My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Golem Furnace Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Ice Golem Valkyrie Furnace Prince Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Ice Golem Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Prince Night Witch
Giant Snowball
Goblins Spear Goblins Furnace Night Witch
Zap
Goblins Spear Goblins Furnace Prince Night Witch
Barbarian Barrel
Goblins Spear Goblins Valkyrie Furnace Night Witch
The Log
Goblins Spear Goblins Furnace Prince
Earthquake
Spear Goblins Furnace
Arrows
Goblins Spear Goblins Furnace Night Witch
Royal Delivery
Goblins Spear Goblins Valkyrie Prince Night Witch
Fireball
Furnace Night Witch
Poison
Spear Goblins Furnace Night Witch
Lightning
Ice Golem Valkyrie Furnace Prince Night Witch
Rocket
Valkyrie Furnace Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Valkyrie Furnace Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Ice Golem Valkyrie Rocket Prince Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Ice Golem Valkyrie Furnace Night Witch Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Ice Golem Valkyrie

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Ice Golem Valkyrie
Spear Goblins
Ice Golem Valkyrie Furnace Prince
Ice Golem
Spear Goblins Prince Goblins Furnace
Valkyrie
Spear Goblins Prince Goblins Furnace
Furnace
Spear Goblins Ice Golem Valkyrie Prince
Rocket
Prince
Ice Golem Valkyrie Spear Goblins Furnace
Night Witch

Defense Synergies 2 10

Goblins
Ice Golem Night Witch
Spear Goblins
Ice Golem Valkyrie Prince Night Witch
Ice Golem
Spear Goblins Night Witch Goblins Furnace
Valkyrie
Spear Goblins Furnace Prince Night Witch
Furnace
Ice Golem Valkyrie Prince
Rocket
Prince
Spear Goblins Valkyrie Furnace
Night Witch
Ice Golem Goblins Spear Goblins Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Ice Golem Valkyrie
Goblins Valkyrie Furnace Prince Night Witch
Furnace Rocket Prince Goblins Valkyrie Night Witch
Prince Night Witch Goblins Valkyrie Furnace
Valkyrie Rocket Prince
Goblins Spear Goblins Valkyrie Furnace Night Witch
Furnace Rocket Spear Goblins Night Witch
Rocket Ice Golem Valkyrie
Goblins Furnace Prince Night Witch
Goblins Spear Goblins Ice Golem Valkyrie Prince Night Witch
Goblins Valkyrie Spear Goblins Ice Golem Furnace Night Witch
Spear Goblins Furnace Night Witch
Furnace Prince Night Witch Valkyrie Rocket
Valkyrie Rocket Goblins Furnace Prince Night Witch
Furnace Prince
Rocket Furnace Prince
Goblins Valkyrie Furnace Prince Night Witch
Goblins Spear Goblins Valkyrie Furnace Prince Night Witch
Valkyrie Furnace Spear Goblins Ice Golem
Prince
Valkyrie Goblins Spear Goblins Furnace Prince Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Spear Goblins Ice Golem Furnace Prince
Ice Golem Valkyrie Rocket Prince
Goblins Spear Goblins Ice Golem Valkyrie Furnace Rocket Prince
Valkyrie Rocket Prince Ice Golem Night Witch
Valkyrie Prince Night Witch
Furnace Rocket Ice Golem
Rocket Prince Goblins Spear Goblins Ice Golem Valkyrie Furnace Night Witch
Valkyrie Prince
Rocket Goblins Spear Goblins Ice Golem Valkyrie Prince
Valkyrie Prince
Rocket Valkyrie Prince
Rocket Prince Ice Golem Valkyrie Night Witch
Valkyrie Furnace
Goblins Spear Goblins Ice Golem Valkyrie Furnace Rocket Prince Night Witch
Valkyrie Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Valkyrie Rocket
Rocket
Ice Golem Valkyrie Rocket Prince
Rocket Valkyrie Furnace
Spear Goblins Ice Golem Furnace Rocket
Furnace
Ice Golem
Rocket Goblins Prince Night Witch
Rocket Valkyrie Prince
Rocket
Rocket Ice Golem
Rocket
Ice Golem Furnace Prince
Rocket Spear Goblins Furnace
Furnace Rocket
Rocket
Rocket Night Witch
Rocket Prince
Rocket Valkyrie
Rocket Prince Night Witch
Rocket
Rocket Prince
Rocket
Ice Golem Valkyrie Furnace
Prince
Rocket
Ice Golem Furnace Night Witch
Rocket
Night Witch
Rocket Night Witch
Rocket
Prince
Rocket
Spear Goblins Rocket Prince Night Witch
Rocket
Valkyrie Rocket Prince
Ice Golem
Rocket
Prince
Rocket
Rocket
Rocket Prince

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