My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Balloon Miner
Giant Snowball
Clone Witch Balloon Miner
Zap
Clone Witch Balloon
Barbarian Barrel
Valkyrie Clone Witch Magic Archer
The Log
Clone Witch
Earthquake
Clone Witch
Arrows
Clone Witch
Royal Delivery
Valkyrie Clone Witch Balloon Miner Magic Archer
Fireball
Clone Witch Balloon Magic Archer
Poison
Clone Witch Balloon Magic Archer
Lightning
Valkyrie Witch Balloon Magic Archer
Rocket
Valkyrie Witch Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Clone Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Clone Miner Valkyrie Magic Archer Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Clone Miner Valkyrie

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Balloon Witch Magic Archer
Rage
Witch Balloon
Clone
Balloon Witch Magic Archer
Witch
Rage Valkyrie Clone Miner Mega Knight
Balloon
Valkyrie Rage Clone Miner Magic Archer Mega Knight
Miner
Balloon Witch Magic Archer Mega Knight
Magic Archer
Valkyrie Clone Balloon Miner Mega Knight
Mega Knight
Witch Balloon Miner Magic Archer

Defense Synergies 0 5

Valkyrie
Witch Magic Archer
Rage
Clone
Witch
Valkyrie Mega Knight
Balloon
Miner
Mega Knight
Magic Archer
Valkyrie Mega Knight
Mega Knight
Witch Miner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Magic Archer
Valkyrie Witch Mega Knight
Witch Mega Knight Valkyrie
Witch Valkyrie Mega Knight
Valkyrie Mega Knight
Valkyrie Magic Archer Mega Knight
Witch Magic Archer
Valkyrie Magic Archer Mega Knight
Witch
Valkyrie Miner Mega Knight
Valkyrie Witch Magic Archer Mega Knight
Witch Magic Archer
Mega Knight Valkyrie Witch
Valkyrie Mega Knight Witch Magic Archer
Mega Knight
Mega Knight
Mega Knight Valkyrie Witch
Mega Knight Valkyrie Witch Magic Archer
Valkyrie Witch Magic Archer Mega Knight
Valkyrie Mega Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch
Valkyrie Miner Magic Archer Mega Knight
Mega Knight Valkyrie Witch
Valkyrie Mega Knight
Valkyrie Witch Mega Knight
Witch Magic Archer
Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Valkyrie Witch Magic Archer
Witch
Mega Knight Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Valkyrie Witch
Valkyrie Witch Magic Archer Mega Knight
Witch Valkyrie Magic Archer
Valkyrie Mega Knight Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Miner Magic Archer
Miner Magic Archer
Valkyrie
Valkyrie Magic Archer Mega Knight
Witch Magic Archer
Witch Magic Archer
Magic Archer
Miner
Miner Valkyrie Magic Archer
Magic Archer
Miner Magic Archer
Magic Archer
Magic Archer
Witch Magic Archer
Magic Archer Mega Knight
Magic Archer Mega Knight
Valkyrie Witch Miner Magic Archer Mega Knight
Magic Archer Mega Knight
Valkyrie Witch Magic Archer Mega Knight
Witch
Miner Witch Magic Archer
Witch Miner Magic Archer Mega Knight
Miner Magic Archer
Witch Magic Archer
Witch
Miner Magic Archer Mega Knight
Magic Archer
Mega Knight
Magic Archer
Witch Magic Archer
Witch Magic Archer
Miner Valkyrie Magic Archer Mega Knight
Magic Archer
Mega Knight
Witch Magic Archer
Witch Magic Archer
Witch Miner Magic Archer Mega Knight

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