My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner Princess Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Princess Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Princess Lumberjack
Zap
Goblin Gang Princess
Barbarian Barrel
Goblin Gang Valkyrie Executioner Princess Electro Wizard Lumberjack
The Log
Goblin Gang Hog Rider Princess Lumberjack
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Princess
Royal Delivery
Goblin Gang Valkyrie Hog Rider Executioner Princess Electro Wizard Lumberjack
Fireball
Goblin Gang Hog Rider Executioner Princess Electro Wizard Lumberjack
Poison
Goblin Gang Executioner Princess Electro Wizard
Lightning
Valkyrie Executioner Electro Wizard Lumberjack
Rocket
Valkyrie Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Executioner Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Executioner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Princess Valkyrie Hog Rider Electro Wizard Lumberjack Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Princess Valkyrie Hog Rider

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Valkyrie Princess
Valkyrie
Hog Rider Lumberjack Goblin Gang Executioner Electro Wizard
Hog Rider
Goblin Gang Valkyrie Executioner Princess Electro Wizard Lumberjack Mega Knight
Executioner
Valkyrie Hog Rider Mega Knight
Princess
Goblin Gang Hog Rider Mega Knight
Electro Wizard
Valkyrie Hog Rider Lumberjack Mega Knight
Lumberjack
Valkyrie Hog Rider Electro Wizard Mega Knight
Mega Knight
Hog Rider Executioner Princess Electro Wizard Lumberjack

Defense Synergies 0 13

Goblin Gang
Valkyrie Princess Electro Wizard Lumberjack
Valkyrie
Goblin Gang Executioner Princess Electro Wizard Lumberjack
Hog Rider
Executioner
Valkyrie Lumberjack Mega Knight
Princess
Goblin Gang Valkyrie Mega Knight
Electro Wizard
Goblin Gang Valkyrie Lumberjack Mega Knight
Lumberjack
Goblin Gang Valkyrie Executioner Electro Wizard
Mega Knight
Executioner Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner Electro Wizard
Lumberjack Goblin Gang Valkyrie Executioner Electro Wizard Mega Knight
Goblin Gang Lumberjack Mega Knight Valkyrie Executioner Electro Wizard
Lumberjack Goblin Gang Valkyrie Electro Wizard Mega Knight
Valkyrie Princess Lumberjack Mega Knight
Goblin Gang Valkyrie Executioner Electro Wizard Lumberjack Mega Knight
Electro Wizard Goblin Gang Executioner Princess
Valkyrie Electro Wizard Mega Knight
Goblin Gang Princess Lumberjack
Goblin Gang Valkyrie Electro Wizard Lumberjack Mega Knight
Goblin Gang Valkyrie Executioner Electro Wizard Princess Lumberjack Mega Knight
Executioner Goblin Gang Princess Electro Wizard
Lumberjack Mega Knight Goblin Gang Valkyrie Electro Wizard
Valkyrie Executioner Mega Knight Goblin Gang Princess Electro Wizard Lumberjack
Goblin Gang Electro Wizard Lumberjack Mega Knight
Goblin Gang Electro Wizard Lumberjack Mega Knight
Mega Knight Goblin Gang Valkyrie Executioner Electro Wizard Lumberjack
Mega Knight Goblin Gang Valkyrie Executioner Electro Wizard Lumberjack
Valkyrie Executioner Princess Electro Wizard Lumberjack Mega Knight
Electro Wizard Lumberjack
Goblin Gang Valkyrie Mega Knight Executioner Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Mega Knight Electro Wizard
Electro Wizard Goblin Gang Valkyrie Executioner Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Valkyrie Electro Wizard
Goblin Gang Valkyrie Lumberjack Mega Knight Electro Wizard
Goblin Gang Valkyrie Executioner Lumberjack Mega Knight
Executioner Goblin Gang Princess Electro Wizard
Goblin Gang Valkyrie Electro Wizard Lumberjack
Mega Knight Valkyrie Lumberjack
Electro Wizard Mega Knight Valkyrie
Goblin Gang
Mega Knight Valkyrie Lumberjack
Mega Knight Valkyrie Electro Wizard
Mega Knight Goblin Gang Valkyrie Executioner Lumberjack
Valkyrie Executioner Princess Mega Knight
Goblin Gang Electro Wizard Valkyrie Executioner Lumberjack
Valkyrie Executioner Mega Knight Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Executioner Princess Electro Wizard
Valkyrie
Executioner Valkyrie Mega Knight
Executioner Princess
Executioner Princess
Executioner Princess
Goblin Gang Electro Wizard Lumberjack
Valkyrie Princess Electro Wizard
Executioner Princess
Executioner Princess
Princess
Princess
Executioner Princess
Executioner Princess Mega Knight
Executioner Princess Electro Wizard Mega Knight
Valkyrie Princess Mega Knight
Mega Knight
Princess
Valkyrie Executioner Princess Mega Knight
Executioner Princess Electro Wizard
Princess Mega Knight
Executioner Princess Electro Wizard
Electro Wizard
Mega Knight
Princess Electro Wizard
Mega Knight
Princess
Electro Wizard Goblin Gang Princess
Executioner Princess Electro Wizard
Goblin Gang Valkyrie Executioner Princess Electro Wizard Lumberjack Mega Knight
Executioner Princess
Executioner Mega Knight
Goblin Gang Princess Electro Wizard
Executioner Princess Electro Wizard
Executioner Princess Electro Wizard Mega Knight

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