My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Skeleton Army
Zap
Skeleton Army Prince
Barbarian Barrel
Valkyrie Wizard Skeleton Army
The Log
Skeleton Army Prince
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Wizard Skeleton Army Prince
Fireball
Wizard Skeleton Army
Poison
Wizard Skeleton Army
Lightning
Valkyrie Wizard Prince
Rocket
Valkyrie Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Wizard Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Tornado Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Skeleton Army Tornado Fireball Valkyrie Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Skeleton Army Tornado

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Prince
Fireball
Arrows Tornado The Log
Valkyrie
Prince Wizard Tornado
Wizard
Tornado Valkyrie Prince
Skeleton Army
Tornado
Fireball Wizard Valkyrie The Log
Prince
Valkyrie Arrows Wizard The Log
The Log
Fireball Tornado Prince

Defense Synergies 4 16

Arrows
Fireball Valkyrie Tornado Prince
Fireball
Tornado The Log Arrows Valkyrie
Valkyrie
Arrows Fireball Wizard Tornado Prince The Log
Wizard
Tornado Valkyrie Skeleton Army Prince The Log
Skeleton Army
Wizard Prince The Log
Tornado
Fireball Wizard Arrows Valkyrie Prince The Log
Prince
The Log Arrows Valkyrie Wizard Skeleton Army Tornado
The Log
Fireball Prince Valkyrie Wizard Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard The Log
Skeleton Army Valkyrie Prince The Log
Skeleton Army Tornado Prince Valkyrie
Skeleton Army Prince Valkyrie
Arrows Fireball Valkyrie Skeleton Army Tornado Prince The Log
Arrows Fireball Skeleton Army Tornado The Log Valkyrie
Tornado Arrows Fireball Wizard
Arrows Fireball Valkyrie The Log
Skeleton Army Tornado Prince
Skeleton Army Tornado Valkyrie Prince
Valkyrie Skeleton Army Arrows Fireball Wizard Tornado The Log
Arrows Fireball Wizard Tornado
Skeleton Army Prince Fireball Valkyrie Wizard The Log
Fireball Valkyrie Wizard Skeleton Army Arrows Tornado Prince The Log
Skeleton Army Prince
Skeleton Army Tornado Fireball Prince The Log
Wizard Arrows Fireball Valkyrie Skeleton Army Tornado Prince
Arrows Fireball Valkyrie Wizard Skeleton Army Tornado Prince The Log
Arrows Valkyrie Wizard Tornado The Log Fireball
Tornado Prince
Valkyrie Wizard Skeleton Army Arrows Fireball Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Prince
Fireball Arrows Valkyrie Wizard Prince The Log
Skeleton Army Valkyrie Prince The Log
Valkyrie Skeleton Army Prince Fireball Tornado The Log
Valkyrie Skeleton Army Prince
Arrows Fireball Wizard Tornado
Skeleton Army Prince Fireball Valkyrie
Valkyrie Skeleton Army Prince
Fireball Valkyrie Skeleton Army Tornado Prince The Log
Skeleton Army
Valkyrie Prince
Skeleton Army Arrows Fireball Valkyrie Tornado Prince The Log
Skeleton Army Prince Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Skeleton Army
Skeleton Army Fireball Valkyrie Tornado Prince The Log
Arrows Valkyrie Fireball Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie The Log
Arrows Fireball Tornado The Log
Arrows Fireball The Log
Arrows Fireball Valkyrie Prince The Log
Fireball Wizard Arrows Valkyrie The Log
Arrows Fireball Wizard Tornado
Arrows Wizard Tornado The Log
Arrows Fireball The Log Wizard Tornado
Arrows Fireball The Log Wizard Tornado
Fireball Tornado Prince
Arrows Fireball Valkyrie Wizard Tornado Prince The Log
Fireball Arrows Wizard Tornado
Fireball The Log
Arrows Fireball
Arrows Fireball Prince The Log
Arrows Fireball Wizard The Log
Arrows Fireball Wizard The Log
Arrows Fireball Tornado
Arrows Fireball Wizard Prince The Log
Arrows Fireball Valkyrie Wizard Tornado The Log
Fireball Prince The Log
Arrows Fireball Wizard Tornado
Tornado Prince The Log
Arrows Fireball The Log
Arrows Tornado The Log Fireball Valkyrie Wizard
Arrows Fireball The Log Wizard Tornado
Fireball Arrows Wizard Tornado Prince The Log
Fireball Arrows Tornado The Log
Arrows Fireball Wizard Tornado
Fireball Wizard
Fireball
Arrows Fireball Wizard The Log
Arrows Fireball
Prince
Arrows Fireball Wizard The Log
Fireball Skeleton Army Prince
Fireball Arrows Wizard Tornado
Arrows The Log Fireball
Fireball Valkyrie Wizard Prince
Arrows The Log Fireball Wizard
Arrows Fireball Tornado
Prince
Fireball Tornado The Log
Fireball Tornado
Fireball Tornado Prince The Log

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