My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Balloon Golem Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Sparky
Giant Snowball
Witch Balloon
Zap
Witch Balloon Sparky
Barbarian Barrel
Valkyrie Wizard Witch Sparky
The Log
Witch Sparky
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Witch Balloon Sparky
Fireball
Wizard Witch Balloon Sparky
Poison
Wizard Witch Balloon Sparky
Lightning
Valkyrie Wizard Witch Balloon Sparky
Rocket
Valkyrie Wizard Witch Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Rocket Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Tornado Golem Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Valkyrie Wizard Witch Balloon Rocket Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Tornado Valkyrie Wizard Witch

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Balloon Wizard Tornado Witch Sparky
Wizard
Tornado Valkyrie Balloon Golem Sparky
Rocket
Tornado Golem
Tornado
Wizard Rocket Sparky Valkyrie Witch Balloon Golem
Witch
Valkyrie Tornado Golem
Balloon
Valkyrie Wizard Tornado Golem Sparky
Golem
Wizard Rocket Tornado Witch Balloon Sparky
Sparky
Tornado Valkyrie Wizard Balloon Golem

Defense Synergies 3 6

Valkyrie
Wizard Tornado Witch Sparky
Wizard
Tornado Valkyrie
Rocket
Tornado
Tornado
Wizard Rocket Sparky Valkyrie Witch Sparky
Witch
Valkyrie Tornado
Balloon
Golem
Sparky
Tornado Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Wizard Sparky
Sparky Valkyrie Witch
Rocket Tornado Witch Sparky Valkyrie
Witch Sparky Valkyrie
Valkyrie Rocket Tornado Sparky
Tornado Valkyrie
Rocket Tornado Wizard Witch
Rocket Valkyrie Sparky
Witch Sparky Tornado
Tornado Valkyrie Sparky
Valkyrie Witch Wizard Tornado
Wizard Tornado Witch
Sparky Valkyrie Wizard Rocket Witch
Valkyrie Wizard Rocket Sparky Tornado Witch
Sparky
Rocket Tornado Sparky
Wizard Sparky Valkyrie Tornado Witch
Valkyrie Wizard Tornado Witch
Valkyrie Wizard Tornado Witch
Sparky Tornado
Valkyrie Wizard Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Sparky
Valkyrie Wizard Rocket
Valkyrie Rocket Witch Sparky
Valkyrie Rocket Tornado Sparky
Valkyrie Witch Sparky
Wizard Rocket Tornado Witch
Rocket Sparky Valkyrie Witch
Valkyrie Sparky
Rocket Valkyrie Tornado Witch Sparky
Witch Sparky
Valkyrie Witch Sparky
Rocket Valkyrie Tornado
Rocket Valkyrie Wizard Witch Sparky
Wizard Valkyrie Witch Sparky
Witch Sparky Valkyrie Rocket Tornado
Valkyrie Wizard Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Sparky
Tornado
Rocket Sparky
Valkyrie Rocket Sparky
Wizard Rocket Valkyrie Sparky
Wizard Rocket Tornado Witch
Wizard Tornado Witch Sparky
Wizard Tornado
Wizard Tornado
Rocket Tornado Sparky
Rocket Valkyrie Wizard Tornado Sparky
Wizard Rocket Tornado
Rocket Sparky
Rocket
Sparky
Rocket Wizard Witch Sparky
Wizard Rocket Sparky
Rocket Tornado Sparky
Rocket Sparky
Rocket Wizard Sparky
Rocket Valkyrie Wizard Tornado Witch
Rocket Sparky
Rocket Wizard Tornado
Rocket Tornado Sparky
Rocket
Tornado Valkyrie Wizard Witch Sparky
Witch
Wizard Tornado Witch Sparky
Wizard Tornado Witch Sparky
Rocket Tornado Sparky
Wizard Tornado Witch Sparky
Rocket Wizard Witch
Sparky
Wizard Rocket Sparky
Rocket Sparky
Sparky
Rocket Wizard Sparky
Rocket Witch
Rocket Wizard Tornado Witch
Valkyrie Wizard Rocket Sparky
Wizard
Rocket Tornado Sparky
Sparky
Rocket Tornado Witch Sparky
Rocket Tornado Witch
Rocket Tornado Witch Sparky

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