My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Battle Ram Flying Machine Wizard Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Tombstone Battle Ram Flying Machine
Zap
Tombstone Battle Ram Flying Machine
Barbarian Barrel
Tombstone Valkyrie Battle Ram Wizard Ice Wizard
The Log
Tombstone Battle Ram
Earthquake
Tombstone
Arrows
Tombstone Flying Machine
Royal Delivery
Valkyrie Battle Ram Flying Machine Wizard Ice Wizard
Fireball
Tombstone Battle Ram Flying Machine Wizard Ice Wizard
Poison
Tombstone Flying Machine Wizard Ice Wizard
Lightning
Tombstone Valkyrie Battle Ram Wizard Ice Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Battle Ram Tornado Poison Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tombstone Tornado Ice Wizard Valkyrie Battle Ram Flying Machine Poison Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Tombstone Tornado Ice Wizard Valkyrie

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Valkyrie
Battle Ram Flying Machine Wizard Tornado
Battle Ram
Poison Valkyrie Flying Machine Tornado
Flying Machine
Valkyrie Battle Ram
Wizard
Tornado Valkyrie
Tornado
Wizard Valkyrie Battle Ram Poison Ice Wizard
Poison
Battle Ram Tornado
Ice Wizard
Tornado

Defense Synergies 2 12

Tombstone
Flying Machine Wizard Poison Ice Wizard
Valkyrie
Flying Machine Wizard Tornado Ice Wizard
Battle Ram
Flying Machine
Tombstone Valkyrie Ice Wizard
Wizard
Tornado Tombstone Valkyrie Ice Wizard
Tornado
Wizard Ice Wizard Valkyrie Poison
Poison
Tombstone Tornado Ice Wizard
Ice Wizard
Tornado Tombstone Valkyrie Flying Machine Wizard Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Valkyrie Flying Machine Wizard
Tombstone Valkyrie Flying Machine Ice Wizard
Tornado Tombstone Valkyrie Ice Wizard
Tombstone Valkyrie Ice Wizard
Tombstone Valkyrie Tornado Poison
Tornado Valkyrie Flying Machine Ice Wizard
Tornado Tombstone Flying Machine Wizard Poison Ice Wizard
Valkyrie Flying Machine Poison
Tombstone Tornado Ice Wizard
Tornado Valkyrie Ice Wizard
Valkyrie Poison Ice Wizard Tombstone Flying Machine Wizard Tornado
Flying Machine Wizard Tornado Poison Ice Wizard
Tombstone Valkyrie Flying Machine Wizard Ice Wizard
Valkyrie Wizard Tombstone Tornado Poison
Tombstone
Tornado
Wizard Tombstone Valkyrie Tornado Poison
Tombstone Valkyrie Flying Machine Wizard Tornado Ice Wizard
Valkyrie Wizard Tornado Poison Tombstone Flying Machine Ice Wizard
Tornado
Valkyrie Wizard Flying Machine Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tombstone
Poison Valkyrie Flying Machine Wizard
Tombstone Valkyrie
Valkyrie Tornado
Tombstone Valkyrie
Wizard Poison Flying Machine Tornado Ice Wizard
Tombstone Valkyrie Flying Machine Ice Wizard
Valkyrie
Tombstone Valkyrie Flying Machine Tornado Poison
Tombstone
Tombstone Valkyrie Flying Machine
Valkyrie Tornado Poison
Tombstone Valkyrie Wizard
Wizard Valkyrie Flying Machine
Tombstone Valkyrie Flying Machine Tornado Poison
Valkyrie Poison Flying Machine Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Flying Machine
Poison Flying Machine Tornado Ice Wizard
Flying Machine Poison
Valkyrie Flying Machine Poison
Wizard Poison Valkyrie
Wizard Poison Flying Machine Tornado Ice Wizard
Flying Machine Wizard Tornado Poison
Poison Flying Machine Wizard Tornado Ice Wizard
Poison Flying Machine Wizard Tornado
Tornado Poison
Poison Valkyrie Flying Machine Wizard Tornado
Poison Flying Machine Wizard Tornado
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Flying Machine Wizard Poison
Flying Machine Wizard Poison
Tornado Poison
Flying Machine Wizard Poison
Valkyrie Flying Machine Wizard Tornado Poison
Poison
Wizard Tornado Poison
Tornado
Flying Machine Poison
Tornado Poison Valkyrie Wizard Ice Wizard
Poison Flying Machine Wizard Tornado Ice Wizard
Flying Machine Wizard Tornado Poison
Poison Tornado
Poison Flying Machine Wizard Tornado Ice Wizard
Flying Machine Wizard Poison
Poison Wizard
Poison
Wizard Poison
Tombstone Flying Machine
Poison Flying Machine Wizard Tornado Ice Wizard
Poison Valkyrie Flying Machine Wizard
Flying Machine Wizard Poison
Tornado Poison
Flying Machine
Flying Machine Tornado Poison
Flying Machine Tornado Poison
Poison Flying Machine Tornado

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