My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Mega Minion Zappies Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Mega Minion Valkyrie Zappies Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Royal Hogs Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Hogs Guards
Giant Snowball
Spear Goblins Mega Minion Zappies Royal Hogs Guards
Zap
Spear Goblins Zappies Royal Hogs Guards Goblin Giant
Barbarian Barrel
Spear Goblins Valkyrie Zappies Royal Hogs Guards
The Log
Spear Goblins Zappies Royal Hogs Guards
Earthquake
Spear Goblins Zappies Royal Hogs Guards
Arrows
Spear Goblins Zappies Royal Hogs Guards
Royal Delivery
Spear Goblins Mega Minion Valkyrie Zappies Royal Hogs Guards
Fireball
Mega Minion Zappies Royal Hogs
Poison
Spear Goblins Mega Minion Zappies Royal Hogs Guards
Lightning
Mega Minion Valkyrie
Rocket
Valkyrie Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mega Minion Valkyrie Guards

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Mega Minion Guards Valkyrie Zappies Royal Hogs Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Mega Minion Guards

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Zappies Royal Hogs Goblin Giant
Arrows
Royal Hogs Mega Minion Goblin Giant
Mega Minion
Goblin Giant Arrows Valkyrie
Valkyrie
Spear Goblins Mega Minion Zappies Royal Hogs
Zappies
Spear Goblins Valkyrie Royal Hogs Goblin Giant
Royal Hogs
Arrows Spear Goblins Valkyrie Zappies Guards
Guards
Royal Hogs
Goblin Giant
Mega Minion Spear Goblins Arrows Zappies

Defense Synergies 0 13

Spear Goblins
Arrows Mega Minion Valkyrie Zappies Guards Goblin Giant
Arrows
Spear Goblins Mega Minion Valkyrie
Mega Minion
Spear Goblins Arrows Valkyrie Zappies Guards
Valkyrie
Spear Goblins Arrows Mega Minion Zappies
Zappies
Spear Goblins Mega Minion Valkyrie Guards
Royal Hogs
Guards
Spear Goblins Mega Minion Zappies
Goblin Giant
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mega Minion Valkyrie Zappies Goblin Giant
Mega Minion Valkyrie Zappies
Mega Minion Valkyrie Zappies
Mega Minion Valkyrie Zappies Guards
Arrows Valkyrie
Arrows Spear Goblins Mega Minion Valkyrie Zappies Guards
Mega Minion Spear Goblins Arrows Zappies
Arrows Valkyrie Goblin Giant
Zappies
Guards Spear Goblins Valkyrie Zappies
Valkyrie Guards Spear Goblins Arrows Mega Minion Zappies Goblin Giant
Arrows Mega Minion Spear Goblins Zappies
Valkyrie Zappies Guards
Valkyrie Arrows Mega Minion Zappies Guards
Zappies
Zappies
Arrows Valkyrie Zappies
Arrows Spear Goblins Mega Minion Valkyrie Zappies Guards
Arrows Valkyrie Spear Goblins Mega Minion Zappies Guards
Zappies
Valkyrie Spear Goblins Arrows Zappies Guards Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Spear Goblins Zappies
Arrows Mega Minion Valkyrie
Zappies Guards Spear Goblins Valkyrie Goblin Giant
Valkyrie Guards Zappies Goblin Giant
Valkyrie Zappies Guards Goblin Giant
Arrows Zappies Goblin Giant
Guards Spear Goblins Mega Minion Valkyrie Zappies Goblin Giant
Valkyrie Zappies Goblin Giant
Spear Goblins Mega Minion Valkyrie Zappies
Mega Minion Zappies Guards Goblin Giant
Mega Minion Valkyrie Zappies Guards
Arrows Valkyrie Guards Goblin Giant
Valkyrie Zappies Guards Goblin Giant
Valkyrie Zappies
Zappies Guards Spear Goblins Mega Minion Valkyrie Goblin Giant
Arrows Valkyrie Mega Minion Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards
Arrows
Arrows Goblin Giant
Arrows Valkyrie Guards
Arrows Valkyrie
Arrows Spear Goblins Mega Minion Goblin Giant
Arrows
Arrows
Arrows
Guards
Arrows Valkyrie
Arrows
Arrows
Arrows
Spear Goblins Arrows
Arrows
Arrows
Arrows Mega Minion
Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Mega Minion
Arrows
Arrows
Arrows
Arrows
Mega Minion Zappies Guards
Mega Minion
Arrows
Arrows Zappies
Arrows
Spear Goblins Zappies Guards
Arrows Mega Minion Zappies
Arrows
Mega Minion Valkyrie
Arrows
Arrows
Mega Minion
Zappies Guards
Zappies
Goblin Giant

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