My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Prince Executioner Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Prince Giant Skeleton Inferno Dragon
Giant Snowball
Minion Horde Inferno Dragon
Zap
Minion Horde Prince Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Executioner Giant Skeleton
The Log
Prince Giant Skeleton
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Wizard Prince Executioner Giant Skeleton Inferno Dragon
Fireball
Minion Horde Wizard Executioner Inferno Dragon
Poison
Minion Horde Wizard Executioner
Lightning
Valkyrie Wizard Prince Executioner Inferno Dragon
Rocket
Minion Horde Valkyrie Wizard Prince Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Prince Executioner Giant Skeleton Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Valkyrie Inferno Dragon Minion Horde Wizard Prince Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Tornado Valkyrie Inferno Dragon Minion Horde

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Prince Giant Skeleton
Valkyrie
Prince Wizard Tornado Executioner Giant Skeleton
Wizard
Tornado Valkyrie Prince Giant Skeleton
Tornado
Wizard Executioner Valkyrie Giant Skeleton
Prince
Valkyrie Minion Horde Wizard
Executioner
Tornado Valkyrie
Giant Skeleton
Minion Horde Valkyrie Wizard Tornado
Inferno Dragon

Defense Synergies 2 12

Minion Horde
Tornado
Valkyrie
Wizard Tornado Prince Executioner
Wizard
Tornado Valkyrie Prince Giant Skeleton
Tornado
Wizard Executioner Minion Horde Valkyrie Prince Giant Skeleton Inferno Dragon
Prince
Valkyrie Wizard Tornado Executioner
Executioner
Tornado Valkyrie Prince Giant Skeleton
Giant Skeleton
Wizard Tornado Executioner
Inferno Dragon
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard Executioner
Minion Horde Inferno Dragon Valkyrie Prince Executioner
Minion Horde Tornado Prince Valkyrie Executioner Giant Skeleton Inferno Dragon
Minion Horde Prince Inferno Dragon Valkyrie
Valkyrie Tornado Prince Giant Skeleton
Tornado Valkyrie Executioner
Minion Horde Tornado Inferno Dragon Wizard Executioner
Valkyrie Giant Skeleton
Minion Horde Inferno Dragon Tornado Prince
Tornado Minion Horde Valkyrie Prince Giant Skeleton
Minion Horde Valkyrie Executioner Wizard Tornado Giant Skeleton
Minion Horde Executioner Inferno Dragon Wizard Tornado
Minion Horde Prince Valkyrie Wizard Giant Skeleton
Valkyrie Wizard Executioner Minion Horde Tornado Prince
Inferno Dragon Minion Horde Prince
Minion Horde Tornado Prince Inferno Dragon
Minion Horde Wizard Valkyrie Tornado Prince Executioner
Minion Horde Valkyrie Wizard Tornado Prince Executioner
Valkyrie Wizard Tornado Executioner Giant Skeleton Inferno Dragon
Tornado Prince Inferno Dragon
Valkyrie Wizard Minion Horde Prince Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Prince Giant Skeleton
Valkyrie Wizard Prince Executioner Inferno Dragon
Giant Skeleton Minion Horde Valkyrie Prince
Valkyrie Prince Giant Skeleton Minion Horde Tornado
Giant Skeleton Minion Horde Valkyrie Prince Executioner Inferno Dragon
Wizard Executioner Minion Horde Tornado
Prince Minion Horde Valkyrie Giant Skeleton
Giant Skeleton Minion Horde Valkyrie Prince Inferno Dragon
Minion Horde Giant Skeleton Valkyrie Tornado Prince Inferno Dragon
Minion Horde Inferno Dragon
Inferno Dragon Minion Horde Valkyrie Prince Giant Skeleton
Valkyrie Tornado Prince Giant Skeleton
Prince Giant Skeleton Minion Horde Valkyrie Wizard Executioner
Wizard Minion Horde Valkyrie Executioner
Minion Horde Valkyrie Tornado Prince Executioner Giant Skeleton Inferno Dragon
Valkyrie Executioner Minion Horde Wizard Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Giant Skeleton
Tornado Executioner
Minion Horde Giant Skeleton
Valkyrie Prince Giant Skeleton
Wizard Executioner Minion Horde Valkyrie
Wizard Executioner Minion Horde Tornado
Minion Horde Wizard Tornado Executioner
Wizard Tornado Executioner
Wizard Tornado
Minion Horde Tornado Prince
Minion Horde Valkyrie Wizard Tornado Prince
Wizard Tornado Executioner
Executioner
Minion Horde
Prince
Minion Horde Wizard Executioner
Minion Horde Wizard Executioner
Tornado
Minion Horde
Wizard Prince Executioner
Valkyrie Wizard Tornado
Minion Horde Prince Giant Skeleton
Wizard Tornado
Tornado Prince
Minion Horde
Tornado Valkyrie Wizard Executioner
Minion Horde Inferno Dragon
Wizard Tornado Executioner
Wizard Tornado Prince
Tornado
Minion Horde Wizard Tornado Executioner
Minion Horde Wizard
Minion Horde
Minion Horde Wizard
Minion Horde
Minion Horde Prince Giant Skeleton
Wizard
Minion Horde Prince
Wizard Tornado Executioner
Minion Horde Valkyrie Wizard Prince Executioner
Wizard Executioner
Tornado Giant Skeleton
Minion Horde Prince Executioner
Minion Horde Tornado Giant Skeleton
Tornado Executioner
Tornado Prince Executioner Giant Skeleton

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