My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Furnace Barbarian Hut Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Fire Spirit Furnace
Zap
Fire Spirit Furnace Dark Prince
Barbarian Barrel
Fire Spirit Tesla Valkyrie Furnace Barbarian Hut Dark Prince
The Log
Fire Spirit Furnace Barbarian Hut Dark Prince
Earthquake
Tesla Furnace Barbarian Hut
Arrows
Fire Spirit Furnace
Royal Delivery
Fire Spirit Valkyrie Dark Prince
Fireball
Tesla Furnace Barbarian Hut
Poison
Furnace Barbarian Hut
Lightning
Tesla Valkyrie Furnace Barbarian Hut Dark Prince
Rocket
Valkyrie Furnace Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Furnace Rocket Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rocket Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Tesla Valkyrie Furnace Dark Prince Rocket Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Fire Spirit Tesla Valkyrie

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Furnace Barbarian Hut Dark Prince
Tesla
Valkyrie
Fire Spirit Furnace Barbarian Hut Dark Prince
Furnace
Fire Spirit Valkyrie Barbarian Hut Mirror Dark Prince
Rocket
Mirror
Barbarian Hut
Fire Spirit Valkyrie Furnace Mirror Dark Prince
Mirror
Furnace Rocket Barbarian Hut
Dark Prince
Fire Spirit Valkyrie Furnace Barbarian Hut

Defense Synergies 2 7

Fire Spirit
Valkyrie
Tesla
Mirror Valkyrie Dark Prince
Valkyrie
Fire Spirit Tesla Furnace Mirror
Furnace
Mirror Valkyrie Barbarian Hut Dark Prince
Rocket
Barbarian Hut
Furnace
Mirror
Tesla Furnace Valkyrie
Dark Prince
Tesla Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Tesla Valkyrie
Barbarian Hut Tesla Valkyrie Furnace Dark Prince
Tesla Furnace Rocket Barbarian Hut Fire Spirit Valkyrie Dark Prince
Tesla Barbarian Hut Valkyrie Furnace Dark Prince
Valkyrie Rocket Dark Prince
Fire Spirit Tesla Valkyrie Furnace Dark Prince
Tesla Furnace Rocket Fire Spirit Barbarian Hut
Rocket Barbarian Hut Tesla Valkyrie
Tesla Barbarian Hut Furnace
Fire Spirit Tesla Valkyrie Dark Prince
Valkyrie Tesla Furnace Dark Prince
Tesla Furnace Barbarian Hut
Tesla Furnace Barbarian Hut Fire Spirit Valkyrie Rocket Dark Prince
Fire Spirit Valkyrie Rocket Barbarian Hut Tesla Furnace Dark Prince
Barbarian Hut Tesla Furnace
Rocket Barbarian Hut Tesla Furnace
Tesla Barbarian Hut Valkyrie Furnace Dark Prince
Fire Spirit Tesla Valkyrie Furnace Barbarian Hut Dark Prince
Valkyrie Furnace Fire Spirit Tesla Barbarian Hut Dark Prince
Barbarian Hut Tesla
Valkyrie Dark Prince Fire Spirit Tesla Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut Tesla Furnace Dark Prince
Tesla Valkyrie Rocket
Valkyrie Furnace Rocket Barbarian Hut Dark Prince
Valkyrie Rocket Dark Prince Tesla Barbarian Hut
Barbarian Hut Tesla Valkyrie Dark Prince
Fire Spirit Furnace Rocket Tesla
Rocket Dark Prince Tesla Valkyrie Furnace Barbarian Hut
Tesla Valkyrie Barbarian Hut Dark Prince
Rocket Valkyrie Barbarian Hut Dark Prince
Tesla Barbarian Hut
Tesla Valkyrie Dark Prince
Rocket Valkyrie Dark Prince
Rocket Dark Prince Tesla Valkyrie Barbarian Hut
Tesla Valkyrie Furnace Barbarian Hut
Tesla Valkyrie Furnace Rocket Barbarian Hut Dark Prince
Valkyrie Tesla Barbarian Hut Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Barbarian Hut
Rocket Barbarian Hut
Valkyrie Rocket Barbarian Hut Dark Prince
Rocket Fire Spirit Valkyrie Furnace Dark Prince
Fire Spirit Furnace Rocket
Fire Spirit Furnace
Fire Spirit Barbarian Hut
Rocket Fire Spirit
Rocket Valkyrie Dark Prince
Fire Spirit Rocket
Rocket Fire Spirit Barbarian Hut
Rocket
Furnace Barbarian Hut
Rocket Furnace Barbarian Hut
Furnace Rocket Barbarian Hut
Rocket
Rocket
Rocket Fire Spirit Dark Prince
Rocket Fire Spirit Valkyrie
Rocket
Rocket
Rocket
Rocket Barbarian Hut
Fire Spirit Valkyrie Furnace Dark Prince
Rocket
Fire Spirit Furnace
Rocket
Rocket
Rocket
Rocket
Fire Spirit Rocket Barbarian Hut Dark Prince
Rocket Fire Spirit
Valkyrie Rocket Dark Prince
Rocket
Dark Prince
Rocket
Rocket
Rocket Dark Prince

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