My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Baby Dragon
Zap
Skeleton Army
Barbarian Barrel
Tesla Elite Barbarians Valkyrie Wizard Skeleton Army
The Log
Elite Barbarians Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Valkyrie Wizard Skeleton Army Baby Dragon
Fireball
Tesla Elite Barbarians Wizard Skeleton Army Baby Dragon
Poison
Wizard Skeleton Army
Lightning
Tesla Elite Barbarians Valkyrie Wizard Baby Dragon
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Tesla Fireball Valkyrie Baby Dragon Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Tesla Fireball

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Elite Barbarians
Valkyrie Fireball Wizard The Log
Fireball
Elite Barbarians Baby Dragon The Log
Valkyrie
Elite Barbarians Wizard Baby Dragon
Wizard
Elite Barbarians Valkyrie
Skeleton Army
Baby Dragon
Fireball Valkyrie
The Log
Elite Barbarians Fireball

Defense Synergies 3 15

Tesla
The Log Fireball Valkyrie Wizard Skeleton Army Baby Dragon
Elite Barbarians
Valkyrie Wizard The Log
Fireball
The Log Tesla Valkyrie
Valkyrie
Elite Barbarians Tesla Fireball Wizard Baby Dragon The Log
Wizard
Tesla Elite Barbarians Valkyrie Skeleton Army The Log
Skeleton Army
Tesla Wizard The Log
Baby Dragon
Tesla Valkyrie The Log
The Log
Tesla Fireball Elite Barbarians Valkyrie Wizard Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie Wizard Baby Dragon The Log
Elite Barbarians Skeleton Army Tesla Valkyrie The Log
Tesla Skeleton Army Elite Barbarians Valkyrie
Tesla Elite Barbarians Skeleton Army Valkyrie
Elite Barbarians Fireball Valkyrie Skeleton Army The Log
Fireball Skeleton Army The Log Tesla Valkyrie Baby Dragon
Tesla Fireball Wizard Baby Dragon
Tesla Fireball Valkyrie Baby Dragon The Log
Tesla Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Tesla Valkyrie
Valkyrie Skeleton Army Tesla Fireball Wizard Baby Dragon The Log
Tesla Fireball Wizard Baby Dragon
Tesla Skeleton Army Elite Barbarians Fireball Valkyrie Wizard The Log
Fireball Valkyrie Wizard Skeleton Army Tesla Baby Dragon The Log
Elite Barbarians Skeleton Army Tesla
Skeleton Army Tesla Elite Barbarians Fireball The Log
Tesla Wizard Elite Barbarians Fireball Valkyrie Skeleton Army
Tesla Fireball Elite Barbarians Valkyrie Wizard Skeleton Army Baby Dragon The Log
Valkyrie Wizard Baby Dragon The Log Tesla Fireball
Tesla Elite Barbarians
Valkyrie Wizard Skeleton Army Tesla Elite Barbarians Fireball Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tesla Elite Barbarians Fireball
Fireball Tesla Elite Barbarians Valkyrie Wizard Baby Dragon The Log
Skeleton Army Elite Barbarians Valkyrie The Log
Valkyrie Skeleton Army Tesla Elite Barbarians Fireball The Log
Tesla Elite Barbarians Valkyrie Skeleton Army
Fireball Wizard Tesla Baby Dragon
Skeleton Army Tesla Elite Barbarians Fireball Valkyrie
Tesla Elite Barbarians Valkyrie Skeleton Army
Elite Barbarians Fireball Valkyrie Skeleton Army Baby Dragon The Log
Tesla Skeleton Army
Tesla Elite Barbarians Valkyrie
Skeleton Army Elite Barbarians Fireball Valkyrie The Log
Elite Barbarians Skeleton Army Tesla Fireball Valkyrie Wizard
Wizard Tesla Fireball Valkyrie Skeleton Army Baby Dragon
Tesla Elite Barbarians Skeleton Army Fireball Valkyrie Baby Dragon The Log
Valkyrie Tesla Elite Barbarians Fireball Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Valkyrie The Log
Fireball Wizard Valkyrie Baby Dragon The Log
Fireball Wizard Baby Dragon
Wizard Baby Dragon The Log
Fireball The Log Wizard Baby Dragon
Fireball The Log Wizard
Elite Barbarians Fireball
Fireball Valkyrie Wizard The Log
Fireball Wizard Baby Dragon
Elite Barbarians Fireball Baby Dragon The Log
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon The Log
Fireball Wizard Baby Dragon The Log
Fireball Wizard Baby Dragon The Log
Fireball
Fireball Wizard Baby Dragon The Log
Fireball Valkyrie Wizard Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Wizard
The Log
Fireball Baby Dragon The Log
The Log Fireball Valkyrie Wizard Baby Dragon
Fireball The Log Wizard Baby Dragon
Fireball Wizard Baby Dragon The Log
Fireball Baby Dragon The Log
Elite Barbarians Fireball Wizard Baby Dragon
Fireball Wizard
Elite Barbarians Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Skeleton Army
Fireball Wizard Baby Dragon
The Log Fireball
Fireball Valkyrie Wizard Baby Dragon
The Log Fireball Wizard Baby Dragon
Fireball
Elite Barbarians
Elite Barbarians Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log

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