Giant Skeleton
Valkyrie Wizard Baby Dragon Witch Giant Skeleton Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Giant Skeleton Royal Ghost
Baby Dragon Royal Ghost
Baby Dragon Giant Skeleton
Valkyrie Prince Giant Skeleton
Wizard Valkyrie Baby Dragon
Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon
Wizard
Prince
Valkyrie Wizard Prince
Wizard Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon Prince
Wizard Baby Dragon Witch
Wizard Baby Dragon
Wizard Baby Dragon Prince
Valkyrie Wizard Baby Dragon Witch
Baby Dragon Prince Giant Skeleton
Wizard
Prince
Baby Dragon
Valkyrie Wizard Baby Dragon Witch
Witch
Wizard Baby Dragon Witch Royal Ghost
Wizard Baby Dragon Witch Prince
Baby Dragon
Wizard Baby Dragon Witch
Wizard Witch
Wizard
Prince Giant Skeleton
Wizard
Witch Prince
Wizard Baby Dragon Witch
Valkyrie Wizard Baby Dragon Prince
Wizard Baby Dragon
Giant Skeleton
Prince
Baby Dragon Witch Giant Skeleton
Witch
Baby Dragon Witch Prince Giant Skeleton Royal Ghost

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