My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Ice Spirit Valkyrie Wizard
The Log
Ice Spirit
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Valkyrie Wizard
Fireball
Wizard
Poison
Wizard
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Valkyrie Wizard Tornado Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Tornado Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Tornado Fireball Valkyrie Poison Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Tornado

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Valkyrie
Zap
Ice Spirit Fireball Tornado Valkyrie Poison The Log
Fireball
Zap Tornado The Log
Valkyrie
Ice Spirit Zap Wizard Tornado
Wizard
Tornado Valkyrie
Tornado
Zap Fireball Wizard Valkyrie Poison The Log
Poison
Zap Tornado The Log
The Log
Zap Fireball Tornado Poison

Defense Synergies 5 18

Ice Spirit
Zap Fireball Valkyrie Wizard Tornado Poison The Log
Zap
Ice Spirit Fireball Valkyrie Tornado Poison The Log
Fireball
Zap Tornado The Log Ice Spirit Valkyrie
Valkyrie
Ice Spirit Zap Fireball Wizard Tornado The Log
Wizard
Tornado Ice Spirit Valkyrie The Log
Tornado
Fireball Wizard Ice Spirit Zap Valkyrie Poison The Log
Poison
Ice Spirit Zap Tornado The Log
The Log
Fireball Ice Spirit Zap Valkyrie Wizard Tornado Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Wizard The Log
Ice Spirit Zap Valkyrie The Log
Tornado Valkyrie
Valkyrie
Fireball Valkyrie Tornado Poison The Log
Fireball Tornado The Log Zap Valkyrie
Tornado Ice Spirit Zap Fireball Wizard Poison
Zap Fireball Valkyrie Poison The Log
Tornado
Tornado Ice Spirit Valkyrie
Valkyrie Poison Zap Fireball Wizard Tornado The Log
Zap Fireball Wizard Tornado Poison
Ice Spirit Zap Fireball Valkyrie Wizard The Log
Fireball Valkyrie Wizard Ice Spirit Zap Tornado Poison The Log
Tornado Ice Spirit Zap Fireball The Log
Wizard Fireball Valkyrie Tornado Poison
Ice Spirit Fireball Zap Valkyrie Wizard Tornado The Log
Zap Valkyrie Wizard Tornado Poison The Log Ice Spirit Fireball
Tornado
Valkyrie Wizard Fireball Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball
Fireball Poison Zap Valkyrie Wizard The Log
Ice Spirit Zap Valkyrie The Log
Valkyrie Zap Fireball Tornado The Log
Valkyrie
Fireball Wizard Poison Ice Spirit Zap Tornado
Fireball Valkyrie
Valkyrie
Zap Ice Spirit Fireball Valkyrie Tornado Poison The Log
Valkyrie
Zap Fireball Valkyrie Tornado Poison The Log
Fireball Valkyrie Wizard
Wizard Fireball Valkyrie
Ice Spirit Zap Fireball Valkyrie Tornado Poison The Log
Valkyrie Poison Zap Fireball Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Valkyrie The Log
Fireball Poison Zap Tornado The Log
Fireball Poison The Log
Fireball Valkyrie Poison The Log
Fireball Wizard Poison Zap Valkyrie The Log
Fireball Wizard Poison Ice Spirit Zap Tornado
Wizard Tornado Poison The Log
Fireball Poison The Log Ice Spirit Zap Wizard Tornado
Fireball Poison The Log Zap Wizard Tornado
Fireball Tornado Poison
Poison Zap Fireball Valkyrie Wizard Tornado The Log
Fireball Poison Zap Wizard Tornado
Poison Fireball The Log
Fireball Poison
Zap Fireball Poison The Log
Zap Fireball Wizard Poison The Log
Fireball Wizard Poison The Log
Fireball Tornado Poison
Zap Fireball Wizard Poison The Log
Zap Fireball Valkyrie Wizard Tornado Poison The Log
Fireball Poison The Log
Fireball Wizard Tornado Poison
Tornado The Log
Zap Fireball Poison The Log
Zap Tornado Poison The Log Ice Spirit Fireball Valkyrie Wizard
Fireball Poison The Log Zap Wizard Tornado
Fireball Zap Wizard Tornado Poison The Log
Fireball Poison Zap Tornado The Log
Poison Zap Fireball Wizard Tornado
Zap Ice Spirit Fireball Wizard Poison
Fireball
Poison Zap Fireball Wizard The Log
Zap Ice Spirit Fireball Poison
Fireball Wizard Poison The Log
Zap Ice Spirit Fireball
Fireball Poison Zap Wizard Tornado
The Log Fireball
Fireball Poison Valkyrie Wizard
The Log Zap Fireball Wizard Poison
Zap Fireball Tornado Poison
Zap Ice Spirit Fireball Tornado Poison The Log
Zap Fireball Tornado Poison
Poison Zap Fireball Tornado The Log

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